Player Matchup

Achilles
Achilles
Kev Blizzy
Achilles
Level 66
God Stats
3W - 4L
1,810 SR
Queue Stats
196W - 198L
1,442 Elo+
Party 1
Raijin
Raijin
Lit Doperunner
Raijin
Level 57
God Stats
3W - 3L
1,476 SR
Queue Stats
191W - 189L
1,439 Elo+
Party 1
Danzaburou
Danzaburou
Regent-Ryu
Danzaburou
Level 89
God Stats
5W - 3L
1,595 SR
Queue Stats
46W - 61L
1,331 Elo+
Solo
Team Averages
Level 71
1,627 SR
1,404 Elo+

VS

Team Averages
Level 92
1,461 SR
1,345 Elo+
Cliodhna
Cliodhna
Coolkid00557
Cliodhna
Level 59
God Stats
9W - 8L
1,611 SR
Queue Stats
230W - 201L
1,388 Elo+
Solo
Hera
Hera
NAIBUTAFLY
Hera
Level 113
God Stats
0W - 5L
1,251 SR
Queue Stats
571W - 795L
1,341 Elo+
Solo
Tyr
Tyr
eddi790543
Tyr
Level 104
God Stats
1W - 2L
1,519 SR
Queue Stats
51W - 60L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kev Blizzy
Achilles
17
6 / 2 / 7
12,259
681
10,242
23,415
19,923
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
8 / 6 / 6
13,006
723
15,575
15,032
5,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Regent-Ryu
Danzaburou
13
1 / 6 / 8
10,929
607
6,677
15,227
5,392
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Coolkid00557
Cliodhna
13
5 / 7 / 5
11,220
623
15,981
14,209
7,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 5 / 7
11,569
643
16,489
10,337
4,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
5 / 3 / 7
11,629
646
11,197
20,095
14,144
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
33
15
Kills
14
14
Deaths
15
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Coolkid00557
Cliodhna
5
7
5
1.07
W
Achilles
Kev Blizzy
Achilles
6
2
7
4.75
W
8
6
6
1.83
L
4
5
7
1.5
W
Danzaburou
Regent-Ryu
Danzaburou
1
6
8
0.83
L
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,494
Damage
43,667
53,674
Taken
44,641
30,949
Mitigated
25,880
15,207
Healing
12,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Coolkid00557
Cliodhna
15,981
754
0
3,071
14,209
7,047
1,437
4,771
9,438
0
44,227
W
Achilles
Kev Blizzy
Achilles
10,242
1,511
0
9,938
23,415
19,923
1,023
8,404
14,138
193
36,112
W
15,575
2,160
768
2,206
15,032
5,634
751
3,975
10,607
42,084
0
L
16,489
4,502
901
1,840
10,337
4,689
446
4,781
5,556
45,879
0
W
Danzaburou
Regent-Ryu
Danzaburou
6,677
3,142
0
2,295
15,227
5,392
894
4,375
10,344
0
37,686
L
11,197
2,089
564
6,022
20,095
14,144
1,497
6,915
13,180
391
34,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,194
Gold Earned
34,418
184
Minions Killed
172
6
Camps Cleared
7
927,458
Distance Traveled
921,618
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
11,220
623
53
3
5
315,489
1
W
Achilles
12,259
681
31
2
0
370,853
1
W
Raijin
13,006
723
86
5
3
287,815
3
L
Hera
11,569
643
76
4
0
290,983
1
W
Danzaburou
10,929
607
67
4
3
268,790
0
L
Tyr
11,629
646
43
2
2
315,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role