Player Matchup

Terra
Terra
DatMaryy
Terra
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 19L
1,330 Elo+
Solo
Freya
Freya
Electric_Cowbxy
Freya
Level 14
God Stats
8W - 10L
1,500 SR
Queue Stats
99W - 83L
1,395 Elo+
Party 1
Zeus
Zeus
YukaiPanda
Zeus
Level 25
God Stats
1W - 1L
1,200 SR
Queue Stats
1W - 5L
1,074 Elo+
Solo
Jing Wei
Jing Wei
aimsbean
Jing Wei
Level 13
God Stats
32W - 28L
1,477 SR
Queue Stats
95W - 80L
1,371 Elo+
Party 1
Fenrir
Fenrir
pyromanic303
Fenrir
Level 13
God Stats
7W - 7L
1,193 SR
Queue Stats
37W - 37L
1,336 Elo+
Party 1
Team Averages
Level 14
1,374 SR
1,301 Elo+

VS

Team Averages
Level 14
1,516 SR
1,477 Elo+
Baron Samedi
Baron Samedi
Adam 98712007
Baron Samedi
Level 21
God Stats
4W - 8L
1,372 SR
Queue Stats
69W - 69L
1,331 Elo+
Solo
Ares
Ares
JhonnyLong
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 118L
1,444 Elo+
Solo
Thor
Thor
TSCpunish
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,460 Elo+
Solo
Kali
Kali
Zoican20001
Kali
Level 4
God Stats
1W - 2L
1,707 SR
Queue Stats
4W - 4L
1,650 Elo+
Solo
Hachiman
Hachiman
kapay4ik
Hachiman
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
DatMaryy
Terra
19
1 / 0 / 25
10,752
977
2,938
12,959
11,435
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
21 / 2 / 13
14,627
1,330
31,419
18,090
7,030
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
9 / 2 / 19
11,983
1,089
24,892
9,545
3,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
aimsbean
Jing Wei
18
4 / 1 / 20
11,271
1,025
9,217
10,486
6,484
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fenrir
18
2 / 5 / 24
10,663
969
8,239
14,328
7,045
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

317

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Adam 98712007
Baron Samedi
17
3 / 4 / 4
11,039
1,004
16,514
14,860
7,151
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
3 / 6 / 6
11,195
1,018
14,636
20,543
18,582
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
15
2 / 10 / 3
9,636
876
12,637
19,095
6,966
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 12 / 3
9,456
860
8,758
19,150
8,959
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
kapay4ik
Hachiman
16
1 / 6 / 3
9,424
857
6,132
12,977
6,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
29
37
Kills
10
10
Deaths
38
101
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Adam 98712007
Baron Samedi
3
4
4
1.25
W
Terra
DatMaryy
Terra
1
0
25
13.5
W
21
2
13
13.75
L
3
6
6
1
L
Thor
2
10
3
0.35
W
9
2
19
9.25
L
1
12
3
0.21
W
Jing Wei
aimsbean
Jing Wei
4
1
20
14
L
Hachiman
kapay4ik
Hachiman
1
6
3
0.42
W
Fenrir
2
5
24
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,705
Damage
58,677
65,408
Taken
86,625
35,566
Mitigated
47,750
15,769
Healing
4,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Adam 98712007
Baron Samedi
16,514
1,404
1,510
1,717
14,860
7,151
0
10,339
4,521
32,219
0
W
Terra
DatMaryy
Terra
2,938
1,461
1,764
3,463
12,959
11,435
0
6,182
6,593
7,878
0
W
31,419
11,653
637
7,269
18,090
7,030
0
6,772
10,719
45,677
0
L
14,636
347
0
0
20,543
18,582
0
13,935
6,608
30,664
0
L
Thor
12,637
1,385
0
0
19,095
6,966
0
12,351
6,744
0
25,451
W
24,892
3,216
156
1,060
9,545
3,572
0
5,333
4,124
53,440
0
L
8,758
4,445
0
597
19,150
8,959
0
13,233
5,917
0
15,979
W
Jing Wei
aimsbean
Jing Wei
9,217
6,918
191
285
10,486
6,484
0
5,459
4,793
0
21,949
L
Hachiman
kapay4ik
Hachiman
6,132
2,051
0
896
12,977
6,092
0
9,391
3,586
0
12,731
W
Fenrir
8,239
2,685
0
944
14,328
7,045
0
7,404
6,798
0
18,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,296
Gold Earned
50,750
172
Minions Killed
109
5
Camps Cleared
2
1,010,724
Distance Traveled
943,216
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,039
1,004
43
4
1
247,397
3
W
Terra
10,752
977
17
2
1
227,102
3
W
Freya
14,627
1,330
29
3
2
216,611
0
L
Ares
11,195
1,018
28
3
0
186,134
0
L
Thor
9,636
876
16
1
1
173,536
1
W
Zeus
11,983
1,089
63
6
0
176,356
0
L
Kali
9,456
860
12
1
0
196,826
0
W
Jing Wei
11,271
1,025
38
3
0
208,257
0
L
Hachiman
9,424
857
10
1
0
139,323
0
W
Fenrir
10,663
969
25
2
2
182,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role