Player Matchup

Nox
Nox
 
Nox
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Chaguito009
Charybdis
Level 29
God Stats
3W - 1L
1,706 SR
Queue Stats
82W - 86L
1,394 Elo+
Solo
Cthulhu
Cthulhu
Goldendan2785
Cthulhu
Level 6
God Stats
2W - 2L
1,315 SR
Queue Stats
2W - 4L
1,143 Elo+
Solo
Set
Set
RickSanchez3164
Set
Level 26
God Stats
2W - 1L
1,534 SR
Queue Stats
26W - 28L
1,341 Elo+
Solo
Jing Wei
Jing Wei
acekid133
Jing Wei
Level 27
God Stats
2W - 4L
1,381 SR
Queue Stats
139W - 137L
1,391 Elo+
Solo
Team Averages
Level 20
1,487 SR
1,354 Elo+

VS

Team Averages
Level 17
1,398 SR
1,327 Elo+
Nox
Nox
DucePapi954
Nox
Level 29
God Stats
6W - 10L
1,384 SR
Queue Stats
21W - 20L
1,401 Elo+
Solo
Medusa
Medusa
Not DrButler
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,279 Elo+
Solo
Ne Zha
Ne Zha
PKBreakSword97
Ne Zha
Level 17
God Stats
0W - 2L
1,165 SR
Queue Stats
107W - 122L
1,202 Elo+
Solo
Discordia
Discordia
T0xicT0xin
Discordia
Level 25
God Stats
23W - 15L
1,440 SR
Queue Stats
107W - 104L
1,409 Elo+
Solo
Ymir
Ymir
sentient-steam3
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
4 / 0 / 18
11,572
1,052
8,652
7,500
2,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Chaguito009
Charybdis
19
9 / 4 / 17
13,126
1,193
14,939
12,766
4,922
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
18
4 / 3 / 16
11,169
1,015
9,633
11,119
11,371
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
7 / 3 / 12
12,464
1,133
9,660
8,988
3,649
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
acekid133
Jing Wei
19
16 / 4 / 12
14,070
1,279
27,116
14,184
5,378
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

245

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 10 / 3
11,214
1,019
6,280
19,170
8,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
17
0 / 5 / 5
10,162
924
7,724
13,755
6,601
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 7 / 0
9,291
845
4,819
8,522
3,031
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
T0xicT0xin
Discordia
18
11 / 6 / 2
14,152
1,287
23,516
13,699
4,846
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
0 / 12 / 6
10,327
939
5,201
21,776
16,738
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
30
40
Kills
14
14
Deaths
40
75
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
0
18
13
W
Charybdis
Chaguito009
Charybdis
9
4
17
4.38
L
2
10
3
0.35
W
Cthulhu
4
3
16
4
L
Medusa
0
5
5
0.5
L
1
7
0
0.14
W
7
3
12
4.33
L
Discordia
T0xicT0xin
Discordia
11
6
2
2
W
Jing Wei
acekid133
Jing Wei
16
4
12
5.5
L
0
12
6
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,000
Damage
47,540
54,557
Taken
76,922
28,127
Mitigated
39,995
5,173
Healing
1,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
8,652
1,543
0
160
7,500
2,807
0
4,916
2,584
20,453
0
W
Charybdis
Chaguito009
Charybdis
14,939
8,757
0
0
12,766
4,922
0
8,350
4,416
0
28,727
L
6,280
568
50
930
19,170
8,779
0
5,122
14,048
31,073
0
W
Cthulhu
9,633
1,085
508
1,570
11,119
11,371
0
5,709
5,410
20,577
0
L
Medusa
7,724
4,247
0
0
13,755
6,601
0
1,353
12,402
0
15,527
L
4,819
1,919
0
555
8,522
3,031
0
3,592
4,930
0
14,131
W
9,660
5,433
0
1,206
8,988
3,649
0
5,990
2,998
0
39,716
L
Discordia
T0xicT0xin
Discordia
23,516
1,204
0
0
13,699
4,846
0
1,672
12,027
36,982
0
W
Jing Wei
acekid133
Jing Wei
27,116
19,828
0
1,729
14,184
5,378
0
10,032
4,152
0
39,428
L
5,201
886
0
0
21,776
16,738
0
6,546
15,230
13,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,401
Gold Earned
55,146
199
Minions Killed
146
3
Camps Cleared
3
979,782
Distance Traveled
796,755
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,572
1,052
35
3
0
210,538
0
W
Charybdis
13,126
1,193
25
2
2
184,386
1
L
Nox
11,214
1,019
56
5
0
198,876
0
W
Cthulhu
11,169
1,015
37
3
0
191,818
1
L
Medusa
10,162
924
16
1
1
129,788
0
L
Ne Zha
9,291
845
28
3
1
104,945
0
W
Set
12,464
1,133
70
6
1
175,931
0
L
Discordia
14,152
1,287
25
2
1
226,721
0
W
Jing Wei
14,070
1,279
32
3
0
217,109
0
L
Ymir
10,327
939
21
2
0
136,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role