Player Matchup

Cthulhu
Cthulhu
FearFluermar
Cthulhu
Level 59
God Stats
22W - 20L
1,498 SR
Queue Stats
55W - 68L
1,347 Elo+
Party 2
Nemesis
Nemesis
Fr3aKiNOuT 14
Nemesis
Level 100
God Stats
12W - 10L
1,552 SR
Queue Stats
224W - 267L
1,458 Elo+
Party 2
Ah Puch
Ah Puch
Hoesayye
Ah Puch
Level 116
God Stats
16W - 10L
1,508 SR
Queue Stats
117W - 119L
1,433 Elo+
Party 2
Team Averages
Level 92
1,519 SR
1,413 Elo+

VS

Team Averages
Level 31
1,508 SR
1,400 Elo+
Cerberus
Cerberus
GIBBINSTHEGOD
Cerberus
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 11L
1,660 Elo+
Party 1
Izanami
Izanami
deemedproper
Izanami
Level 8
God Stats
2W - 5L
1,446 SR
Queue Stats
21W - 27L
1,185 Elo+
Solo
Ra
Ra
wfcircleae
Ra
Level 6
God Stats
2W - 4L
1,579 SR
Queue Stats
4W - 10L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FearFluermar
Cthulhu
13
5 / 3 / 14
9,719
748
7,402
13,470
14,308
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
14
6 / 1 / 12
9,946
765
8,323
11,465
5,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Hoesayye
Ah Puch
15
14 / 4 / 10
11,159
858
25,857
10,828
3,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GIBBINSTHEGOD
Cerberus
11
2 / 8 / 4
9,226
710
4,316
21,275
22,779
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
deemedproper
Izanami
14
6 / 4 / 0
9,782
752
11,285
12,244
4,384
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 13 / 4
8,335
641
5,352
12,772
4,772
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
25
Kills
8
8
Deaths
25
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
FearFluermar
Cthulhu
5
3
14
4
W
Nemesis
6
1
12
12
L
Cerberus
GIBBINSTHEGOD
Cerberus
2
8
4
0.5
W
Ah Puch
Hoesayye
Ah Puch
14
4
10
4.75
L
Izanami
deemedproper
Izanami
6
4
0
1.5
L
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,582
Damage
20,953
35,763
Taken
46,291
23,601
Mitigated
31,935
12,783
Healing
3,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
FearFluermar
Cthulhu
7,402
757
1,065
1,190
13,470
14,308
150
2,891
9,127
21,012
0
W
Nemesis
8,323
3,999
481
6,538
11,465
5,322
1,106
3,476
7,989
0
46,408
L
Cerberus
GIBBINSTHEGOD
Cerberus
4,316
1,047
17
2,380
21,275
22,779
269
12,933
8,342
13,391
0
W
Ah Puch
Hoesayye
Ah Puch
25,857
2,941
181
3,328
10,828
3,971
934
4,288
6,540
46,920
0
L
Izanami
deemedproper
Izanami
11,285
5,572
0
697
12,244
4,384
140
10,092
2,152
0
30,532
L
5,352
701
194
501
12,772
4,772
138
10,234
2,538
19,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,824
Gold Earned
27,343
158
Minions Killed
125
12
Camps Cleared
0
695,777
Distance Traveled
575,596
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,719
748
33
3
0
231,859
0
W
Nemesis
9,946
765
62
5
11
267,918
3
L
Cerberus
9,226
710
27
2
0
188,420
4
W
Ah Puch
11,159
858
63
5
1
196,000
0
L
Izanami
9,782
752
56
4
0
215,316
0
L
Ra
8,335
641
42
3
0
171,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role