Player Matchup

Baron Samedi
Baron Samedi
chasseur2dinde
Baron Samedi
Level 150
God Stats
18W - 13L
1,551 SR
Queue Stats
187W - 207L
1,452 Elo+
Solo
Achilles
Achilles
iALBATROx
Achilles
Level 84
God Stats
3W - 1L
1,500 SR
Queue Stats
415W - 471L
1,451 Elo+
Solo
Cerberus
Cerberus
snoekbaas1
Cerberus
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
216W - 232L
1,408 Elo+
Solo
Team Averages
Level 117
1,517 SR
1,437 Elo+

VS

Team Averages
Level 67
1,538 SR
1,464 Elo+
Cliodhna
Cliodhna
Danielbrahhh
Cliodhna
Level 87
God Stats
13W - 12L
1,613 SR
Queue Stats
37W - 44L
1,436 Elo+
Solo
Baron Samedi
Baron Samedi
MD20202875
Baron Samedi
Level 108
God Stats
4W - 4L
1,500 SR
Queue Stats
166W - 197L
1,456 Elo+
Solo
Ra
Ra
WalkingKid
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
chasseur2dinde
Baron Samedi
12
4 / 1 / 5
7,663
766
5,414
4,842
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
iALBATROx
Achilles
12
5 / 2 / 6
7,659
766
5,375
7,416
3,304
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
snoekbaas1
Cerberus
11
2 / 1 / 8
7,323
732
4,280
7,489
3,835
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Danielbrahhh
Cliodhna
7
1 / 6 / 2
5,927
593
4,014
8,093
2,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
MD20202875
Baron Samedi
9
2 / 2 / 1
6,429
643
4,490
5,931
1,839
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 3
5,899
590
732
4,283
1,121

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
11
Kills
3
4
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Danielbrahhh
Cliodhna
1
6
2
0.33
L
Baron Samedi
MD20202875
Baron Samedi
2
2
1
1.25
L
0
3
3
0.5
W
Baron Samedi
chasseur2dinde
Baron Samedi
4
1
5
6.5
W
Achilles
iALBATROx
Achilles
5
2
6
4
W
Cerberus
snoekbaas1
Cerberus
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,069
Damage
9,236
19,747
Taken
18,307
9,137
Mitigated
5,170
5,924
Healing
2,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Danielbrahhh
Cliodhna
4,014
172
0
63
8,093
2,210
0
4,271
3,822
0
7,081
L
Baron Samedi
MD20202875
Baron Samedi
4,490
69
539
1,821
5,931
1,839
0
3,464
2,467
11,758
0
L
732
272
0
137
4,283
1,121
0
2,143
2,140
6,017
0
W
Baron Samedi
chasseur2dinde
Baron Samedi
5,414
673
911
1,102
4,842
1,998
349
1,464
3,378
31,124
0
W
Achilles
iALBATROx
Achilles
5,375
704
0
1,804
7,416
3,304
256
2,668
4,748
0
22,401
W
Cerberus
snoekbaas1
Cerberus
4,280
161
240
1,867
7,489
3,835
49
1,816
5,673
11,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,645
Gold Earned
18,255
109
Minions Killed
37
7
Camps Cleared
1
614,969
Distance Traveled
370,326
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,927
593
11
1
0
123,245
1
L
Baron Samedi
6,429
643
11
1
0
116,383
1
L
Ra
5,899
590
15
2
1
130,698
2
W
Baron Samedi
7,663
766
61
6
3
185,928
2
W
Achilles
7,659
766
37
4
4
217,108
1
W
Cerberus
7,323
732
11
1
0
211,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role