Player Matchup

Kali
Kali
Em2604
Kali
Level 23
God Stats
4W - 8L
1,337 SR
Queue Stats
48W - 53L
1,271 Elo+
Solo
Cthulhu
Cthulhu
Erenyeager153
Cthulhu
Level 18
God Stats
18W - 10L
1,585 SR
Queue Stats
42W - 46L
1,179 Elo+
Party 1
Kukulkan
Kukulkan
Minijordan1989
Kukulkan
Level 20
God Stats
2W - 8L
1,134 SR
Queue Stats
28W - 35L
1,253 Elo+
Party 3
Loki
Loki
Okletsgo4651
Loki
Level 18
God Stats
3W - 2L
1,775 SR
Queue Stats
42W - 41L
1,240 Elo+
Party 1
Sun Wukong
Sun Wukong
XinoAirsoft
Sun Wukong
Level 17
God Stats
2W - 1L
1,280 SR
Queue Stats
7W - 15L
1,247 Elo+
Party 3
Team Averages
Level 19
1,422 SR
1,238 Elo+

VS

Team Averages
Level 11
1,270 SR
1,109 Elo+
Baron Samedi
Baron Samedi
PauggPVP
Baron Samedi
Level 13
God Stats
0W - 4L
1,255 SR
Queue Stats
1W - 15L
948 Elo+
Party 2
Thor
Thor
ScaryEarwig
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
albertods2005
Anubis
Level 5
God Stats
1W - 6L
1,073 SR
Queue Stats
1W - 6L
996 Elo+
Party 2
Geb
Geb
dan-i_06
Geb
Level 22
God Stats
5W - 9L
1,294 SR
Queue Stats
15W - 31L
1,115 Elo+
Party 2
Artemis
Artemis
luis_aviator
Artemis
Level 13
God Stats
4W - 8L
1,228 SR
Queue Stats
11W - 25L
988 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Em2604
Kali
18
14 / 2 / 3
12,427
592
18,253
18,222
7,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
12
2 / 8 / 4
8,348
398
7,650
14,459
8,442
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
19
11 / 2 / 3
12,144
578
15,647
10,633
3,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
6 / 6 / 1
10,035
478
11,642
14,892
5,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Sun Wukong
XinoAirsoft
Sun Wukong
16
1 / 2 / 8
9,786
466
6,755
15,896
14,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PauggPVP
Baron Samedi
15
3 / 8 / 0
9,654
460
9,525
15,924
5,377
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
0 / 13 / 5
7,286
347
1,995
13,023
3,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 6 / 0
9,986
476
12,069
16,503
6,451
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 4 / 4
8,922
425
7,516
18,828
14,775
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artemis
luis_aviator
Artemis
14
7 / 6 / 4
9,226
439
14,568
15,145
4,826
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
33
34
Kills
20
20
Deaths
37
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kali
Em2604
Kali
14
2
3
7.75
W
Cthulhu
2
8
4
0.5
W
Kukulkan
11
2
3
6.25
W
6
6
1
1.08
L
Baron Samedi
PauggPVP
Baron Samedi
3
8
0
0.38
L
0
13
5
0.19
W
Sun Wukong
XinoAirsoft
Sun Wukong
1
2
8
2.5
L
4
6
0
0.67
L
6
4
4
2
L
Artemis
luis_aviator
Artemis
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,947
Damage
45,673
74,102
Taken
79,423
39,672
Mitigated
35,310
18,604
Healing
16,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Em2604
Kali
18,253
11,492
333
10,773
18,222
7,379
6,356
7,945
10,277
41
68,215
W
Cthulhu
7,650
346
234
1,174
14,459
8,442
93
3,029
11,430
30,155
0
W
Kukulkan
15,647
2,488
0
1,528
10,633
3,741
670
6,608
4,025
78,632
0
W
11,642
3,953
0
1,764
14,892
5,904
0
3,801
11,091
0
52,299
L
Baron Samedi
PauggPVP
Baron Samedi
9,525
998
0
3,626
15,924
5,377
702
7,507
8,039
51,189
0
L
1,995
989
0
40
13,023
3,881
0
3,960
8,957
0
12,394
W
Sun Wukong
XinoAirsoft
Sun Wukong
6,755
1,449
0
2,798
15,896
14,206
307
7,727
8,169
0
50,478
L
12,069
2,778
0
6,361
16,503
6,451
1,053
605
15,113
57,130
0
L
7,516
876
0
4,108
18,828
14,775
189
4,710
14,092
34,559
0
L
Artemis
luis_aviator
Artemis
14,568
7,901
0
2,743
15,145
4,826
932
5,933
9,106
0
45,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,740
Gold Earned
45,074
450
Minions Killed
298
0
Camps Cleared
0
1,785,093
Distance Traveled
1,758,911
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,427
592
112
5
0
356,177
5
W
Cthulhu
8,348
398
37
2
0
307,368
1
W
Kukulkan
12,144
578
149
7
0
370,479
4
W
Loki
10,035
478
69
3
0
371,117
0
L
Baron Samedi
9,654
460
88
4
0
336,349
0
L
Thor
7,286
347
20
1
0
335,963
0
W
Sun Wukong
9,786
466
83
4
0
379,952
1
L
Anubis
9,986
476
85
4
0
322,604
0
L
Geb
8,922
425
36
2
0
409,576
2
L
Artemis
9,226
439
69
3
0
354,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role