Player Matchup

Da Ji
Da Ji
Durkioz-
Da Ji
Level 15
God Stats
1W - 2L
1,732 SR
Queue Stats
51W - 33L
1,333 Elo+
Solo
Chronos
Chronos
MAGEGOD8918
Chronos
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
McBootySofa
Neith
Level 26
God Stats
54W - 58L
1,473 SR
Queue Stats
56W - 63L
1,386 Elo+
Solo
Anubis
Anubis
Zephy_the_first
Anubis
Level 16
God Stats
3W - 1L
1,715 SR
Queue Stats
4W - 1L
1,704 Elo+
Solo
Ares
Ares
soldado5000seba
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 12
1,584 SR
1,485 Elo+

VS

Team Averages
Level 32
1,529 SR
1,333 Elo+
Baron Samedi
Baron Samedi
Destroyer963369
Baron Samedi
Level 85
God Stats
11W - 8L
1,645 SR
Queue Stats
421W - 480L
1,393 Elo+
Party 1
Ymir
Ymir
Nasca178
Ymir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,276 Elo+
Solo
Kali
Kali
deceptivesteel
Kali
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,397 Elo+
Party 1
Chiron
Chiron
ek_dragon_ke
Chiron
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 65L
1,314 Elo+
Solo
Kuzenbo
Kuzenbo
unclear_pic
Kuzenbo
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 50L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Durkioz-
Da Ji
13
5 / 5 / 1
8,040
536
10,533
11,534
4,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
MAGEGOD8918
Chronos
4
1 / 3 / 1
5,237
349
1,376
2,060
622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
7 / 2 / 2
8,476
565
13,743
8,158
3,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 8 / 4
7,248
483
12,368
13,071
6,106
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

3
0 / 3 / 2
4,837
322
770
3,299
1,477
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Destroyer963369
Baron Samedi
13
8 / 3 / 8
8,483
566
9,495
9,961
3,324
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
9
0 / 5 / 3
6,261
417
2,097
11,832
8,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
6 / 6 / 6
7,750
517
3,065
11,663
4,135
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
9
1 / 2 / 6
6,342
423
4,761
8,724
1,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
unclear_pic
Kuzenbo
13
5 / 1 / 7
8,099
540
6,095
11,843
6,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
17
Kills
20
21
Deaths
17
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Destroyer963369
Baron Samedi
8
3
8
4
L
Da Ji
Durkioz-
Da Ji
5
5
1
1.1
L
Chronos
MAGEGOD8918
Chronos
1
3
1
0.5
L
7
2
2
4
W
Ymir
0
5
3
0.3
L
4
8
4
0.75
W
6
6
6
1.5
W
Chiron
1
2
6
2
L
0
3
2
0.33
W
Kuzenbo
unclear_pic
Kuzenbo
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,790
Damage
25,513
38,122
Taken
54,023
15,812
Mitigated
23,627
9,932
Healing
20,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Destroyer963369
Baron Samedi
9,495
1,296
2,541
4,945
9,961
3,324
428
4,141
5,820
42,031
0
L
Da Ji
Durkioz-
Da Ji
10,533
3,598
120
3,018
11,534
4,258
510
5,609
5,925
0
46,982
L
Chronos
MAGEGOD8918
Chronos
1,376
852
0
29
2,060
622
207
715
1,345
4,985
1,267
L
13,743
7,619
0
2,492
8,158
3,349
616
3,784
4,374
0
66,242
W
Ymir
2,097
445
0
648
11,832
8,001
0
1,604
10,228
17,716
0
L
12,368
720
166
3,784
13,071
6,106
658
7,058
6,013
33,538
0
W
3,065
1,730
0
3,204
11,663
4,135
464
4,568
7,095
0
9,040
W
Chiron
4,761
1,835
170
2,658
8,724
1,899
37
2,180
6,544
0
25,122
L
770
226
0
323
3,299
1,477
113
648
2,651
2,165
0
W
Kuzenbo
unclear_pic
Kuzenbo
6,095
2,018
49
6,652
11,843
6,268
536
1,686
10,157
34,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,838
Gold Earned
36,935
259
Minions Killed
244
0
Camps Cleared
0
941,299
Distance Traveled
1,295,181
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,483
566
65
4
0
246,449
0
L
Da Ji
8,040
536
95
6
0
240,747
0
L
Chronos
5,237
349
10
1
0
86,268
0
L
Neith
8,476
565
107
7
0
273,038
2
W
Ymir
6,261
417
42
3
0
225,646
0
L
Anubis
7,248
483
43
3
0
221,777
3
W
Kali
7,750
517
22
1
0
243,782
0
W
Chiron
6,342
423
47
3
0
276,888
0
L
Ares
4,837
322
4
0
0
119,469
0
W
Kuzenbo
8,099
540
68
5
0
302,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role