Player Matchup

Hel
Hel
Silver III
Abbocath16G
Hel
Silver III
Level 104
God Stats
7W - 6L
1,618 SR
Queue Stats
253W - 253L
762 MMR
Solo
Pele
Pele
Silver II
Fulgor_y_Fulgis
Pele
Silver II
Level 83
God Stats
11W - 4L
1,796 SR
Queue Stats
28W - 30L
1,280 MMR
Party 1
Anhur
Anhur
Silver III
M3liodas-20
Anhur
Silver III
Level 156
God Stats
2W - 4L
1,334 SR
Queue Stats
327W - 332L
890 MMR
Solo
Cerberus
Cerberus
Silver IV
Turita24
Cerberus
Silver IV
Level 78
God Stats
5W - 6L
1,562 SR
Queue Stats
90W - 99L
798 MMR
Party 1
Mulan
Mulan
Silver III
YouTubeTeeKayHD
Mulan
Silver III
Level 106
God Stats
5W - 5L
1,425 SR
Queue Stats
99W - 115L
757 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,547 SR
897 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 125
1,443 SR
898 MMR
Scylla
Scylla
Silver II
LastTOne
Scylla
Silver II
Level 130
God Stats
9W - 10L
1,355 SR
Queue Stats
261W - 269L
1,050 MMR
Solo
Gilgamesh
Gilgamesh
Silver V
Lucifer76150
Gilgamesh
Silver V
Level 160
God Stats
0W - 1L
1,806 SR
Queue Stats
38W - 57L
712 MMR
Solo
Awilix
Awilix
Silver II
MandenMedHatte
Awilix
Silver II
Level 125
God Stats
27W - 29L
1,482 SR
Queue Stats
532W - 542L
1,044 MMR
Solo
Athena
Athena
Silver II
Vikkcen
Athena
Silver II
Level 121
God Stats
0W - 1L
1,379 SR
Queue Stats
391W - 410L
886 MMR
Solo
Ullr
Ullr
Silver IV
zerotwo_exe
Ullr
Silver IV
Level 88
God Stats
0W - 2L
1,195 SR
Queue Stats
226W - 229L
798 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 4
6,727
612
3,024
4,379
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
5 / 0 / 4
7,057
642
4,864
5,550
1,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 2 / 4
5,958
542
4,562
6,521
1,669
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Turita24
Cerberus
8
1 / 3 / 8
5,440
495
3,290
8,112
4,791
12
5 / 0 / 2
7,404
673
4,431
5,579
3,779
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
CthulhuDanzaburouYmirPersephoneFenrir

VS

Bans
Cu ChulainnNu WaVamanaMorgan Le FayAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
LastTOne
Scylla
10
3 / 2 / 0
5,959
542
3,848
4,118
948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Lucifer76150
Gilgamesh
8
0 / 5 / 0
4,945
450
1,407
7,119
3,323
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 2 / 2
5,378
489
3,635
5,317
1,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Vikkcen
Athena
7
1 / 4 / 3
4,850
441
1,622
8,896
4,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
1 / 4 / 4
5,736
521
4,101
8,142
1,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
16
Kills
6
6
Deaths
17
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
5
0
4
7
L
Scylla
LastTOne
Scylla
3
2
0
1.5
L
Gilgamesh
Lucifer76150
Gilgamesh
0
5
0
0
W
2
2
4
2
L
1
2
2
1
W
Cerberus
Turita24
Cerberus
1
3
8
1.67
L
Athena
Vikkcen
Athena
1
4
3
0.63
W
5
0
2
6
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,171
Damage
14,613
30,141
Taken
33,592
13,594
Mitigated
12,426
11,079
Healing
7,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,024
66
688
2,223
4,379
1,438
209
1,304
3,075
35,687
0
W
4,864
1,053
0
1,366
5,550
1,917
0
1,321
4,229
0
40,997
L
Scylla
LastTOne
Scylla
3,848
141
0
1,178
4,118
948
0
618
3,438
28,296
0
L
Gilgamesh
Lucifer76150
Gilgamesh
1,407
475
0
915
7,119
3,323
0
0
7,119
0
19,044
W
4,562
1,919
0
1,825
6,521
1,669
418
879
5,642
0
27,992
L
3,635
1,221
0
2,112
5,317
1,238
0
611
4,706
0
25,624
W
Cerberus
Turita24
Cerberus
3,290
260
189
2,512
8,112
4,791
127
2,083
6,029
15,335
0
L
Athena
Vikkcen
Athena
1,622
362
242
1,558
8,896
4,940
0
2,202
6,546
14,055
0
W
4,431
920
0
2,276
5,579
3,779
205
0
5,579
0
41,655
L
4,101
1,643
0
1,104
8,142
1,977
0
2,583
5,469
0
32,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,586
Gold Earned
26,868
343
Minions Killed
241
0
Camps Cleared
0
1,071,043
Distance Traveled
1,029,640
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,727
612
71
6
0
225,410
7
W
Pele
7,057
642
81
7
0
248,394
2
L
Scylla
5,959
542
63
6
0
181,469
3
L
Gilgamesh
4,945
450
40
4
0
192,074
4
W
Anhur
5,958
542
63
6
0
212,630
2
L
Awilix
5,378
489
58
5
0
267,339
2
W
Cerberus
5,440
495
28
3
0
194,342
1
L
Athena
4,850
441
23
2
0
196,464
0
W
Mulan
7,404
673
100
9
0
190,267
1
L
Ullr
5,736
521
57
5
0
192,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role