Player Matchup

Sylvanus
Sylvanus
FallenHero1703
Sylvanus
Level 7
God Stats
2W - 1L
1,924 SR
Queue Stats
15W - 11L
1,788 Elo+
Solo
Izanami
Izanami
Izanami_Backward
Izanami
Level 27
God Stats
62W - 44L
1,659 SR
Queue Stats
78W - 64L
1,570 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Paisablee
Morgan Le Fay
Level 23
God Stats
0W - 1L
1,297 SR
Queue Stats
4W - 5L
1,598 Elo+
Solo
Agni
Agni
TheBigOz1997
Agni
Level 16
God Stats
2W - 3L
1,677 SR
Queue Stats
68W - 70L
1,623 Elo+
Solo
Thor
Thor
qwe3r
Thor
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
52W - 40L
1,629 Elo+
Solo
Team Averages
Level 18
1,611 SR
1,641 Elo+

VS

Team Averages
Level 17
1,567 SR
1,692 Elo+
Sol
Sol
FluffyFawn38
Sol
Level 10
God Stats
5W - 2L
1,500 SR
Queue Stats
34W - 9L
1,851 Elo+
Solo
Cliodhna
Cliodhna
Ho-Ho-Hxezie
Cliodhna
Level 25
God Stats
7W - 3L
1,500 SR
Queue Stats
58W - 57L
1,547 Elo+
Solo
Thanatos
Thanatos
Relax Kid9970
Thanatos
Level 31
God Stats
1W - 3L
1,533 SR
Queue Stats
45W - 36L
1,646 Elo+
Solo
Jing Wei
Jing Wei
TubaDogtor
Jing Wei
Level 16
God Stats
3W - 1L
1,800 SR
Queue Stats
90W - 80L
1,758 Elo+
Solo
Cthulhu
Cthulhu
extreme_wail2
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
4 / 3 / 1
8,929
558
9,932
14,520
12,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 1 / 0
9,039
565
7,540
9,014
2,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Paisablee
Morgan Le Fay
12
3 / 7 / 3
8,147
509
9,870
11,473
3,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 7 / 0
6,301
394
3,100
11,480
2,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
qwe3r
Thor
9
2 / 2 / 1
6,581
411
2,084
7,608
2,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 1
10,224
639
15,304
14,331
3,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
Ho-Ho-Hxezie
Cliodhna
14
3 / 2 / 6
8,898
556
6,357
8,819
2,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
Relax Kid9970
Thanatos
18
9 / 1 / 0
10,813
676
12,440
15,229
8,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
TubaDogtor
Jing Wei
16
0 / 3 / 1
9,279
580
4,956
14,005
3,522
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
3
0 / 3 / 0
5,288
331
67
2,162
926
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
12
Kills
20
20
Deaths
12
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
4
3
1
1.5
W
8
3
1
2.83
W
Cliodhna
Ho-Ho-Hxezie
Cliodhna
3
2
6
3
L
3
1
0
3
L
Morgan Le Fay
Paisablee
Morgan Le Fay
3
7
3
0.64
W
Thanatos
Relax Kid9970
Thanatos
9
1
0
9
L
0
7
0
0
W
Jing Wei
TubaDogtor
Jing Wei
0
3
1
0.17
W
Cthulhu
0
3
0
0
L
Thor
qwe3r
Thor
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,526
Damage
39,124
54,095
Taken
54,546
24,402
Mitigated
19,378
14,924
Healing
34,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
9,932
3,471
468
3,971
14,520
12,346
144
6,957
7,465
29,671
9,188
W
15,304
8,366
0
9,961
14,331
3,884
3,217
8,898
5,433
67,883
0
W
Cliodhna
Ho-Ho-Hxezie
Cliodhna
6,357
698
0
3,130
8,819
2,492
0
2,978
5,841
0
42,503
L
7,540
5,474
0
4,135
9,014
2,957
0
778
8,236
0
68,871
L
Morgan Le Fay
Paisablee
Morgan Le Fay
9,870
888
0
1,588
11,473
3,914
196
3,782
7,628
46,108
0
W
Thanatos
Relax Kid9970
Thanatos
12,440
3,701
0
18,710
15,229
8,554
3,075
5,975
9,254
0
78,345
L
3,100
123
0
2,420
11,480
2,846
682
797
9,992
25,219
0
W
Jing Wei
TubaDogtor
Jing Wei
4,956
3,838
0
2,491
14,005
3,522
870
3,013
10,992
0
75,209
W
Cthulhu
67
67
0
14
2,162
926
0
812
1,350
329
0
L
Thor
qwe3r
Thor
2,084
776
0
2,342
7,608
2,339
0
3,057
4,508
0
23,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,997
Gold Earned
44,502
392
Minions Killed
490
0
Camps Cleared
0
1,261,854
Distance Traveled
1,372,347
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,929
558
67
4
0
279,776
5
W
Sol
10,224
639
125
8
0
305,362
2
W
Cliodhna
8,898
556
75
5
0
369,692
6
L
Izanami
9,039
565
142
9
0
246,940
5
L
Morgan Le Fay
8,147
509
81
5
0
287,748
4
W
Thanatos
10,813
676
152
10
0
315,192
3
L
Agni
6,301
394
46
3
0
258,552
0
W
Jing Wei
9,279
580
137
9
0
328,615
1
W
Cthulhu
5,288
331
1
0
0
53,486
0
L
Thor
6,581
411
56
4
0
188,838
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role