Player Matchup

Baron Samedi
Baron Samedi
SpCars86
Baron Samedi
Level 12
God Stats
0W - 1L
1,678 SR
Queue Stats
1W - 3L
1,314 Elo+
Party 1
Danzaburou
Danzaburou
originalDonDon
Danzaburou
Level 97
God Stats
2W - 1L
1,566 SR
Queue Stats
65W - 40L
1,519 Elo+
Solo
Cthulhu
Cthulhu
pitygen
Cthulhu
Level 4
God Stats
0W - 1L
1,164 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 38
1,469 SR
1,444 Elo+

VS

Team Averages
Level 19
1,459 SR
1,385 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
oO-VanYsH-Oo
Medusa
Level 21
God Stats
17W - 14L
1,521 SR
Queue Stats
20W - 17L
1,496 Elo+
Solo
Ne Zha
Ne Zha
もめむむ
Ne Zha
Level 6
God Stats
1W - 1L
1,355 SR
Queue Stats
1W - 2L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SpCars86
Baron Samedi
10
0 / 8 / 3
6,793
618
2,707
10,216
5,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
originalDonDon
Danzaburou
12
6 / 3 / 1
7,968
724
8,115
9,469
3,497
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
pitygen
Cthulhu
9
0 / 4 / 3
6,505
591
1,327
8,834
6,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
6 / 0 / 6
9,095
827
8,933
3,903
1,531
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
14
9 / 2 / 5
9,579
871
13,360
9,032
3,434
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
7
0 / 6 / 4
6,670
606
263
6,032
1,661
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
6
Kills
15
15
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
0
6
9
L
Baron Samedi
SpCars86
Baron Samedi
0
8
3
0.19
W
Medusa
9
2
5
5.75
L
Danzaburou
originalDonDon
Danzaburou
6
3
1
2.17
L
Cthulhu
pitygen
Cthulhu
0
4
3
0.38
W
Ne Zha
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,149
Damage
22,556
28,519
Taken
18,967
14,963
Mitigated
6,626
5,079
Healing
2,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
8,933
375
0
1,821
3,903
1,531
216
1,835
1,865
32,508
0
L
Baron Samedi
SpCars86
Baron Samedi
2,707
323
417
1,098
10,216
5,062
0
4,050
6,166
14,390
0
W
Medusa
13,360
7,478
282
633
9,032
3,434
821
1,935
6,884
0
29,676
L
Danzaburou
originalDonDon
Danzaburou
8,115
1,592
0
3,206
9,469
3,497
0
2,572
6,897
0
29,701
L
Cthulhu
pitygen
Cthulhu
1,327
0
0
358
8,834
6,404
0
2,507
6,327
4,033
0
W
Ne Zha
263
63
0
71
6,032
1,661
28
921
5,071
0
6,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,266
Gold Earned
25,344
112
Minions Killed
120
2
Camps Cleared
5
517,244
Distance Traveled
549,582
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,095
827
51
5
2
213,079
0
L
Baron Samedi
6,793
618
24
2
0
163,195
0
W
Medusa
9,579
871
54
5
1
216,741
1
L
Danzaburou
7,968
724
76
7
2
177,213
0
L
Cthulhu
6,505
591
12
1
0
176,836
0
W
Ne Zha
6,670
606
15
1
2
119,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role