Player Matchup

Bacchus
Bacchus
Chenotwo
Bacchus
Level 28
God Stats
2W - 2L
1,620 SR
Queue Stats
31W - 38L
1,389 Elo+
Party 1
Vulcan
Vulcan
IIIaJlyN
Vulcan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 48L
1,288 Elo+
Solo
Chaac
Chaac
Stagii
Chaac
Level 48
God Stats
7W - 8L
1,664 SR
Queue Stats
84W - 95L
1,451 Elo+
Party 1
Team Averages
Level 46
1,595 SR
1,376 Elo+

VS

Team Averages
Level 102
1,558 SR
1,502 Elo+
Cliodhna
Cliodhna
ManaMania
Cliodhna
Level 139
God Stats
8W - 4L
1,813 SR
Queue Stats
371W - 334L
1,729 Elo+
Solo
Kuzenbo
Kuzenbo
XUPAMELA
Kuzenbo
Level 119
God Stats
64W - 67L
1,494 SR
Queue Stats
741W - 991L
1,411 Elo+
Party 2
Kukulkan
Kukulkan
elcapitanlopez7
Kukulkan
Level 48
God Stats
8W - 12L
1,366 SR
Queue Stats
203W - 327L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chenotwo
Bacchus
12
1 / 6 / 3
8,614
615
7,420
19,060
23,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
IIIaJlyN
Vulcan
10
1 / 8 / 2
7,671
548
5,011
10,405
2,959
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Stagii
Chaac
13
3 / 6 / 1
8,725
623
9,677
19,545
14,215
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ManaMania
Cliodhna
16
15 / 0 / 5
11,654
832
23,237
10,812
5,374
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
XUPAMELA
Kuzenbo
14
3 / 1 / 16
10,316
737
9,398
17,835
21,940
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
12
2 / 4 / 8
9,218
658
9,826
8,485
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
5
Kills
20
20
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Chenotwo
Bacchus
1
6
3
0.42
L
Vulcan
IIIaJlyN
Vulcan
1
8
2
0.25
W
Cliodhna
ManaMania
Cliodhna
15
0
5
17.5
L
Chaac
Stagii
Chaac
3
6
1
0.58
W
Kuzenbo
XUPAMELA
Kuzenbo
3
1
16
11
W
Kukulkan
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,108
Damage
42,461
49,010
Taken
37,132
40,300
Mitigated
30,184
7,788
Healing
4,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Chenotwo
Bacchus
7,420
716
0
3,146
19,060
23,126
0
6,796
12,264
14,255
0
L
Vulcan
IIIaJlyN
Vulcan
5,011
1,241
0
29
10,405
2,959
0
4,922
5,483
14,954
0
W
Cliodhna
ManaMania
Cliodhna
23,237
4,496
0
2,790
10,812
5,374
1,696
4,680
6,132
0
63,205
L
Chaac
Stagii
Chaac
9,677
1,309
0
4,613
19,545
14,215
0
7,974
11,571
0
45,010
W
Kuzenbo
XUPAMELA
Kuzenbo
9,398
3,949
467
1,256
17,835
21,940
277
5,168
12,667
19,888
0
W
Kukulkan
9,826
453
0
0
8,485
2,870
26
2,822
5,663
31,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,010
Gold Earned
31,188
115
Minions Killed
165
3
Camps Cleared
8
735,713
Distance Traveled
845,716
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,614
615
14
1
0
235,430
1
L
Vulcan
7,671
548
18
1
0
241,488
3
W
Cliodhna
11,654
832
82
6
6
320,855
3
L
Chaac
8,725
623
83
6
3
258,795
3
W
Kuzenbo
10,316
737
12
1
1
280,320
6
W
Kukulkan
9,218
658
71
5
1
244,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role