Player Matchup

Kumbhakarna
Kumbhakarna
BeyaZZers
Kumbhakarna
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 62L
1,462 Elo+
Party 2
Neith
Neith
GaveltG
Neith
Level 136
God Stats
2W - 2L
1,694 SR
Queue Stats
79W - 67L
1,588 Elo+
Party 1
Janus
Janus
Razborgos
Janus
Level 16
God Stats
1W - 0L
1,855 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Nox
Nox
chrisdevil9
Nox
Level 142
God Stats
1W - 0L
1,617 SR
Queue Stats
51W - 35L
1,669 Elo+
Party 1
Arachne
Arachne
İnsancık
Arachne
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 43L
1,518 Elo+
Party 2
Team Averages
Level 91
1,633 SR
1,547 Elo+

VS

Team Averages
Level 25
1,502 SR
1,503 Elo+
Zeus
Zeus
DauLaFicat
Zeus
Level 28
God Stats
0W - 1L
1,512 SR
Queue Stats
26W - 21L
1,601 Elo+
Solo
Cabrakan
Cabrakan
Devil5000
Cabrakan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,265 Elo+
Solo
Heimdallr
Heimdallr
Kody
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,612 Elo+
Solo
Thanatos
Thanatos
USAsuскMydiск
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,540 Elo+
Solo
Erlang Shen
Erlang Shen
Zuberel
Erlang Shen
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 32L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BeyaZZers
Kumbhakarna
17
6 / 2 / 27
10,823
773
9,592
18,869
9,291
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
GaveltG
Neith
17
5 / 3 / 24
10,724
766
14,828
11,762
3,882
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Razborgos
Janus
20
18 / 4 / 15
14,688
1,049
31,041
13,934
4,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 3 / 26
11,017
787
13,466
10,238
2,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
İnsancık
Arachne
17
9 / 2 / 18
11,021
787
9,991
11,039
4,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 5
11,963
855
20,448
13,060
4,184
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
Devil5000
Cabrakan
13
0 / 13 / 5
8,579
613
739
24,574
22,488
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
Kody
Heimdallr
19
3 / 9 / 10
11,760
840
13,447
16,974
6,793
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 8 / 3
11,330
809
14,820
18,648
11,267
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
Zuberel
Erlang Shen
10
0 / 8 / 1
7,860
561
2,865
15,157
9,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
38
43
Kills
14
14
Deaths
43
110
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BeyaZZers
Kumbhakarna
6
2
27
9.75
L
6
5
5
1.7
L
Cabrakan
Devil5000
Cabrakan
0
13
5
0.19
W
Neith
GaveltG
Neith
5
3
24
5.67
L
Heimdallr
Kody
Heimdallr
3
9
10
0.89
W
Janus
Razborgos
Janus
18
4
15
6.38
L
5
8
3
0.81
L
Erlang Shen
Zuberel
Erlang Shen
0
8
1
0.06
W
5
3
26
6
W
Arachne
İnsancık
Arachne
9
2
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,918
Damage
52,319
65,842
Taken
88,413
25,118
Mitigated
54,610
30,529
Healing
22,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BeyaZZers
Kumbhakarna
9,592
1,223
2,349
4,394
18,869
9,291
512
6,204
12,283
16,259
0
L
20,448
1,297
837
3,755
13,060
4,184
580
10,329
2,669
48,442
0
L
Cabrakan
Devil5000
Cabrakan
739
177
315
1,990
24,574
22,488
182
16,073
8,379
3,810
0
W
Neith
GaveltG
Neith
14,828
5,162
1,518
3,872
11,762
3,882
2,628
3,699
7,831
0
37,657
L
Heimdallr
Kody
Heimdallr
13,447
7,490
153
2,239
16,974
6,793
995
11,096
5,796
0
31,015
W
Janus
Razborgos
Janus
31,041
2,553
2,707
5,734
13,934
4,859
703
3,431
10,337
62,627
0
L
14,820
1,921
219
10,992
18,648
11,267
0
8,305
10,207
0
21,610
L
Erlang Shen
Zuberel
Erlang Shen
2,865
969
763
984
15,157
9,878
132
7,820
7,263
0
10,550
W
13,466
882
1,579
2,199
10,238
2,857
1,017
2,097
8,043
21,581
0
W
Arachne
İnsancık
Arachne
9,991
5,787
2,081
4,096
11,039
4,229
1,534
4,646
6,161
0
19,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,273
Gold Earned
51,492
153
Minions Killed
155
0
Camps Cleared
0
1,318,669
Distance Traveled
926,989
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,823
773
11
1
0
280,969
0
L
Zeus
11,963
855
63
5
0
222,393
0
L
Cabrakan
8,579
613
11
1
0
171,046
0
W
Neith
10,724
766
47
3
0
235,636
0
L
Heimdallr
11,760
840
51
4
0
193,697
0
W
Janus
14,688
1,049
64
5
0
252,327
1
L
Thanatos
11,330
809
18
1
0
222,801
3
L
Erlang Shen
7,860
561
12
1
0
117,052
0
W
Nox
11,017
787
15
1
0
274,991
1
W
Arachne
11,021
787
16
1
0
274,746
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role