Player Matchup
Cthulhu
Bronze III
Level 30
God Stats
0W - 1L
1,485 SR
Queue Stats
0W - 1L
1,500
MMR
Team Averages
Bronze III
Average Tier
Level 30
1,485 SR
1,500
MMR
VS
Team Averages
Bronze III
Average Tier
Level 147
1,735 SR
1,436
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
MusakiShirogetsu
Cthulhu
7
0 / 4 / 0
3,859
772
1,798
5,104
2,900
![Warrior's Axe](https://static.smite.guru/i/items/19496.jpg)
Warrior's Axe
+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection
PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.
![Ward Stone](https://static.smite.guru/i/items/9853.jpg)
Ward Stone
+50
Health
+20
Magical Power
+30
Magical Protection
AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Forget1
Ullr
10
4 / 0 / 0
5,785
1,157
3,724
3,324
1,007
![Y10 Transcendence](https://static.smite.guru/i/items/8547.jpg)
Y10 Transcendence
+25
Physical Power
+300
Mana
+10
Mp 5
PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.
![Mace](https://static.smite.guru/i/items/7827.jpg)
Mace
+10
Physical Power
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
5,785
1,157
50
10
4
92,354
1
L
3,859
772
13
3
1
82,875
0