Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Sinonоn
Amaterasu
Level 141
God Stats
11W - 7L
1,769 SR
Queue Stats
190W - 150L
1,465 Elo+
Party 1
Neith
Neith
ZeratulT
Neith
Level 154
God Stats
13W - 12L
1,509 SR
Queue Stats
157W - 207L
1,420 Elo+
Solo
Team Averages
Level 135
1,593 SR
1,462 Elo+

VS

Team Averages
Level 123
1,536 SR
1,557 Elo+
Geb
Geb
 
Geb
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
ScarNoir
Vulcan
Level 160
God Stats
6W - 2L
1,552 SR
Queue Stats
173W - 119L
1,649 Elo+
Solo
Hou Yi
Hou Yi
tkl3east
Hou Yi
Level 109
God Stats
1W - 1L
1,556 SR
Queue Stats
19W - 19L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
2 / 3 / 2
10,346
609
10,744
21,196
6,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Sinonоn
Amaterasu
14
4 / 6 / 0
10,231
602
14,777
26,236
18,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
ZeratulT
Neith
12
0 / 6 / 4
9,393
553
11,432
12,922
3,814
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
3 / 0 / 9
11,869
698
9,448
21,336
25,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
ScarNoir
Vulcan
14
2 / 3 / 9
10,722
631
18,443
10,449
4,656
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
tkl3east
Hou Yi
16
10 / 3 / 5
12,241
720
24,396
15,138
6,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
6
Kills
15
15
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
3
2
1
W
Geb
 
Geb
3
0
9
7.5
W
Vulcan
ScarNoir
Vulcan
2
3
9
2.17
L
Amaterasu
Sinonоn
Amaterasu
4
6
0
0.67
L
Neith
ZeratulT
Neith
0
6
4
0.33
W
Hou Yi
tkl3east
Hou Yi
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,953
Damage
52,287
60,354
Taken
46,923
29,118
Mitigated
36,650
21,557
Healing
5,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
10,744
1,215
5,161
10,044
21,196
6,780
0
12,078
9,118
46,377
0
W
Geb
 
Geb
9,448
1,119
0
3,461
21,336
25,691
180
6,179
15,157
38,799
0
W
Vulcan
ScarNoir
Vulcan
18,443
3,829
0
1,020
10,449
4,656
811
2,097
8,352
47,197
0
L
Amaterasu
Sinonоn
Amaterasu
14,777
5,539
0
2,805
26,236
18,524
195
10,613
15,623
0
30,853
L
Neith
ZeratulT
Neith
11,432
4,662
0
3,547
12,922
3,814
152
5,678
7,244
0
30,781
W
Hou Yi
tkl3east
Hou Yi
24,396
12,627
0
1,301
15,138
6,303
1,971
4,049
11,089
0
67,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,970
Gold Earned
34,832
189
Minions Killed
188
4
Camps Cleared
9
901,901
Distance Traveled
920,852
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,346
609
81
5
2
314,404
4
W
Geb
11,869
698
32
2
3
317,686
2
W
Vulcan
10,722
631
73
4
3
316,526
4
L
Amaterasu
10,231
602
43
3
2
331,816
1
L
Neith
9,393
553
65
4
0
255,681
0
W
Hou Yi
12,241
720
83
5
3
286,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role