Player Matchup

Ymir
Ymir
Blayde17
Ymir
Level 123
God Stats
37W - 38L
1,565 SR
Queue Stats
401W - 451L
1,454 Elo+
Solo
Fenrir
Fenrir
Labortamox
Fenrir
Level 107
God Stats
4W - 11L
1,359 SR
Queue Stats
434W - 420L
1,449 Elo+
Party 1
Ullr
Ullr
RENAN-INFAMOUS
Ullr
Level 121
God Stats
15W - 13L
1,467 SR
Queue Stats
369W - 357L
1,462 Elo+
Party 1
Vulcan
Vulcan
Thaals
Vulcan
Level 54
God Stats
25W - 25L
1,482 SR
Queue Stats
376W - 446L
1,362 Elo+
Solo
Cerberus
Cerberus
zaroel
Cerberus
Level 81
God Stats
19W - 12L
1,506 SR
Queue Stats
218W - 259L
1,371 Elo+
Solo
Team Averages
Level 97
1,476 SR
1,420 Elo+

VS

Team Averages
Level 81
1,577 SR
1,469 Elo+
Cupid
Cupid
 
Cupid
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
CrystalTears99
Amaterasu
Level 62
God Stats
3W - 4L
1,573 SR
Queue Stats
135W - 140L
1,450 Elo+
Solo
Arachne
Arachne
beamerboy_p
Arachne
Level 52
God Stats
7W - 5L
1,711 SR
Queue Stats
8W - 11L
1,547 Elo+
Solo
Cthulhu
Cthulhu
fmmarques_
Cthulhu
Level 61
God Stats
1W - 1L
1,539 SR
Queue Stats
85W - 90L
1,383 Elo+
Solo
Zeus
Zeus
pesset1337
Zeus
Level 102
God Stats
72W - 52L
1,564 SR
Queue Stats
130W - 129L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
3 / 1 / 14
10,322
516
9,236
17,513
19,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
Labortamox
Fenrir
18
7 / 5 / 4
11,140
557
9,844
17,175
8,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
13 / 2 / 2
11,719
586
13,891
9,429
4,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vulcan
Thaals
Vulcan
15
3 / 4 / 8
9,917
496
11,709
10,300
4,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
zaroel
Cerberus
17
6 / 1 / 5
11,109
555
17,583
20,406
11,431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
0 / 7 / 4
8,436
422
6,523
14,101
4,371
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
CrystalTears99
Amaterasu
13
1 / 7 / 4
8,230
412
5,528
22,104
9,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
beamerboy_p
Arachne
15
5 / 4 / 3
9,751
488
7,375
15,471
6,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
fmmarques_
Cthulhu
14
0 / 6 / 1
8,800
440
10,333
16,388
6,442
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 10 / 3
10,318
516
15,267
12,541
3,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
27
32
Kills
12
13
Deaths
34
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
7
4
0.29
W
Ymir
3
1
14
10
L
Amaterasu
CrystalTears99
Amaterasu
1
7
4
0.43
W
Fenrir
Labortamox
Fenrir
7
5
4
1.8
W
13
2
2
7
W
Vulcan
Thaals
Vulcan
3
4
8
1.75
L
Arachne
beamerboy_p
Arachne
5
4
3
1.63
L
Cthulhu
fmmarques_
Cthulhu
0
6
1
0.08
L
6
10
3
0.75
W
Cerberus
zaroel
Cerberus
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,263
Damage
45,026
74,823
Taken
80,605
48,485
Mitigated
30,780
26,286
Healing
18,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
6,523
3,626
30
4,649
14,101
4,371
954
4,049
10,052
0
48,459
W
Ymir
9,236
1,318
0
3,453
17,513
19,719
373
3,541
13,749
31,307
0
L
Amaterasu
CrystalTears99
Amaterasu
5,528
1,439
0
7,107
22,104
9,939
0
10,233
11,871
0
31,066
W
Fenrir
Labortamox
Fenrir
9,844
2,487
0
6,172
17,175
8,672
0
4,358
12,588
0
89,188
W
13,891
5,647
0
1,249
9,429
4,390
893
1,344
8,016
0
89,759
W
Vulcan
Thaals
Vulcan
11,709
4,411
0
2,344
10,300
4,273
906
4,356
5,674
63,062
0
L
Arachne
beamerboy_p
Arachne
7,375
4,964
0
3,133
15,471
6,287
0
7,173
8,298
0
50,767
L
Cthulhu
fmmarques_
Cthulhu
10,333
1,731
0
3,219
16,388
6,442
0
10,371
6,017
51,886
0
L
15,267
679
0
250
12,541
3,741
411
6,702
5,839
57,588
0
W
Cerberus
zaroel
Cerberus
17,583
2,448
164
12,904
20,406
11,431
500
11,164
9,196
81,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,207
Gold Earned
45,535
641
Minions Killed
449
0
Camps Cleared
0
1,864,660
Distance Traveled
1,677,838
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,436
422
81
4
0
340,162
0
W
Ymir
10,322
516
43
2
0
381,043
5
L
Amaterasu
8,230
412
51
3
0
386,171
4
W
Fenrir
11,140
557
128
6
0
403,833
1
W
Ullr
11,719
586
141
7
0
370,680
2
W
Vulcan
9,917
496
116
6
0
369,469
3
L
Arachne
9,751
488
76
4
0
415,014
1
L
Cthulhu
8,800
440
107
5
0
267,055
2
L
Zeus
10,318
516
134
7
0
269,436
2
W
Cerberus
11,109
555
213
11
0
339,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role