Player Matchup

Vulcan
Vulcan
Gold III
ApoloLucas
Vulcan
Gold III
Level 159
God Stats
9W - 19L
1,494 SR
Queue Stats
110W - 174L
1,493 MMR
Solo
Hou Yi
Hou Yi
Silver IV
CAUGHTyaSLEEPn
Hou Yi
Silver IV
Level 129
God Stats
1W - 1L
1,594 SR
Queue Stats
13W - 15L
1,392 MMR
Solo
Cerberus
Cerberus
Silver V
NSachii
Cerberus
Silver V
Level 146
God Stats
0W - 1L
1,622 SR
Queue Stats
26W - 43L
1,273 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 145
1,570 SR
1,386 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,530 SR
1,553 MMR
Odin
Odin
Platinum II
 
Odin
Platinum II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Platinum I
Crazyßoy
Guan Yu
Platinum I
Level 156
God Stats
4W - 8L
1,622 SR
Queue Stats
343W - 335L
1,945 MMR
Party 1
Chronos
Chronos
Silver I
TheDrunkenOnez
Chronos
Silver I
Level 120
God Stats
3W - 2L
1,467 SR
Queue Stats
48W - 76L
1,213 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ApoloLucas
Vulcan
13
2 / 6 / 5
9,064
697
13,610
9,600
3,651
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
5 / 6 / 2
9,675
744
9,427
10,944
3,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
NSachii
Cerberus
11
1 / 6 / 6
8,763
674
9,164
20,006
20,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
PersephoneThothGebTiamatAthena

VS

Bans
Morgan Le FayHelArtioAphroditeGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
7 / 3 / 10
10,016
770
11,290
13,459
10,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
Crazyßoy
Guan Yu
14
9 / 3 / 6
10,309
793
14,424
20,470
18,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 2 / 10
9,054
696
6,677
10,147
3,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
8
Kills
18
18
Deaths
8
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
7
3
10
4
L
Vulcan
ApoloLucas
Vulcan
2
6
5
0.75
L
5
6
2
1
W
Guan Yu
Crazyßoy
Guan Yu
9
3
6
4
L
Cerberus
NSachii
Cerberus
1
6
6
0.67
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,201
Damage
32,391
40,550
Taken
44,076
27,467
Mitigated
32,008
8,396
Healing
12,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
11,290
2,134
0
2,096
13,459
10,017
181
7,353
6,106
2,972
27,446
L
Vulcan
ApoloLucas
Vulcan
13,610
7,592
450
930
9,600
3,651
66
943
7,958
36,726
0
L
9,427
5,290
0
1,844
10,944
3,699
601
2,848
7,597
0
28,284
W
Guan Yu
Crazyßoy
Guan Yu
14,424
2,098
1,337
6,959
20,470
18,966
373
8,551
11,919
7,318
29,709
L
Cerberus
NSachii
Cerberus
9,164
901
0
5,172
20,006
20,117
15
5,231
13,436
19,739
0
W
6,677
2,861
0
2,441
10,147
3,025
2,048
7,603
2,544
36,681
3,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,502
Gold Earned
29,379
141
Minions Killed
149
4
Camps Cleared
7
654,700
Distance Traveled
791,171
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,016
770
25
2
0
253,985
3
L
Vulcan
9,064
697
60
5
2
228,573
3
L
Hou Yi
9,675
744
46
4
2
203,031
3
W
Guan Yu
10,309
793
48
4
2
280,416
4
L
Cerberus
8,763
674
35
3
0
223,096
2
W
Chronos
9,054
696
76
6
5
256,770
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role