Player Matchup

Zeus
Zeus
Toxic_Cota52
Zeus
Level 28
God Stats
19W - 30L
1,262 SR
Queue Stats
79W - 108L
1,350 Elo+
Solo
Sylvanus
Sylvanus
UrTrashcan8746
Sylvanus
Level 29
God Stats
4W - 6L
1,482 SR
Queue Stats
116W - 112L
1,416 Elo+
Solo
Neith
Neith
go long JOHNNY1
Neith
Level 19
God Stats
2W - 1L
1,549 SR
Queue Stats
16W - 17L
1,493 Elo+
Solo
Set
Set
lautaro00
Set
Level 28
God Stats
12W - 5L
1,714 SR
Queue Stats
26W - 20L
1,557 Elo+
Solo
Bellona
Bellona
south_oil5
Bellona
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 123L
1,630 Elo+
Solo
Team Averages
Level 27
1,501 SR
1,489 Elo+

VS

Team Averages
Level 17
1,494 SR
1,339 Elo+
Ares
Ares
SealSquadLdr
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 52L
1,389 Elo+
Solo
Tiamat
Tiamat
Venomous1007
Tiamat
Level 14
God Stats
0W - 1L
1,518 SR
Queue Stats
0W - 6L
977 Elo+
Solo
Ra
Ra
VirtualCha0s941
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Heimdallr
Heimdallr
lolobaca
Heimdallr
Level 28
God Stats
45W - 59L
1,385 SR
Queue Stats
91W - 99L
1,336 Elo+
Solo
Sun Wukong
Sun Wukong
themonkeyboi21
Sun Wukong
Level 8
God Stats
6W - 6L
1,569 SR
Queue Stats
6W - 6L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 9
9,980
587
11,813
9,497
3,381
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
17
8 / 1 / 11
10,790
635
11,808
16,985
19,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
12 / 1 / 9
11,123
654
19,544
11,043
4,453
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
7 / 2 / 4
9,413
554
4,515
9,246
4,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Bellona
south_oil5
Bellona
15
5 / 3 / 1
9,466
557
9,438
11,606
7,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
7,242
426
8,106
22,845
18,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
7
0 / 9 / 0
5,486
323
1,216
7,510
2,682
11
0 / 6 / 1
7,075
416
7,102
10,192
2,763
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
lolobaca
Heimdallr
12
2 / 12 / 1
7,924
466
7,466
16,188
4,417
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
themonkeyboi21
Sun Wukong
12
3 / 7 / 0
8,005
471
8,388
14,283
10,671
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
10
38
Kills
7
7
Deaths
38
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
6
0
9
10.5
W
Sylvanus
8
1
11
13.5
L
Tiamat
0
9
0
0
L
0
6
1
0.08
W
12
1
9
16.5
W
7
2
4
4.5
L
Heimdallr
lolobaca
Heimdallr
2
12
1
0.21
W
Bellona
south_oil5
Bellona
5
3
1
1.83
L
Sun Wukong
themonkeyboi21
Sun Wukong
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,118
Damage
32,278
58,377
Taken
71,018
40,064
Mitigated
38,967
22,243
Healing
10,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,106
413
374
4,350
22,845
18,434
0
7,024
15,821
31,616
0
W
11,813
2,489
0
5,578
9,497
3,381
1,999
5,304
4,193
54,561
0
W
Sylvanus
11,808
4,284
1,510
7,229
16,985
19,923
1,224
3,587
13,398
60,506
18,286
L
Tiamat
1,216
325
0
388
7,510
2,682
0
3,397
4,113
5,090
0
L
7,102
582
849
1,668
10,192
2,763
50
6,199
3,993
44,392
0
W
19,544
12,107
0
3,841
11,043
4,453
4,131
4,554
6,489
0
75,874
W
4,515
1,982
0
1,812
9,246
4,712
466
2,069
7,177
0
45,764
L
Heimdallr
lolobaca
Heimdallr
7,466
4,390
0
1,562
16,188
4,417
0
4,185
12,003
0
35,728
W
Bellona
south_oil5
Bellona
9,438
2,570
0
2,273
11,606
7,595
637
1,519
10,087
0
47,978
L
Sun Wukong
themonkeyboi21
Sun Wukong
8,388
3,171
0
1,764
14,283
10,671
0
1,413
12,870
0
47,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,772
Gold Earned
35,732
478
Minions Killed
284
0
Camps Cleared
0
1,661,534
Distance Traveled
1,369,640
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,242
426
36
2
0
319,873
1
W
Zeus
9,980
587
94
6
0
314,275
2
W
Sylvanus
10,790
635
102
6
0
346,940
0
L
Tiamat
5,486
323
10
1
0
216,023
1
L
Ra
7,075
416
83
5
0
299,624
0
W
Neith
11,123
654
128
8
0
309,173
0
W
Set
9,413
554
77
5
0
370,704
4
L
Heimdallr
7,924
466
57
3
0
272,022
5
W
Bellona
9,466
557
77
5
0
320,442
1
L
Sun Wukong
8,005
471
98
6
0
262,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role