Player Matchup

Jormungandr
Jormungandr
II JACKL3 II
Jormungandr
Level 117
God Stats
8W - 10L
1,392 SR
Queue Stats
890W - 905L
1,462 Elo+
Solo
Raijin
Raijin
JeffTidus
Raijin
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 44L
1,461 Elo+
Solo
Chronos
Chronos
KotikSladky
Chronos
Level 145
God Stats
1W - 1L
1,329 SR
Queue Stats
67W - 75L
1,443 Elo+
Solo
Odin
Odin
Sckrabus
Odin
Level 67
God Stats
3W - 1L
1,433 SR
Queue Stats
84W - 71L
1,441 Elo+
Solo
Ares
Ares
zBaws
Ares
Level 88
God Stats
1W - 1L
1,559 SR
Queue Stats
14W - 26L
1,240 Elo+
Solo
Team Averages
Level 109
1,443 SR
1,409 Elo+

VS

Team Averages
Level 71
1,532 SR
1,374 Elo+
Kukulkan
Kukulkan
Glejdur
Kukulkan
Level 107
God Stats
1W - 1L
1,727 SR
Queue Stats
24W - 31L
1,419 Elo+
Solo
Kumbhakarna
Kumbhakarna
IamKratos1998
Kumbhakarna
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
63W - 96L
1,310 Elo+
Solo
Zhong Kui
Zhong Kui
fanlight86
Zhong Kui
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,221 Elo+
Solo
Ao Kuang
Ao Kuang
liriasamama
Ao Kuang
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
zzzHillzzz
Sol
Level 85
God Stats
4W - 4L
1,432 SR
Queue Stats
202W - 176L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
II JACKL3 II
Jormungandr
15
5 / 3 / 17
8,982
817
7,609
14,057
16,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
JeffTidus
Raijin
15
8 / 3 / 15
9,467
861
14,971
9,023
5,294
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
KotikSladky
Chronos
17
6 / 3 / 15
9,826
893
11,786
12,264
7,519
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Odin
14
4 / 4 / 19
8,727
793
8,380
10,336
10,589
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ares
zBaws
Ares
15
3 / 2 / 17
8,499
773
6,599
9,632
12,829
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Glejdur
Kukulkan
14
2 / 5 / 6
7,985
726
10,279
9,222
3,438
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
IamKratos1998
Kumbhakarna
13
1 / 6 / 7
7,384
671
4,356
11,571
9,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
fanlight86
Zhong Kui
17
8 / 4 / 3
9,928
903
14,617
12,393
8,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
liriasamama
Ao Kuang
12
2 / 9 / 4
7,577
689
2,950
11,881
4,109
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
1 / 2 / 7
7,599
691
12,786
9,351
3,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
41
26
Kills
14
15
Deaths
26
83
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Glejdur
Kukulkan
2
5
6
1
W
Jormungandr
II JACKL3 II
Jormungandr
5
3
17
4.5
L
Kumbhakarna
IamKratos1998
Kumbhakarna
1
6
7
0.75
W
Raijin
JeffTidus
Raijin
8
3
15
5.17
W
Chronos
KotikSladky
Chronos
6
3
15
4.5
W
Odin
4
4
19
3.38
L
Zhong Kui
fanlight86
Zhong Kui
8
4
3
2.38
L
Ao Kuang
liriasamama
Ao Kuang
2
9
4
0.44
W
Ares
zBaws
Ares
3
2
17
5.75
L
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,345
Damage
44,988
55,312
Taken
54,418
52,391
Mitigated
28,048
21,791
Healing
15,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Glejdur
Kukulkan
10,279
520
1,337
1,972
9,222
3,438
0
6,779
2,443
21,263
0
W
Jormungandr
II JACKL3 II
Jormungandr
7,609
1,720
1,133
2,528
14,057
16,160
456
10,862
3,195
22,767
0
L
Kumbhakarna
IamKratos1998
Kumbhakarna
4,356
251
685
1,376
11,571
9,091
0
7,988
3,583
8,876
0
W
Raijin
JeffTidus
Raijin
14,971
1,522
1,615
3,280
9,023
5,294
1,045
7,136
1,887
25,362
0
W
Chronos
KotikSladky
Chronos
11,786
4,404
891
4,884
12,264
7,519
2,006
10,297
1,967
25,308
0
W
Odin
8,380
1,865
1,825
2,331
10,336
10,589
0
9,303
1,033
0
14,854
L
Zhong Kui
fanlight86
Zhong Kui
14,617
1,297
644
3,985
12,393
8,069
90
9,071
3,322
30,130
0
L
Ao Kuang
liriasamama
Ao Kuang
2,950
485
0
675
11,881
4,109
0
9,657
2,224
5,678
0
W
Ares
zBaws
Ares
6,599
82
1,112
2,192
9,632
12,829
220
7,390
2,242
7,712
0
L
12,786
3,218
977
4,208
9,351
3,341
141
7,470
1,881
24,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,501
Gold Earned
40,473
100
Minions Killed
105
0
Camps Cleared
0
1,027,385
Distance Traveled
962,512
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,985
726
35
3
0
210,096
2
W
Jormungandr
8,982
817
23
2
0
210,835
3
L
Kumbhakarna
7,384
671
6
1
0
217,662
1
W
Raijin
9,467
861
27
2
0
196,339
3
W
Chronos
9,826
893
28
3
0
180,896
0
W
Odin
8,727
793
18
2
0
219,122
1
L
Zhong Kui
9,928
903
34
3
0
185,508
0
L
Ao Kuang
7,577
689
5
0
0
159,126
1
W
Ares
8,499
773
4
0
0
220,193
0
L
Sol
7,599
691
25
2
0
190,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role