Player Matchup

Achilles
Achilles
Dreams XDG
Achilles
Level 76
God Stats
0W - 1L
1,150 SR
Queue Stats
34W - 46L
1,354 Elo+
Party 1
Cliodhna
Cliodhna
J2HReble
Cliodhna
Level 60
God Stats
1W - 3L
1,261 SR
Queue Stats
40W - 70L
1,306 Elo+
Party 1
Zeus
Zeus
RGN Ulysses
Zeus
Level 65
God Stats
3W - 2L
1,534 SR
Queue Stats
23W - 43L
1,304 Elo+
Party 1
Heimdallr
Heimdallr
RGNSnow
Heimdallr
Level 109
God Stats
0W - 1L
1,263 SR
Queue Stats
63W - 95L
1,360 Elo+
Party 1
Fafnir
Fafnir
Uncle German
Fafnir
Level 88
God Stats
1W - 2L
1,264 SR
Queue Stats
24W - 36L
1,358 Elo+
Party 1
Team Averages
Level 80
1,294 SR
1,337 Elo+

VS

Team Averages
Level 89
1,553 SR
1,427 Elo+
Nu Wa
Nu Wa
Lord of Ligma
Nu Wa
Level 104
God Stats
60W - 48L
1,458 SR
Queue Stats
399W - 403L
1,390 Elo+
Solo
Cliodhna
Cliodhna
OmegaMattX
Cliodhna
Level 86
God Stats
11W - 5L
1,887 SR
Queue Stats
106W - 82L
1,505 Elo+
Solo
Terra
Terra
WreckitRicky-_-
Terra
Level 109
God Stats
21W - 14L
1,507 SR
Queue Stats
522W - 492L
1,436 Elo+
Solo
Apollo
Apollo
WryCrazy Moon
Apollo
Level 62
God Stats
3W - 4L
1,433 SR
Queue Stats
82W - 91L
1,411 Elo+
Solo
Cu Chulainn
Cu Chulainn
eli-dad0n
Cu Chulainn
Level 83
God Stats
82W - 76L
1,481 SR
Queue Stats
304W - 326L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dreams XDG
Achilles
9
0 / 5 / 0
5,289
441
2,281
8,885
8,224
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cliodhna
J2HReble
Cliodhna
10
1 / 5 / 0
5,987
499
3,688
8,984
2,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 1
5,551
463
3,423
4,997
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
RGNSnow
Heimdallr
8
0 / 3 / 0
4,989
416
4,138
7,990
2,551
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
10
1 / 1 / 0
6,256
521
3,046
9,521
8,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
7,124
594
4,417
3,852
1,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
OmegaMattX
Cliodhna
12
4 / 0 / 4
7,050
588
6,382
8,537
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 0 / 4
6,454
538
3,361
8,843
4,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
5 / 1 / 1
6,893
574
6,994
7,516
2,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cu Chulainn
eli-dad0n
Cu Chulainn
13
3 / 0 / 0
7,209
601
4,603
5,759
4,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
16
17
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
Dreams XDG
Achilles
0
5
0
0
L
Cliodhna
J2HReble
Cliodhna
1
5
0
0.2
W
3
1
3
4.5
W
Cliodhna
OmegaMattX
Cliodhna
4
0
4
6
L
0
3
1
0.17
L
Heimdallr
RGNSnow
Heimdallr
0
3
0
0
L
Fafnir
1
1
0
1
W
1
0
4
3
W
5
1
1
5.5
W
Cu Chulainn
eli-dad0n
Cu Chulainn
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,576
Damage
25,757
40,377
Taken
34,507
22,250
Mitigated
15,262
10,168
Healing
18,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Dreams XDG
Achilles
2,281
781
0
1,249
8,885
8,224
25
2,752
6,006
0
17,623
L
Cliodhna
J2HReble
Cliodhna
3,688
236
0
3,086
8,984
2,434
356
594
8,346
0
34,857
W
4,417
1,585
0
550
3,852
1,063
487
1,905
1,591
38,346
0
W
Cliodhna
OmegaMattX
Cliodhna
6,382
1,000
350
6,102
8,537
2,675
32
1,494
6,957
0
42,173
L
3,423
323
0
818
4,997
1,000
238
1,275
3,547
30,670
0
L
Heimdallr
RGNSnow
Heimdallr
4,138
1,984
332
1,331
7,990
2,551
0
2,761
5,145
0
29,366
L
Fafnir
3,046
1,267
0
3,352
9,521
8,041
0
1,546
7,886
21,197
0
W
3,361
886
2,954
5,263
8,843
4,218
0
880
7,963
13,189
0
W
6,994
4,630
0
1,734
7,516
2,629
0
1,720
5,768
0
49,302
W
Cu Chulainn
eli-dad0n
Cu Chulainn
4,603
776
0
1,972
5,759
4,677
296
0
5,759
8,685
30,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,072
Gold Earned
34,730
261
Minions Killed
366
0
Camps Cleared
0
1,067,807
Distance Traveled
1,189,093
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,289
441
38
3
0
220,255
1
L
Cliodhna
5,987
499
72
6
0
236,949
1
W
Nu Wa
7,124
594
77
6
0
207,378
0
W
Cliodhna
7,050
588
78
7
0
286,803
3
L
Zeus
5,551
463
65
5
0
181,764
0
L
Heimdallr
4,989
416
54
5
0
204,622
2
L
Fafnir
6,256
521
32
3
0
224,217
2
W
Terra
6,454
538
18
2
0
210,818
4
W
Apollo
6,893
574
99
8
0
263,162
1
W
Cu Chulainn
7,209
601
94
8
0
220,932
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role