Player Matchup

Rama
Rama
Desbair
Rama
Level 83
God Stats
0W - 4L
1,122 SR
Queue Stats
102W - 107L
1,518 Elo+
Solo
Cliodhna
Cliodhna
LIKECOFFEE_HBAS
Cliodhna
Level 128
God Stats
7W - 12L
1,313 SR
Queue Stats
287W - 280L
1,522 Elo+
Solo
Achilles
Achilles
LeGrand_Jk
Achilles
Level 108
God Stats
26W - 14L
1,661 SR
Queue Stats
738W - 749L
1,557 Elo+
Solo
Chronos
Chronos
Qetuoad12
Chronos
Level 60
God Stats
4W - 6L
1,598 SR
Queue Stats
229W - 235L
1,607 Elo+
Solo
The Morrigan
The Morrigan
eddy046
The Morrigan
Level 109
God Stats
1W - 1L
1,520 SR
Queue Stats
149W - 169L
1,485 Elo+
Solo
Team Averages
Level 98
1,443 SR
1,538 Elo+

VS

Team Averages
Level 109
1,617 SR
1,545 Elo+
Cernunnos
Cernunnos
Drac_Tepes
Cernunnos
Level 76
God Stats
16W - 7L
1,628 SR
Queue Stats
236W - 228L
1,545 Elo+
Solo
Cliodhna
Cliodhna
Rank3Babysitter
Cliodhna
Level 129
God Stats
4W - 2L
1,892 SR
Queue Stats
156W - 121L
1,626 Elo+
Solo
Sobek
Sobek
Rhangoo
Sobek
Level 127
God Stats
48W - 43L
1,554 SR
Queue Stats
999W - 1,022L
1,474 Elo+
Solo
Discordia
Discordia
TH_Mark39
Discordia
Level 57
God Stats
9W - 11L
1,512 SR
Queue Stats
320W - 331L
1,524 Elo+
Solo
Hercules
Hercules
ViableLockdown
Hercules
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 191L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Desbair
Rama
15
1 / 10 / 4
9,005
901
12,083
17,607
6,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
15
2 / 2 / 3
9,182
918
8,494
9,790
3,184
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
LeGrand_Jk
Achilles
15
3 / 3 / 3
9,311
931
10,619
13,418
15,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chronos
Qetuoad12
Chronos
15
0 / 5 / 2
8,572
857
7,098
12,066
3,332
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
eddy046
The Morrigan
14
0 / 6 / 3
8,348
835
13,970
7,459
2,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

154

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Drac_Tepes
Cernunnos
16
0 / 3 / 10
9,547
955
6,668
10,234
4,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
17
15 / 1 / 9
12,434
1,243
21,965
10,191
4,224
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
Rhangoo
Sobek
16
1 / 2 / 16
9,796
980
6,996
13,514
18,069
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
TH_Mark39
Discordia
17
5 / 0 / 15
10,941
1,094
9,814
4,467
1,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
17
5 / 0 / 15
10,298
1,030
10,668
18,195
20,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
91
6
Kills
26
26
Deaths
6
15
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Rama
Desbair
Rama
1
10
4
0.3
W
Cernunnos
Drac_Tepes
Cernunnos
0
3
10
1.67
L
Cliodhna
2
2
3
1.75
L
Achilles
LeGrand_Jk
Achilles
3
3
3
1.5
L
Chronos
Qetuoad12
Chronos
0
5
2
0.2
W
Cliodhna
15
1
9
19.5
W
Sobek
Rhangoo
Sobek
1
2
16
4.5
W
Discordia
TH_Mark39
Discordia
5
0
15
12.5
W
Hercules
5
0
15
12.5
L
The Morrigan
eddy046
The Morrigan
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,264
Damage
56,111
60,340
Taken
56,601
31,091
Mitigated
48,328
2,986
Healing
14,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Desbair
Rama
12,083
7,539
0
128
17,607
6,699
0
4,302
12,715
0
27,950
W
Cernunnos
Drac_Tepes
Cernunnos
6,668
3,142
0
259
10,234
4,062
0
3,090
6,898
0
30,900
L
Cliodhna
8,494
229
0
0
9,790
3,184
0
3,497
5,956
0
28,632
L
Achilles
LeGrand_Jk
Achilles
10,619
1,505
0
1,915
13,418
15,651
0
3,016
9,757
294
16,775
L
Chronos
Qetuoad12
Chronos
7,098
3,153
0
943
12,066
3,332
0
2,693
8,977
20,873
0
W
Cliodhna
21,965
2,486
0
357
10,191
4,224
0
3,337
6,624
0
43,520
W
Sobek
Rhangoo
Sobek
6,996
434
975
2,511
13,514
18,069
0
3,308
9,940
20,624
0
W
Discordia
TH_Mark39
Discordia
9,814
189
0
2,010
4,467
1,647
0
1,161
2,990
27,506
0
W
Hercules
10,668
1,890
0
8,334
18,195
20,326
0
6,716
11,118
0
19,061
L
The Morrigan
eddy046
The Morrigan
13,970
1,798
0
0
7,459
2,225
0
2,108
4,717
22,396
4,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,418
Gold Earned
53,016
165
Minions Killed
190
6
Camps Cleared
10
982,552
Distance Traveled
1,026,381
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,005
901
31
3
0
159,850
0
W
Cernunnos
9,547
955
51
5
7
159,803
0
L
Cliodhna
9,182
918
61
6
1
212,283
0
L
Achilles
9,311
931
16
2
3
224,399
0
L
Chronos
8,572
857
41
4
1
201,662
0
W
Cliodhna
12,434
1,243
52
5
0
227,417
0
W
Sobek
9,796
980
18
2
0
206,585
1
W
Discordia
10,941
1,094
55
6
2
213,213
1
W
Hercules
10,298
1,030
14
1
1
219,363
0
L
The Morrigan
8,348
835
16
2
1
184,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role