Player Matchup

Baron Samedi
Baron Samedi
FallenHero1703
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,723 Elo+
Solo
Danzaburou
Danzaburou
IDC Style
Danzaburou
Level 28
God Stats
0W - 3L
1,476 SR
Queue Stats
11W - 9L
1,579 Elo+
Solo
Izanami
Izanami
Izanami_Backward
Izanami
Level 27
God Stats
62W - 44L
1,648 SR
Queue Stats
78W - 64L
1,563 Elo+
Solo
Tiamat
Tiamat
SBTrauma
Tiamat
Level 26
God Stats
4W - 4L
1,577 SR
Queue Stats
124W - 115L
1,635 Elo+
Solo
Thor
Thor
academic-snake25
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 52L
1,595 Elo+
Solo
Team Averages
Level 20
1,540 SR
1,619 Elo+

VS

Team Averages
Level 19
1,718 SR
1,661 Elo+
Susano
Susano
 
Susano
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
FluffyFawn38
Sol
Level 10
God Stats
5W - 2L
1,789 SR
Queue Stats
34W - 9L
1,867 Elo+
Solo
Cliodhna
Cliodhna
Ho-Ho-Hxezie
Cliodhna
Level 25
God Stats
7W - 3L
1,789 SR
Queue Stats
58W - 57L
1,560 Elo+
Solo
Ah Puch
Ah Puch
TheBigOz1997
Ah Puch
Level 16
God Stats
17W - 12L
1,625 SR
Queue Stats
68W - 70L
1,609 Elo+
Solo
Jing Wei
Jing Wei
TubaDogtor
Jing Wei
Level 16
God Stats
3W - 1L
1,889 SR
Queue Stats
90W - 80L
1,770 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FallenHero1703
Baron Samedi
12
0 / 7 / 2
6,960
464
6,891
12,935
5,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
IDC Style
Danzaburou
11
1 / 6 / 0
6,500
433
3,864
7,725
2,095
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 1 / 1
5,951
397
1,932
4,684
1,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
SBTrauma
Tiamat
14
2 / 2 / 0
8,406
560
4,735
12,161
9,239
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 6 / 2
6,989
466
6,803
12,484
4,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
9 / 1 / 4
9,809
654
9,645
9,994
3,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 1 / 4
10,311
687
14,522
13,808
4,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Ho-Ho-Hxezie
Cliodhna
10
3 / 2 / 1
7,214
481
2,440
6,082
2,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
TheBigOz1997
Ah Puch
14
2 / 1 / 1
8,930
595
8,502
7,761
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
TubaDogtor
Jing Wei
16
3 / 1 / 3
9,575
638
2,683
10,340
3,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
6
Kills
22
22
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
9
1
4
11
L
Baron Samedi
FallenHero1703
Baron Samedi
0
7
2
0.14
W
5
1
4
7
W
Cliodhna
Ho-Ho-Hxezie
Cliodhna
3
2
1
1.75
L
Danzaburou
IDC Style
Danzaburou
1
6
0
0.17
L
1
1
1
1.5
L
Tiamat
SBTrauma
Tiamat
2
2
0
1
W
Ah Puch
TheBigOz1997
Ah Puch
2
1
1
2.5
W
Jing Wei
TubaDogtor
Jing Wei
3
1
3
4.5
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,225
Damage
37,792
49,989
Taken
47,985
22,602
Mitigated
16,426
15,028
Healing
21,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
9,645
2,952
0
3,225
9,994
3,576
0
2,506
7,488
0
45,922
L
Baron Samedi
FallenHero1703
Baron Samedi
6,891
517
537
3,903
12,935
5,980
0
7,061
5,874
33,137
0
W
14,522
6,732
0
9,797
13,808
4,525
5,801
5,330
8,478
72,653
0
W
Cliodhna
Ho-Ho-Hxezie
Cliodhna
2,440
59
0
706
6,082
2,021
0
0
6,082
0
21,866
L
Danzaburou
IDC Style
Danzaburou
3,864
1,228
87
854
7,725
2,095
1,034
1,162
6,563
0
33,148
L
1,932
1,622
0
1,431
4,684
1,087
0
715
3,969
0
25,477
L
Tiamat
SBTrauma
Tiamat
4,735
413
0
5,422
12,161
9,239
75
8,322
3,839
49,935
0
W
Ah Puch
TheBigOz1997
Ah Puch
8,502
357
0
3,641
7,761
2,786
388
3,790
3,971
54,218
0
W
Jing Wei
TubaDogtor
Jing Wei
2,683
2,239
0
4,362
10,340
3,518
2,543
0
10,340
0
80,247
L
6,803
2,568
0
2,794
12,484
4,201
0
5,764
6,720
0
35,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,806
Gold Earned
45,839
343
Minions Killed
504
0
Camps Cleared
0
1,157,387
Distance Traveled
1,383,538
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,809
654
72
5
0
320,620
0
L
Baron Samedi
6,960
464
61
4
0
244,083
3
W
Sol
10,311
687
139
9
0
274,964
2
W
Cliodhna
7,214
481
38
3
0
272,305
6
L
Danzaburou
6,500
433
69
5
0
237,038
0
L
Izanami
5,951
397
51
3
0
137,211
1
L
Tiamat
8,406
560
96
6
0
263,284
7
W
Ah Puch
8,930
595
115
8
0
239,704
0
W
Jing Wei
9,575
638
140
9
0
275,945
3
L
Thor
6,989
466
66
4
0
275,771
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role