Player Matchup

Cthulhu
Cthulhu
Othtanis
Cthulhu
Level 17
God Stats
1W - 5L
1,244 SR
Queue Stats
7W - 17L
1,320 Elo+
Solo
Neith
Neith
TFA_ElConde
Neith
Level 16
God Stats
3W - 2L
1,676 SR
Queue Stats
18W - 23L
1,443 Elo+
Party 2
Osiris
Osiris
Thejoss1230
Osiris
Level 17
God Stats
0W - 2L
1,296 SR
Queue Stats
36W - 37L
1,392 Elo+
Solo
Loki
Loki
bysape445
Loki
Level 29
God Stats
8W - 8L
1,695 SR
Queue Stats
75W - 146L
1,242 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
elcrak_2421
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 188L
1,364 Elo+
Party 2
Team Averages
Level 21
1,482 SR
1,352 Elo+

VS

Team Averages
Level 27
1,457 SR
1,382 Elo+
Neith
Neith
Auzerix
Neith
Level 18
God Stats
6W - 6L
1,492 SR
Queue Stats
6W - 8L
1,331 Elo+
Party 1
Sol
Sol
Erizzlesizzle
Sol
Level 28
God Stats
8W - 5L
1,281 SR
Queue Stats
144W - 158L
1,394 Elo+
Party 1
Arachne
Arachne
Lenny547
Arachne
Level 29
God Stats
13W - 7L
1,633 SR
Queue Stats
42W - 47L
1,334 Elo+
Solo
Ares
Ares
Purghe
Ares
Level 17
God Stats
7W - 7L
1,541 SR
Queue Stats
11W - 14L
1,410 Elo+
Party 1
The Morrigan
The Morrigan
willmarkraft
The Morrigan
Level 41
God Stats
36W - 33L
1,338 SR
Queue Stats
174W - 165L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Othtanis
Cthulhu
13
2 / 5 / 10
9,313
490
11,073
19,948
21,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
9 / 5 / 2
10,269
540
9,944
11,613
4,484
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
15
1 / 6 / 2
8,622
454
5,283
15,419
11,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
12
0 / 7 / 3
7,608
400
2,117
12,152
4,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
elcrak_2421
Morgan Le Fay
12
1 / 12 / 2
7,403
390
3,878
16,036
6,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Auzerix
Neith
14
1 / 3 / 8
9,163
482
6,694
6,378
1,888
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 0 / 7
11,558
608
15,071
11,258
4,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Lenny547
Arachne
18
10 / 4 / 7
12,255
645
12,175
15,859
6,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
Purghe
Ares
14
3 / 3 / 7
9,979
525
6,057
14,481
12,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
willmarkraft
The Morrigan
19
14 / 3 / 4
12,581
662
19,051
7,817
3,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
68
13
Kills
35
35
Deaths
13
19
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Neith
Auzerix
Neith
1
3
8
1.67
W
7
0
7
10.5
W
Arachne
Lenny547
Arachne
10
4
7
3.38
L
Cthulhu
Othtanis
Cthulhu
2
5
10
1.4
W
Ares
Purghe
Ares
3
3
7
2.17
L
9
5
2
2
L
Osiris
1
6
2
0.33
L
Loki
0
7
3
0.21
L
Morgan Le Fay
elcrak_2421
Morgan Le Fay
1
12
2
0.17
W
The Morrigan
willmarkraft
The Morrigan
14
3
4
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,295
Damage
59,048
75,168
Taken
55,793
48,692
Mitigated
29,713
8,134
Healing
19,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Auzerix
Neith
6,694
3,596
0
670
6,378
1,888
1,362
2,171
4,207
0
28,385
W
15,071
4,207
326
7,323
11,258
4,804
8,721
3,183
7,969
65,405
5,414
W
Arachne
Lenny547
Arachne
12,175
8,183
0
6,225
15,859
6,768
1,923
3,025
12,794
0
87,005
L
Cthulhu
Othtanis
Cthulhu
11,073
646
808
3,595
19,948
21,354
92
7,439
12,405
34,376
0
W
Ares
Purghe
Ares
6,057
449
0
3,003
14,481
12,873
1,016
4,272
10,073
29,380
0
L
9,944
2,823
0
1,811
11,613
4,484
120
5,272
6,271
0
69,506
L
Osiris
5,283
838
0
514
15,419
11,718
279
7,479
7,880
0
43,568
L
Loki
2,117
403
0
1,021
12,152
4,466
0
6,444
5,548
0
45,955
L
Morgan Le Fay
elcrak_2421
Morgan Le Fay
3,878
854
0
385
16,036
6,670
160
9,756
6,052
26,384
0
W
The Morrigan
willmarkraft
The Morrigan
19,051
3,629
0
1,596
7,817
3,380
168
2,211
5,378
84,187
5,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,215
Gold Earned
55,536
391
Minions Killed
502
0
Camps Cleared
0
1,661,754
Distance Traveled
1,843,334
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,163
482
52
3
0
349,378
0
W
Sol
11,558
608
142
7
0
367,537
0
W
Arachne
12,255
645
124
7
0
380,860
4
L
Cthulhu
9,313
490
43
2
0
343,534
0
W
Ares
9,979
525
34
2
0
379,172
0
L
Neith
10,269
540
133
7
0
315,823
3
L
Osiris
8,622
454
97
5
0
368,553
4
L
Loki
7,608
400
78
4
0
356,399
0
L
Morgan Le Fay
7,403
390
40
2
0
277,445
0
W
The Morrigan
12,581
662
150
8
0
366,387
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role