Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Bkcz
Guan Yu
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 129L
1,457 Elo+
Party 2
Anhur
Anhur
liksi89
Anhur
Level 29
God Stats
3W - 0L
1,820 SR
Queue Stats
75W - 93L
1,420 Elo+
Party 2
Team Averages
Level 68
1,607 SR
1,459 Elo+

VS

Team Averages
Level 73
1,428 SR
1,385 Elo+
Olorun
Olorun
CroquetaGolosota
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,315 Elo+
Party 1
Neith
Neith
FireS
Neith
Level 106
God Stats
2W - 2L
1,285 SR
Queue Stats
51W - 57L
1,335 Elo+
Party 1
Sun Wukong
Sun Wukong
PapiiYG
Sun Wukong
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
321W - 263L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
12 / 1 / 9
11,078
852
21,872
14,784
6,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Bkcz
Guan Yu
13
6 / 3 / 15
9,980
768
10,877
19,002
18,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
liksi89
Anhur
13
3 / 2 / 12
9,273
713
5,141
8,186
2,704
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 11 / 5
8,016
617
6,150
14,497
3,548
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
FireS
Neith
11
2 / 7 / 4
8,652
666
13,318
11,133
3,059
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sun Wukong
PapiiYG
Sun Wukong
12
3 / 3 / 2
9,051
696
11,048
18,628
15,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
21
Kills
6
6
Deaths
21
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
12
1
9
16.5
W
Guan Yu
Bkcz
Guan Yu
6
3
15
4.5
L
1
11
5
0.32
L
Neith
FireS
Neith
2
7
4
0.57
L
Sun Wukong
PapiiYG
Sun Wukong
3
3
2
1.33
W
Anhur
liksi89
Anhur
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,890
Damage
30,516
41,972
Taken
44,258
27,359
Mitigated
21,685
17,819
Healing
5,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
21,872
1,824
0
6,994
14,784
6,601
952
2,304
12,480
55,855
0
W
Guan Yu
Bkcz
Guan Yu
10,877
1,762
2,248
7,863
19,002
18,054
581
3,741
15,261
0
24,760
L
6,150
2,611
313
781
14,497
3,548
0
7,001
7,496
15,493
0
L
Neith
FireS
Neith
13,318
6,577
0
744
11,133
3,059
31
5,876
5,257
0
29,889
L
Sun Wukong
PapiiYG
Sun Wukong
11,048
1,932
0
3,745
18,628
15,078
0
9,210
9,418
0
28,236
W
Anhur
liksi89
Anhur
5,141
2,394
0
714
8,186
2,704
796
615
7,571
0
21,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,331
Gold Earned
25,719
132
Minions Killed
91
7
Camps Cleared
1
725,283
Distance Traveled
605,280
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,078
852
70
5
1
263,968
4
W
Guan Yu
9,980
768
30
2
3
248,013
0
L
Olorun
8,016
617
21
2
0
176,455
2
L
Neith
8,652
666
43
3
0
188,509
1
L
Sun Wukong
9,051
696
27
2
1
240,316
5
W
Anhur
9,273
713
32
2
3
213,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role