Player Matchup

Gilgamesh
Gilgamesh
Platinum III
 
Gilgamesh
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold II
 
Bakasura
Gold II
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold V
KingLarxy
Poseidon
Gold V
Level 113
God Stats
1W - 1L
1,731 SR
Queue Stats
8W - 4L
1,636 MMR
Solo
Ymir
Ymir
Gold I
MeLLoSp14
Ymir
Gold I
Level 159
God Stats
15W - 10L
1,792 SR
Queue Stats
1,053W - 1,064L
1,548 MMR
Party 2
Artemis
Artemis
Platinum III
sarxkoz
Artemis
Platinum III
Level 147
God Stats
10W - 12L
1,570 SR
Queue Stats
793W - 801L
1,691 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 135
1,619 SR
1,575 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 145
1,577 SR
1,648 MMR
Bacchus
Bacchus
Gold II
Elysian_Lotus
Bacchus
Gold II
Level 144
God Stats
24W - 19L
1,655 SR
Queue Stats
160W - 155L
1,546 MMR
Party 1
King Arthur
King Arthur
Gold V
MBNatee
King Arthur
Gold V
Level 159
God Stats
1W - 1L
1,366 SR
Queue Stats
44W - 16L
1,678 MMR
Solo
Thor
Thor
Gold II
Natalid10000
Thor
Gold II
Level 146
God Stats
1W - 0L
1,841 SR
Queue Stats
94W - 92L
1,667 MMR
Solo
Medusa
Medusa
Gold IV
Trash0w0
Medusa
Gold IV
Level 128
God Stats
2W - 0L
1,395 SR
Queue Stats
33W - 31L
1,666 MMR
Solo
Nu Wa
Nu Wa
Gold II
YourPrincesa
Nu Wa
Gold II
Level 147
God Stats
20W - 19L
1,627 SR
Queue Stats
136W - 151L
1,682 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
3 / 3 / 0
7,589
584
7,529
11,997
7,486
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
 
Bakasura
10
1 / 4 / 3
6,253
481
2,424
7,752
3,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poseidon
KingLarxy
Poseidon
11
2 / 5 / 0
6,650
512
3,238
5,666
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ymir
8
1 / 4 / 3
5,697
438
1,910
10,390
5,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
sarxkoz
Artemis
11
2 / 1 / 3
6,775
521
5,566
6,649
1,931
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
OdinMorgan Le FayTiamatAthenaArtio

VS

Bans
PersephoneFenrirSetAnubisUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
1 / 1 / 9
6,909
531
4,121
9,509
9,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
MBNatee
King Arthur
13
1 / 2 / 1
7,306
562
5,739
9,768
5,586
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
5 / 1 / 3
7,725
594
6,133
8,337
3,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Medusa
Trash0w0
Medusa
12
5 / 3 / 2
7,488
576
5,972
7,587
2,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
5 / 2 / 7
7,521
579
5,992
6,227
2,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
9
Kills
17
17
Deaths
9
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
3
0
1
L
Bakasura
 
Bakasura
1
4
3
0.63
W
Bacchus
1
1
9
5.5
L
Poseidon
KingLarxy
Poseidon
2
5
0
0.4
W
King Arthur
MBNatee
King Arthur
1
2
1
0.75
L
Ymir
1
4
3
0.63
W
5
1
3
6.5
W
Medusa
Trash0w0
Medusa
5
3
2
2
W
5
2
7
4.25
L
Artemis
sarxkoz
Artemis
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,667
Damage
27,957
42,454
Taken
41,428
19,897
Mitigated
22,857
9,193
Healing
12,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,529
1,396
0
3,038
11,997
7,486
0
1,782
10,090
8,908
39,710
L
Bakasura
 
Bakasura
2,424
1,687
0
2,534
7,752
3,032
0
798
6,853
0
30,480
W
Bacchus
4,121
242
0
2,279
9,509
9,045
0
3,260
6,173
13,348
0
L
Poseidon
KingLarxy
Poseidon
3,238
301
0
647
5,666
1,495
0
2,441
3,047
38,465
0
W
King Arthur
MBNatee
King Arthur
5,739
584
0
3,405
9,768
5,586
320
1,063
8,668
5,463
46,463
L
Ymir
1,910
438
0
924
10,390
5,953
0
3,145
7,036
12,336
0
W
6,133
1,928
0
3,427
8,337
3,476
0
577
7,720
0
46,899
W
Medusa
Trash0w0
Medusa
5,972
2,809
0
2,143
7,587
2,536
1,622
426
7,083
0
41,135
W
5,992
1,080
0
905
6,227
2,214
1,028
1,144
4,973
35,275
0
L
Artemis
sarxkoz
Artemis
5,566
2,355
0
2,050
6,649
1,931
137
2,100
4,458
0
37,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,964
Gold Earned
36,949
333
Minions Killed
384
0
Camps Cleared
0
1,195,158
Distance Traveled
1,237,597
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,589
584
93
7
0
247,706
4
L
Bakasura
6,253
481
75
6
0
239,544
3
W
Bacchus
6,909
531
15
1
0
257,070
4
L
Poseidon
6,650
512
77
6
0
210,099
3
W
King Arthur
7,306
562
110
8
0
251,406
4
L
Ymir
5,697
438
19
1
0
258,643
3
W
Thor
7,725
594
96
7
0
260,209
5
W
Medusa
7,488
576
78
6
0
228,845
4
W
Nu Wa
7,521
579
85
7
0
240,067
2
L
Artemis
6,775
521
69
5
0
239,166
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role