Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Cl4btp
Scylla
Level 127
God Stats
3W - 2L
1,487 SR
Queue Stats
207W - 199L
1,465 Elo+
Solo
Sun Wukong
Sun Wukong
Zz_Killian
Sun Wukong
Level 82
God Stats
11W - 9L
1,155 SR
Queue Stats
203W - 187L
1,533 Elo+
Party 2
Bacchus
Bacchus
nickasimir
Bacchus
Level 29
God Stats
11W - 6L
1,421 SR
Queue Stats
35W - 37L
1,393 Elo+
Party 2
Apollo
Apollo
thome1007
Apollo
Level 65
God Stats
19W - 31L
1,412 SR
Queue Stats
130W - 155L
1,433 Elo+
Party 2
Team Averages
Level 86
1,395 SR
1,465 Elo+

VS

Team Averages
Level 80
1,603 SR
1,447 Elo+
Neith
Neith
Beasty__Bren
Neith
Level 17
God Stats
16W - 15L
1,568 SR
Queue Stats
75W - 72L
1,399 Elo+
Party 1
Da Ji
Da Ji
MORSITA_98977
Da Ji
Level 113
God Stats
7W - 9L
1,450 SR
Queue Stats
440W - 407L
1,440 Elo+
Party 1
Scylla
Scylla
Meat-Girl1171
Scylla
Level 106
God Stats
3W - 8L
1,526 SR
Queue Stats
608W - 638L
1,419 Elo+
Party 1
Hun Batz
Hun Batz
Rayan-5377
Hun Batz
Level 81
God Stats
12W - 8L
1,677 SR
Queue Stats
468W - 448L
1,494 Elo+
Party 1
Janus
Janus
nerf_me_plz_jeff
Janus
Level 84
God Stats
5W - 2L
1,792 SR
Queue Stats
424W - 430L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
4 / 1 / 2
7,619
635
3,667
7,301
2,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Scylla
Cl4btp
Scylla
13
6 / 2 / 2
7,604
634
6,660
7,365
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Zz_Killian
Sun Wukong
13
2 / 2 / 1
7,579
632
5,994
9,750
4,529
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bacchus
nickasimir
Bacchus
11
2 / 0 / 3
6,610
551
2,684
5,773
3,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
thome1007
Apollo
12
3 / 1 / 3
6,969
581
5,847
7,053
2,098
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,271
439
3,669
6,145
1,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 1 / 1
6,774
565
5,152
9,894
3,651
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 4 / 0
6,792
566
3,658
6,794
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Rayan-5377
Hun Batz
12
1 / 4 / 0
6,652
554
5,569
9,366
5,112
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 3 / 0
5,126
427
2,118
8,235
3,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
17
Kills
6
6
Deaths
17
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
1
2
5
L
0
5
0
0
W
Scylla
Cl4btp
Scylla
6
2
2
3.5
L
3
1
1
3.5
L
2
4
0
0.5
L
Hun Batz
Rayan-5377
Hun Batz
1
4
0
0.25
W
Sun Wukong
Zz_Killian
Sun Wukong
2
2
1
1.25
L
0
3
0
0
W
Bacchus
nickasimir
Bacchus
2
0
3
3.5
W
Apollo
thome1007
Apollo
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,852
Damage
20,166
37,242
Taken
40,434
15,047
Mitigated
16,920
11,629
Healing
10,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
3,667
1,186
0
1,507
7,301
2,303
0
391
6,910
52,476
0
L
3,669
1,649
64
635
6,145
1,850
531
1,593
4,552
0
22,476
W
Scylla
Cl4btp
Scylla
6,660
1,009
0
650
7,365
2,318
0
3,133
4,232
45,207
0
L
5,152
1,276
0
4,078
9,894
3,651
0
2,027
7,867
0
41,249
L
3,658
388
0
887
6,794
2,363
0
4,685
2,109
36,380
0
L
Hun Batz
Rayan-5377
Hun Batz
5,569
1,390
0
2,271
9,366
5,112
582
812
8,554
0
44,937
W
Sun Wukong
Zz_Killian
Sun Wukong
5,994
2,119
0
3,471
9,750
4,529
622
0
9,750
0
46,075
L
2,118
143
192
2,601
8,235
3,944
0
3,894
4,341
22,122
0
W
Bacchus
nickasimir
Bacchus
2,684
216
1,249
866
5,773
3,799
0
1,235
4,538
14,076
0
W
Apollo
thome1007
Apollo
5,847
2,858
0
3,886
7,053
2,098
1,315
1,243
5,810
0
46,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,381
Gold Earned
30,615
393
Minions Killed
331
0
Camps Cleared
0
1,220,575
Distance Traveled
1,098,872
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,619
635
95
8
0
280,647
1
L
Neith
5,271
439
50
4
0
199,633
0
W
Scylla
7,604
634
83
7
0
221,118
4
L
Da Ji
6,774
565
81
7
0
256,187
1
L
Scylla
6,792
566
80
7
0
203,813
1
L
Hun Batz
6,652
554
92
8
0
204,441
2
W
Sun Wukong
7,579
632
104
9
0
252,073
4
L
Janus
5,126
427
28
2
0
234,798
1
W
Bacchus
6,610
551
23
2
0
236,168
2
W
Apollo
6,969
581
88
7
0
230,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role