Player Matchup

Nemesis
Nemesis
BLACKooBERSERK
Nemesis
Level 28
God Stats
1W - 3L
1,508 SR
Queue Stats
79W - 100L
1,352 Elo+
Solo
Fenrir
Fenrir
ILoveBadesalZz
Fenrir
Level 16
God Stats
4W - 3L
1,679 SR
Queue Stats
16W - 22L
1,361 Elo+
Solo
Persephone
Persephone
MyrkrVlad
Persephone
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SirMrFez
Cthulhu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 48L
1,369 Elo+
Solo
Neith
Neith
lSinodAl
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,537 SR
1,417 Elo+

VS

Team Averages
Level 19
1,447 SR
1,433 Elo+
Loki
Loki
Archieee
Loki
Level 27
God Stats
6W - 2L
1,527 SR
Queue Stats
165W - 172L
1,355 Elo+
Solo
Ares
Ares
Lutiks
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ShiraIn123
Anubis
Level 26
God Stats
3W - 0L
1,670 SR
Queue Stats
10W - 10L
1,701 Elo+
Solo
Medusa
Medusa
gonalm62
Medusa
Level 14
God Stats
7W - 7L
1,321 SR
Queue Stats
61W - 52L
1,375 Elo+
Party 1
Janus
Janus
luisoncho
Janus
Level 27
God Stats
2W - 1L
1,216 SR
Queue Stats
37W - 29L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
5,893
536
1,820
6,950
1,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
4 / 4 / 2
6,213
565
3,374
6,442
2,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Persephone
MyrkrVlad
Persephone
9
3 / 5 / 3
5,860
533
5,758
6,656
1,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
SirMrFez
Cthulhu
7
0 / 0 / 1
4,837
440
2,012
9,585
3,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
lSinodAl
Neith
6
1 / 4 / 0
4,730
430
1,579
4,295
851
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
4 / 1 / 5
6,313
574
6,140
5,506
1,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
Lutiks
Ares
9
1 / 1 / 3
5,905
537
1,361
4,731
3,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
ShiraIn123
Anubis
12
5 / 2 / 1
6,926
630
5,111
7,351
3,360
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
gonalm62
Medusa
9
3 / 1 / 3
5,736
521
6,015
5,195
1,551
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
luisoncho
Janus
9
3 / 4 / 4
5,756
523
2,612
4,549
1,115
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
9
Kills
16
17
Deaths
9
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Loki
4
1
5
6.5
L
1
4
0
0.25
L
4
4
2
1.25
W
Ares
Lutiks
Ares
1
1
3
2.5
L
Persephone
MyrkrVlad
Persephone
3
5
3
0.9
W
Anubis
ShiraIn123
Anubis
5
2
1
2.75
L
Cthulhu
SirMrFez
Cthulhu
0
0
1
0.5
W
Medusa
gonalm62
Medusa
3
1
3
4.5
L
Neith
lSinodAl
Neith
1
4
0
0.25
W
Janus
luisoncho
Janus
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,543
Damage
21,239
33,928
Taken
27,332
10,663
Mitigated
11,287
6,905
Healing
9,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
6,140
2,483
0
1,368
5,506
1,931
0
1,946
3,560
0
29,122
L
1,820
689
0
1,315
6,950
1,949
0
3,637
3,313
0
31,052
L
3,374
350
0
1,143
6,442
2,259
0
1,350
5,092
0
21,122
W
Ares
Lutiks
Ares
1,361
74
0
1,832
4,731
3,330
400
2,153
2,578
12,202
0
L
Persephone
MyrkrVlad
Persephone
5,758
251
0
788
6,656
1,623
731
2,729
3,922
22,154
0
W
Anubis
ShiraIn123
Anubis
5,111
431
0
4,723
7,351
3,360
492
913
6,438
37,276
0
L
Cthulhu
SirMrFez
Cthulhu
2,012
418
0
2,969
9,585
3,981
22
1,291
8,294
16,701
0
W
Medusa
gonalm62
Medusa
6,015
3,081
0
1,509
5,195
1,551
690
1,144
4,051
0
22,711
L
Neith
lSinodAl
Neith
1,579
837
0
690
4,295
851
0
298
3,997
0
12,638
W
Janus
luisoncho
Janus
2,612
614
0
411
4,549
1,115
342
1,614
2,935
21,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,533
Gold Earned
30,636
187
Minions Killed
246
0
Camps Cleared
0
929,078
Distance Traveled
998,197
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,313
574
54
5
0
220,181
2
L
Nemesis
5,893
536
76
7
0
191,584
0
L
Fenrir
6,213
565
45
4
0
219,784
0
W
Ares
5,905
537
30
3
0
200,061
1
L
Persephone
5,860
533
24
2
0
188,851
0
W
Anubis
6,926
630
76
7
0
170,673
0
L
Cthulhu
4,837
440
20
2
0
194,803
6
W
Medusa
5,736
521
47
4
0
219,047
1
L
Neith
4,730
430
22
2
0
134,056
0
W
Janus
5,756
523
39
4
0
188,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role