Player Matchup

Aphrodite
Aphrodite
Brangoire
Aphrodite
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,675 Elo+
Party 3
Danzaburou
Danzaburou
Cethic
Danzaburou
Level 17
God Stats
7W - 5L
1,687 SR
Queue Stats
18W - 25L
1,304 Elo+
Party 1
Thanatos
Thanatos
Lasomniia
Thanatos
Level 15
God Stats
9W - 7L
1,631 SR
Queue Stats
18W - 19L
1,347 Elo+
Solo
Ra
Ra
Lothrius
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Serqet
Serqet
SangohanScarlet
Serqet
Level 28
God Stats
1W - 3L
1,534 SR
Queue Stats
43W - 63L
1,317 Elo+
Party 1
Team Averages
Level 13
1,570 SR
1,429 Elo+

VS

Team Averages
Level 27
1,505 SR
1,502 Elo+
Hercules
Hercules
FondlePuggyD
Hercules
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
KOBYD17
Jing Wei
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2
Ares
Ares
Killplayers
Ares
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,731 Elo+
Party 2
Mercury
Mercury
NkdSnake1991
Mercury
Level 29
God Stats
10W - 3L
1,648 SR
Queue Stats
52W - 63L
1,299 Elo+
Solo
Tiamat
Tiamat
emilylstrange
Tiamat
Level 68
God Stats
105W - 129L
1,379 SR
Queue Stats
366W - 422L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Brangoire
Aphrodite
4
1 / 0 / 2
6,445
307
783
776
249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Danzaburou
Cethic
Danzaburou
15
7 / 8 / 11
10,246
488
15,945
16,393
6,054
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Lasomniia
Thanatos
16
15 / 4 / 5
10,883
518
21,334
24,488
9,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

5
2 / 0 / 2
6,605
315
1,622
1,852
551
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
3 / 11 / 9
9,188
438
6,349
13,595
5,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FondlePuggyD
Hercules
13
2 / 7 / 7
9,644
459
7,917
15,606
13,009
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
KOBYD17
Jing Wei
17
9 / 6 / 9
12,207
581
15,380
14,934
4,198
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 6 / 12
9,932
473
6,008
17,942
13,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
NkdSnake1991
Mercury
15
2 / 8 / 7
10,240
488
5,361
15,626
4,448
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

17
9 / 2 / 4
11,210
534
9,614
11,562
6,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
62
28
Kills
23
23
Deaths
29
29
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Brangoire
Aphrodite
1
0
2
2
L
Danzaburou
Cethic
Danzaburou
7
8
11
1.56
W
Hercules
FondlePuggyD
Hercules
2
7
7
0.79
W
Jing Wei
KOBYD17
Jing Wei
9
6
9
2.25
W
1
6
12
1.17
L
Thanatos
Lasomniia
Thanatos
15
4
5
4.38
L
2
0
2
3
W
Mercury
NkdSnake1991
Mercury
2
8
7
0.69
L
3
11
9
0.68
W
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,033
Damage
44,280
57,104
Taken
75,670
21,827
Mitigated
41,835
21,981
Healing
15,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Brangoire
Aphrodite
783
508
289
494
776
249
418
0
776
2,441
0
L
Danzaburou
Cethic
Danzaburou
15,945
5,440
0
3,787
16,393
6,054
0
3,310
12,833
0
44,399
W
Hercules
FondlePuggyD
Hercules
7,917
2,433
0
2,858
15,606
13,009
350
1,178
14,182
0
22,680
W
Jing Wei
KOBYD17
Jing Wei
15,380
12,549
0
3,278
14,934
4,198
4,796
0
14,462
0
63,276
W
6,008
551
0
2,920
17,942
13,783
1,025
322
17,278
20,577
0
L
Thanatos
Lasomniia
Thanatos
21,334
7,070
0
16,236
24,488
9,708
0
6,613
17,721
0
70,803
L
1,622
495
164
807
1,852
551
344
355
1,497
9,902
0
W
Mercury
NkdSnake1991
Mercury
5,361
3,133
0
3,910
15,626
4,448
934
905
14,721
0
52,553
L
6,349
1,472
0
204
13,595
5,265
0
4,679
8,655
0
23,822
W
9,614
816
321
2,684
11,562
6,397
3,236
0
11,562
61,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,367
Gold Earned
53,233
222
Minions Killed
357
0
Camps Cleared
0
1,303,355
Distance Traveled
1,816,587
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,445
307
0
0
0
69,033
0
L
Danzaburou
10,246
488
69
3
0
368,692
1
W
Hercules
9,644
459
39
2
0
341,830
1
W
Jing Wei
12,207
581
98
5
0
325,925
1
W
Ares
9,932
473
35
2
0
369,331
4
L
Thanatos
10,883
518
91
4
0
413,551
0
L
Ra
6,605
315
17
1
0
95,327
0
W
Mercury
10,240
488
79
4
0
372,791
2
L
Serqet
9,188
438
45
2
0
356,752
1
W
Tiamat
11,210
534
106
5
0
406,710
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role