Player Matchup

Jormungandr
Jormungandr
MaarkiiNL
Jormungandr
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
198W - 217L
1,413 Elo+
Solo
Gilgamesh
Gilgamesh
MyAimIsToSavage
Gilgamesh
Level 38
God Stats
73W - 77L
1,453 SR
Queue Stats
101W - 108L
1,364 Elo+
Party 3
Cliodhna
Cliodhna
RiR-FlyZ
Cliodhna
Level 28
God Stats
8W - 10L
1,340 SR
Queue Stats
77W - 72L
1,382 Elo+
Party 3
Hachiman
Hachiman
Zrodix
Hachiman
Level 121
God Stats
0W - 1L
1,318 SR
Queue Stats
2W - 1L
1,802 Elo+
Party 2
Hel
Hel
Zrodix
Hel
Level 46
God Stats
0W - 1L
1,259 SR
Queue Stats
4W - 2L
1,520 Elo+
Party 2
Team Averages
Level 53
1,374 SR
1,496 Elo+

VS

Team Averages
Level 58
1,390 SR
1,367 Elo+
Sylvanus
Sylvanus
ElPackDeReuben
Sylvanus
Level 57
God Stats
8W - 11L
1,413 SR
Queue Stats
47W - 59L
1,367 Elo+
Party 1
Jormungandr
Jormungandr
Peabol11
Jormungandr
Level 34
God Stats
2W - 2L
1,580 SR
Queue Stats
19W - 21L
1,404 Elo+
Party 1
Odin
Odin
guaxe_reeves777
Odin
Level 101
God Stats
1W - 0L
1,189 SR
Queue Stats
151W - 163L
1,420 Elo+
Party 1
Discordia
Discordia
manoloaboy
Discordia
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,278 Elo+
Party 1
Cupid
Cupid
severo_mamut2010
Cupid
Level 29
God Stats
1W - 2L
1,267 SR
Queue Stats
35W - 47L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MaarkiiNL
Jormungandr
13
2 / 1 / 3
8,409
495
6,353
17,357
17,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
MyAimIsToSavage
Gilgamesh
15
1 / 4 / 3
8,464
498
3,950
12,285
6,397
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cliodhna
RiR-FlyZ
Cliodhna
14
4 / 6 / 2
8,653
509
8,860
13,654
4,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
Zrodix
Hachiman
13
2 / 3 / 3
7,948
468
9,015
10,932
3,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hel
Zrodix
Hel
13
5 / 8 / 2
8,264
486
9,144
12,136
3,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
4 / 2 / 2
9,662
568
12,885
10,040
9,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Peabol11
Jormungandr
14
5 / 1 / 3
8,931
525
5,510
12,256
11,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
8 / 5 / 5
8,929
525
11,042
12,761
5,920
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
manoloaboy
Discordia
15
1 / 3 / 6
9,342
550
7,542
10,789
3,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 4 / 1
7,933
467
9,234
10,540
3,394
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
38
14
Kills
21
22
Deaths
15
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
4
2
2
2.5
L
Jormungandr
MaarkiiNL
Jormungandr
2
1
3
3.5
L
Gilgamesh
MyAimIsToSavage
Gilgamesh
1
4
3
0.63
W
Jormungandr
Peabol11
Jormungandr
5
1
3
6.5
L
Cliodhna
RiR-FlyZ
Cliodhna
4
6
2
0.83
L
Hachiman
Zrodix
Hachiman
2
3
3
1.17
L
Hel
Zrodix
Hel
5
8
2
0.75
W
8
5
5
2.1
W
Discordia
manoloaboy
Discordia
1
3
6
1.33
W
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,322
Damage
46,213
66,364
Taken
56,386
35,677
Mitigated
33,758
12,104
Healing
10,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
12,885
3,459
1,355
4,246
10,040
9,450
552
648
9,364
51,836
9,505
L
Jormungandr
MaarkiiNL
Jormungandr
6,353
1,711
0
1,090
17,357
17,728
0
5,434
11,850
46,348
0
L
Gilgamesh
MyAimIsToSavage
Gilgamesh
3,950
1,420
0
205
12,285
6,397
892
6,203
6,016
0
38,971
W
Jormungandr
Peabol11
Jormungandr
5,510
950
0
772
12,256
11,747
274
2,405
9,825
28,252
0
L
Cliodhna
RiR-FlyZ
Cliodhna
8,860
1,744
0
3,840
13,654
4,468
0
6,153
7,325
0
54,633
L
Hachiman
Zrodix
Hachiman
9,015
4,870
0
3,786
10,932
3,467
54
1,910
9,022
0
59,990
L
Hel
Zrodix
Hel
9,144
740
213
2,970
12,136
3,617
0
4,684
7,052
37,923
0
W
11,042
1,914
0
0
12,761
5,920
918
3,680
8,877
1,958
43,703
W
Discordia
manoloaboy
Discordia
7,542
648
0
1,517
10,789
3,247
174
4,091
6,470
60,592
0
W
9,234
6,231
100
2,034
10,540
3,394
1,373
4,128
6,353
0
39,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,738
Gold Earned
44,797
425
Minions Killed
410
0
Camps Cleared
0
1,565,310
Distance Traveled
1,625,939
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,662
568
111
7
0
319,957
0
L
Jormungandr
8,409
495
64
4
0
318,403
2
L
Gilgamesh
8,464
498
91
5
0
308,525
2
W
Jormungandr
8,931
525
48
3
0
330,659
0
L
Cliodhna
8,653
509
99
6
0
373,643
0
L
Hachiman
7,948
468
105
6
0
255,699
3
L
Hel
8,264
486
66
4
0
309,040
2
W
Odin
8,929
525
66
4
0
346,350
0
W
Discordia
9,342
550
115
7
0
315,743
3
W
Cupid
7,933
467
70
4
0
313,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role