Player Matchup

Nemesis
Nemesis
SIR DARKLOT
Nemesis
Level 22
God Stats
4W - 5L
1,541 SR
Queue Stats
78W - 89L
1,367 Elo+
Solo
Fenrir
Fenrir
baarbaranunez
Fenrir
Level 20
God Stats
4W - 11L
1,437 SR
Queue Stats
37W - 60L
1,293 Elo+
Solo
Scylla
Scylla
fotnite
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,335 Elo+
Solo
Zhong Kui
Zhong Kui
lorenzmmoraes
Zhong Kui
Level 17
God Stats
20W - 16L
1,547 SR
Queue Stats
60W - 66L
1,364 Elo+
Solo
Ares
Ares
medicollantes
Ares
Level 6
God Stats
7W - 10L
1,341 SR
Queue Stats
7W - 11L
1,289 Elo+
Solo
Team Averages
Level 14
1,473 SR
1,330 Elo+

VS

Team Averages
Level 11
1,584 SR
1,326 Elo+
Ra
Ra
BigRayVT
Ra
Level 18
God Stats
5W - 7L
1,606 SR
Queue Stats
266W - 286L
1,412 Elo+
Solo
Merlin
Merlin
RayCest1864
Merlin
Level 7
God Stats
3W - 3L
1,591 SR
Queue Stats
3W - 3L
1,389 Elo+
Solo
Neith
Neith
ToPoR2735
Neith
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
49W - 78L
1,159 Elo+
Solo
Mulan
Mulan
baugamer2009
Mulan
Level 8
God Stats
14W - 11L
1,403 SR
Queue Stats
36W - 34L
1,334 Elo+
Party 1
Ymir
Ymir
francisco2010_yt
Ymir
Level 16
God Stats
4W - 0L
1,822 SR
Queue Stats
51W - 39L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
SIR DARKLOT
Nemesis
16
1 / 11 / 1
10,761
828
6,695
27,841
12,511
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

16
0 / 3 / 3
10,379
798
2,314
17,363
7,565
Scylla
fotnite
Scylla
16
0 / 1 / 1
9,926
764
43
1,227
306
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
lorenzmmoraes
Zhong Kui
17
1 / 7 / 2
11,215
863
18,581
26,018
19,218
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
1 / 1 / 1
10,671
821
8,145
21,013
17,446
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 13
13,164
1,013
17,995
6,552
2,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
19
8 / 0 / 13
13,043
1,003
31,617
6,307
3,254
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
ToPoR2735
Neith
19
1 / 2 / 5
11,833
910
2,605
5,062
1,602
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
3 / 1 / 14
11,696
900
14,625
16,393
16,897
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
4 / 0 / 13
12,152
935
17,210
9,838
14,805
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
81
3
Kills
23
23
Deaths
4
8
Assists
58
Player
Kills
Deaths
Assists
KDA
W
7
1
13
13.5
W
Merlin
8
0
13
14.5
L
Nemesis
SIR DARKLOT
Nemesis
1
11
1
0.14
W
Neith
ToPoR2735
Neith
1
2
5
1.75
L
0
3
3
0.5
W
3
1
14
10
L
Scylla
fotnite
Scylla
0
1
1
0.5
W
4
0
13
10.5
L
Zhong Kui
lorenzmmoraes
Zhong Kui
1
7
2
0.29
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,778
Damage
84,052
93,462
Taken
44,152
57,046
Mitigated
39,029
7,069
Healing
9,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,995
5,000
2,832
1,980
6,552
2,471
0
3,742
2,810
46,021
0
W
Merlin
31,617
3,458
193
2,872
6,307
3,254
0
3,848
2,459
58,004
0
L
Nemesis
SIR DARKLOT
Nemesis
6,695
3,115
0
83
27,841
12,511
0
19,188
8,653
0
23,778
W
Neith
ToPoR2735
Neith
2,605
2,162
0
0
5,062
1,602
0
2,304
2,119
0
24,011
L
2,314
160
0
16
17,363
7,565
0
13,048
4,315
0
7,805
W
14,625
2,265
0
964
16,393
16,897
0
11,195
5,011
0
20,120
L
Scylla
fotnite
Scylla
43
43
0
0
1,227
306
0
468
759
1,043
0
W
17,210
3,295
0
230
9,838
14,805
0
5,680
4,158
30,037
0
L
Zhong Kui
lorenzmmoraes
Zhong Kui
18,581
2,733
0
2,968
26,018
19,218
0
17,792
8,226
43,702
0
L
8,145
487
0
4,002
21,013
17,446
0
16,326
4,687
16,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,952
Gold Earned
61,888
112
Minions Killed
237
5
Camps Cleared
11
1,028,777
Distance Traveled
1,187,085
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,164
1,013
65
5
0
214,294
2
W
Merlin
13,043
1,003
82
6
3
226,388
0
L
Nemesis
10,761
828
35
3
2
250,639
0
W
Neith
11,833
910
47
4
8
206,575
0
L
Fenrir
10,379
798
15
1
0
265,086
1
W
Mulan
11,696
900
5
0
0
269,212
1
L
Scylla
9,926
764
4
0
0
45,275
0
W
Ymir
12,152
935
38
3
0
270,616
3
L
Zhong Kui
11,215
863
46
4
2
226,958
1
L
Ares
10,671
821
12
1
1
240,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role