Player Matchup

Danzaburou
Danzaburou
AleManiaco1
Danzaburou
Level 9
God Stats
3W - 6L
1,286 SR
Queue Stats
10W - 24L
1,227 Elo+
Solo
Thor
Thor
Trolljutsu
Thor
Level 16
God Stats
136W - 38L
1,735 SR
Queue Stats
253W - 97L
1,718 Elo+
Party 1
Bacchus
Bacchus
hdnplainsight
Bacchus
Level 13
God Stats
3W - 0L
1,695 SR
Queue Stats
25W - 12L
1,616 Elo+
Party 1
Team Averages
Level 13
1,572 SR
1,521 Elo+

VS

Team Averages
Level 4
1,500 SR
1,417 Elo+
Nemesis
Nemesis
CHRONOSBRAZILIAM
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,251 Elo+
Solo
Odin
Odin
Floki99
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
XxCry-BabyxX88
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AleManiaco1
Danzaburou
10
2 / 4 / 15
8,077
734
4,877
6,724
2,381
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
23 / 2 / 6
11,223
1,020
20,869
9,337
3,932
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
13
4 / 1 / 24
8,873
807
9,510
8,615
15,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 7 / 1
8,327
757
4,651
13,740
6,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Odin
Floki99
Odin
9
0 / 12 / 2
6,327
575
4,262
13,830
5,689
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

9
0 / 10 / 4
6,604
600
4,574
14,532
6,891
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
12
29
Kills
5
7
Deaths
29
45
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AleManiaco1
Danzaburou
2
4
15
2.38
L
5
7
1
0.79
L
Odin
Floki99
Odin
0
12
2
0.08
W
23
2
6
13
L
0
10
4
0.2
W
Bacchus
4
1
24
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,256
Damage
13,487
24,676
Taken
42,102
21,721
Mitigated
18,659
4,176
Healing
1,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AleManiaco1
Danzaburou
4,877
2,383
0
36
6,724
2,381
2,307
0
6,724
0
11,139
L
4,651
1,364
0
1,290
13,740
6,079
0
2,800
10,678
0
24,361
L
Odin
Floki99
Odin
4,262
1,669
0
0
13,830
5,689
0
2,229
11,177
0
15,272
W
20,869
7,713
0
1,403
9,337
3,932
635
31
9,306
0
46,263
L
4,574
814
86
30
14,532
6,891
0
3,585
10,510
0
11,022
W
Bacchus
9,510
1,995
0
2,737
8,615
15,408
234
23
8,592
17,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,173
Gold Earned
21,258
106
Minions Killed
94
4
Camps Cleared
4
522,736
Distance Traveled
486,289
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,077
734
17
2
0
154,965
0
L
Nemesis
8,327
757
47
4
4
165,313
3
L
Odin
6,327
575
26
2
0
169,141
0
W
Thor
11,223
1,020
63
6
4
176,949
5
L
Bellona
6,604
600
21
2
0
151,835
2
W
Bacchus
8,873
807
26
2
0
190,822
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role