Player Matchup

Hachiman
Hachiman
BOATSNHOES_74
Hachiman
Level 22
God Stats
8W - 8L
1,755 SR
Queue Stats
220W - 245L
1,393 Elo+
Solo
Cliodhna
Cliodhna
Drowsyghost199
Cliodhna
Level 26
God Stats
2W - 4L
1,506 SR
Queue Stats
24W - 30L
1,362 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PSH-ZacKuJo
Morgan Le Fay
Level 29
God Stats
2W - 1L
1,799 SR
Queue Stats
139W - 143L
1,467 Elo+
Solo
Mercury
Mercury
varona0505
Mercury
Level 29
God Stats
3W - 9L
1,500 SR
Queue Stats
208W - 230L
1,451 Elo+
Solo
Bacchus
Bacchus
xcipo65
Bacchus
Level 24
God Stats
19W - 21L
1,309 SR
Queue Stats
72W - 73L
1,325 Elo+
Solo
Team Averages
Level 26
1,574 SR
1,400 Elo+

VS

Team Averages
Level 24
1,451 SR
1,376 Elo+
Izanami
Izanami
BStuber5
Izanami
Level 28
God Stats
30W - 20L
1,552 SR
Queue Stats
44W - 39L
1,462 Elo+
Solo
Horus
Horus
Badboyjoker
Horus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 137L
1,377 Elo+
Solo
Cliodhna
Cliodhna
IKazumaaa
Cliodhna
Level 28
God Stats
10W - 9L
1,267 SR
Queue Stats
114W - 128L
1,369 Elo+
Solo
Cthulhu
Cthulhu
darkflame_182
Cthulhu
Level 6
God Stats
2W - 4L
1,225 SR
Queue Stats
8W - 11L
1,238 Elo+
Solo
Chang'e
Chang'e
yankia96
Chang'e
Level 30
God Stats
5W - 1L
1,711 SR
Queue Stats
81W - 78L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BOATSNHOES_74
Hachiman
10
0 / 9 / 0
6,630
316
4,170
13,143
3,359
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
9
3 / 8 / 0
7,409
353
6,989
10,701
4,981
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morgan Le Fay
PSH-ZacKuJo
Morgan Le Fay
8
2 / 2 / 0
6,964
332
4,336
4,215
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
varona0505
Mercury
14
2 / 8 / 2
8,964
427
4,037
16,964
5,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
xcipo65
Bacchus
13
1 / 5 / 3
8,878
423
7,219
21,774
16,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BStuber5
Izanami
20
7 / 1 / 4
12,522
596
8,921
10,874
4,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
4 / 3 / 8
9,768
465
8,464
13,321
4,766
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
IKazumaaa
Cliodhna
18
11 / 2 / 2
12,307
586
10,601
12,291
5,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
14
4 / 0 / 12
10,650
507
8,477
20,579
27,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
yankia96
Chang'e
15
5 / 3 / 9
10,031
478
11,121
15,539
5,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
66
8
Kills
31
32
Deaths
9
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BOATSNHOES_74
Hachiman
0
9
0
0
W
Izanami
BStuber5
Izanami
7
1
4
9
W
4
3
8
2.67
L
Cliodhna
3
8
0
0.38
W
Cliodhna
IKazumaaa
Cliodhna
11
2
2
6
L
Morgan Le Fay
PSH-ZacKuJo
Morgan Le Fay
2
2
0
1
W
Cthulhu
4
0
12
10
L
Mercury
varona0505
Mercury
2
8
2
0.38
L
Bacchus
xcipo65
Bacchus
1
5
3
0.5
W
Chang'e
yankia96
Chang'e
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,751
Damage
47,584
66,797
Taken
72,604
31,713
Mitigated
46,389
11,723
Healing
30,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BOATSNHOES_74
Hachiman
4,170
3,634
0
1,758
13,143
3,359
741
3,045
10,044
0
31,381
W
Izanami
BStuber5
Izanami
8,921
6,302
0
3,112
10,874
4,223
4,351
1,218
9,656
0
122,002
W
8,464
5,685
895
3,767
13,321
4,766
2,083
4,196
9,125
0
32,917
L
Cliodhna
6,989
765
0
508
10,701
4,981
0
2,237
8,178
281
18,950
W
Cliodhna
IKazumaaa
Cliodhna
10,601
788
0
5,386
12,291
5,069
1,667
1,945
10,346
0
86,526
L
Morgan Le Fay
PSH-ZacKuJo
Morgan Le Fay
4,336
440
0
90
4,215
1,376
267
453
3,712
22,144
0
W
Cthulhu
8,477
1,268
276
7,448
20,579
27,012
765
4,208
16,371
33,426
0
L
Mercury
varona0505
Mercury
4,037
2,789
0
3,882
16,964
5,315
0
3,992
12,814
0
36,195
L
Bacchus
xcipo65
Bacchus
7,219
1,211
413
5,072
21,774
16,682
0
9,117
12,451
24,248
0
W
Chang'e
yankia96
Chang'e
11,121
661
3,427
6,244
15,539
5,319
1,126
4,994
10,545
50,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,845
Gold Earned
55,278
215
Minions Killed
474
0
Camps Cleared
0
1,581,439
Distance Traveled
2,012,455
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,630
316
58
3
0
339,835
2
W
Izanami
12,522
596
177
8
0
396,400
1
W
Horus
9,768
465
42
2
0
407,380
3
L
Cliodhna
7,409
353
26
1
0
314,620
0
W
Cliodhna
12,307
586
145
7
0
414,443
1
L
Morgan Le Fay
6,964
332
39
2
0
170,402
1
W
Cthulhu
10,650
507
39
2
0
418,003
2
L
Mercury
8,964
427
72
3
0
374,533
0
L
Bacchus
8,878
423
20
1
0
382,049
0
W
Chang'e
10,031
478
71
3
0
376,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role