Player Matchup

Athena
Athena
Alua08
Athena
Level 29
God Stats
13W - 10L
1,511 SR
Queue Stats
63W - 80L
1,456 Elo+
Solo
Zeus
Zeus
Donwiton
Zeus
Level 12
God Stats
1W - 1L
1,754 SR
Queue Stats
20W - 21L
1,491 Elo+
Party 2
Bakasura
Bakasura
SieGGzada
Bakasura
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 17L
1,491 Elo+
Party 2
Osiris
Osiris
SoulsBigHouse
Osiris
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 71L
1,471 Elo+
Party 3
Izanami
Izanami
yPajé
Izanami
Level 6
God Stats
5W - 6L
1,534 SR
Queue Stats
10W - 11L
1,336 Elo+
Party 3
Team Averages
Level 23
1,560 SR
1,449 Elo+

VS

Team Averages
Level 40
1,503 SR
1,491 Elo+
Zeus
Zeus
 
Zeus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
EXALTADO23
Thor
Level 18
God Stats
55W - 64L
1,430 SR
Queue Stats
62W - 71L
1,419 Elo+
Party 1
Nox
Nox
GilCura
Nox
Level 22
God Stats
13W - 15L
1,572 SR
Queue Stats
85W - 91L
1,564 Elo+
Party 1
Cthulhu
Cthulhu
PsychoSamuel_Ame
Cthulhu
Level 27
God Stats
4W - 6L
1,511 SR
Queue Stats
53W - 51L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Alua08
Athena
13
0 / 3 / 2
7,076
885
1,808
5,435
3,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
13
2 / 8 / 1
7,716
965
9,787
9,839
3,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
SieGGzada
Bakasura
13
1 / 3 / 2
7,705
963
2,243
7,240
2,553
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 5 / 3
7,445
931
3,567
14,078
5,374
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
yPajé
Izanami
13
1 / 2 / 1
8,112
1,014
2,452
7,408
2,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

228

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
9 / 1 / 9
9,622
1,203
16,546
5,006
1,533
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
 
Sylvanus
15
3 / 1 / 16
9,520
1,190
3,376
6,560
6,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 0 / 10
7,934
992
3,673
1,932
767
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nox
15
7 / 1 / 13
9,309
1,164
11,187
3,520
1,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 1 / 15
7,733
967
6,011
6,167
4,321
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
84
4
Kills
21
21
Deaths
4
9
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
9
1
9
13.5
W
Sylvanus
 
Sylvanus
3
1
16
11
L
Athena
Alua08
Athena
0
3
2
0.33
L
Zeus
2
8
1
0.31
W
1
0
10
6
W
Nox
7
1
13
13.5
W
1
1
15
8.5
L
Bakasura
SieGGzada
Bakasura
1
3
2
0.67
L
0
5
3
0.3
L
Izanami
yPajé
Izanami
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,857
Damage
40,793
44,000
Taken
23,185
17,183
Mitigated
14,067
1,759
Healing
6,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
16,546
3,154
0
0
5,006
1,533
0
2,295
2,501
30,048
0
W
Sylvanus
 
Sylvanus
3,376
1,115
2,535
2,842
6,560
6,131
0
2,448
3,955
13,644
0
L
Athena
Alua08
Athena
1,808
468
26
1,455
5,435
3,788
0
4,003
1,432
4,067
0
L
Zeus
9,787
2,028
0
40
9,839
3,345
0
8,187
1,652
17,472
0
W
3,673
328
0
129
1,932
767
0
1,004
928
0
15,642
W
Nox
11,187
376
0
0
3,520
1,315
0
2,270
1,180
17,807
0
W
6,011
526
201
591
6,167
4,321
0
3,578
2,589
14,854
0
L
Bakasura
SieGGzada
Bakasura
2,243
1,735
0
209
7,240
2,553
0
6,441
799
0
5,227
L
3,567
1,381
0
0
14,078
5,374
0
11,500
2,578
0
19,162
L
Izanami
yPajé
Izanami
2,452
1,822
0
29
7,408
2,123
0
6,989
419
0
30,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,054
Gold Earned
44,118
147
Minions Killed
125
7
Camps Cleared
5
668,820
Distance Traveled
779,571
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,622
1,203
31
4
2
154,226
0
W
Sylvanus
9,520
1,190
14
2
0
136,441
0
L
Athena
7,076
885
5
1
0
68,770
0
L
Zeus
7,716
965
10
1
2
125,184
3
W
Thor
7,934
992
42
5
1
167,758
1
W
Nox
9,309
1,164
11
1
1
150,653
0
W
Cthulhu
7,733
967
27
3
1
170,493
0
L
Bakasura
7,705
963
12
2
3
179,172
0
L
Osiris
7,445
931
30
4
1
155,356
0
L
Izanami
8,112
1,014
90
11
1
140,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role