Player Matchup

Ah Puch
Ah Puch
ColeFromWalmart
Ah Puch
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,503 Elo+
Solo
Bastet
Bastet
Sebastian12Pr
Bastet
Level 16
God Stats
1W - 0L
1,665 SR
Queue Stats
2W - 2L
1,344 Elo+
Solo
Yemoja
Yemoja
queendormer
Yemoja
Level 24
God Stats
9W - 6L
1,518 SR
Queue Stats
27W - 27L
1,464 Elo+
Solo
Team Averages
Level 22
1,561 SR
1,437 Elo+

VS

Team Averages
Level 17
1,464 SR
1,496 Elo+
King Arthur
King Arthur
MedioMuertoARG
King Arthur
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 41L
1,507 Elo+
Solo
Janus
Janus
Synk0G4m3rz
Janus
Level 3
God Stats
5W - 3L
1,282 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Skadi
Skadi
kfamgamerZ
Skadi
Level 43
God Stats
8W - 3L
1,610 SR
Queue Stats
113W - 104L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 2 / 7
12,739
749
26,126
11,468
4,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
7 / 4 / 10
11,824
696
19,912
16,719
7,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
16
5 / 0 / 17
12,703
747
12,114
15,507
19,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MedioMuertoARG
King Arthur
13
1 / 9 / 3
9,951
585
4,638
28,988
21,258
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 6 / 4
10,085
593
9,488
17,248
4,830
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
15
3 / 11 / 1
11,171
657
11,944
19,975
6,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
26
Kills
4
6
Deaths
26
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
14
2
7
8.75
L
King Arthur
MedioMuertoARG
King Arthur
1
9
3
0.28
W
7
4
10
3
L
0
6
4
0.33
L
Skadi
3
11
1
0.32
W
Yemoja
5
0
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,152
Damage
26,070
43,694
Taken
66,211
32,513
Mitigated
32,700
19,367
Healing
4,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,126
2,966
747
4,173
11,468
4,958
387
2,420
9,048
71,212
0
L
King Arthur
MedioMuertoARG
King Arthur
4,638
0
0
2,915
28,988
21,258
0
16,451
12,537
0
19,341
W
19,912
5,573
0
3,698
16,719
7,700
767
3,720
12,999
0
47,435
L
9,488
476
0
832
17,248
4,830
477
10,259
6,989
46,633
0
L
Skadi
11,944
5,312
0
1,105
19,975
6,612
996
12,143
7,832
0
34,547
W
Yemoja
12,114
3,040
5,824
4,925
15,507
19,855
1,054
4,489
11,018
28,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,266
Gold Earned
31,207
193
Minions Killed
194
10
Camps Cleared
4
935,142
Distance Traveled
792,919
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,739
749
106
6
3
261,966
0
L
King Arthur
9,951
585
20
1
2
289,465
6
W
Bastet
11,824
696
58
3
6
362,409
4
L
Janus
10,085
593
114
7
2
275,022
6
L
Skadi
11,171
657
60
4
0
228,432
5
W
Yemoja
12,703
747
29
2
1
310,767
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role