Player Matchup

Ra
Ra
OLEGPIDR123
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,398 Elo+
Party 2
Xing Tian
Xing Tian
Sparching
Xing Tian
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 30L
1,378 Elo+
Solo
Thor
Thor
pixiainian
Thor
Level 6
God Stats
2W - 1L
1,597 SR
Queue Stats
2W - 3L
1,398 Elo+
Party 2
Team Averages
Level 13
1,532 SR
1,391 Elo+

VS

Team Averages
Level 70
1,566 SR
1,455 Elo+
Cernunnos
Cernunnos
L3szczyk
Cernunnos
Level 55
God Stats
6W - 12L
1,491 SR
Queue Stats
24W - 45L
1,303 Elo+
Solo
Hercules
Hercules
Shelmo
Hercules
Level 28
God Stats
11W - 6L
1,660 SR
Queue Stats
35W - 36L
1,437 Elo+
Party 1
Scylla
Scylla
kivaari
Scylla
Level 126
God Stats
9W - 9L
1,547 SR
Queue Stats
170W - 162L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 5
9,371
781
13,048
10,341
4,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
Sparching
Xing Tian
12
4 / 0 / 8
8,565
714
6,645
9,750
9,328
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 2 / 6
7,530
628
2,894
9,849
5,110
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
L3szczyk
Cernunnos
11
1 / 5 / 1
7,239
603
8,670
9,101
2,937
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Shelmo
Hercules
9
1 / 6 / 1
6,983
582
3,507
10,345
7,979
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
kivaari
Scylla
12
0 / 2 / 2
7,340
612
11,457
7,573
2,439
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
13
Kills
2
2
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
L3szczyk
Cernunnos
1
5
1
0.3
W
8
0
5
10.5
L
Hercules
Shelmo
Hercules
1
6
1
0.25
W
Xing Tian
Sparching
Xing Tian
4
0
8
8
L
Scylla
kivaari
Scylla
0
2
2
0.5
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,587
Damage
23,634
29,940
Taken
27,019
18,554
Mitigated
13,355
13,792
Healing
3,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
L3szczyk
Cernunnos
8,670
3,763
76
2,389
9,101
2,937
0
7,015
1,930
0
28,289
W
13,048
1,647
4,661
6,737
10,341
4,116
190
5,657
4,684
54,222
0
L
Hercules
Shelmo
Hercules
3,507
750
0
685
10,345
7,979
0
6,874
3,239
0
7,891
W
Xing Tian
Sparching
Xing Tian
6,645
782
365
819
9,750
9,328
81
2,014
7,736
12,402
0
L
Scylla
kivaari
Scylla
11,457
1,382
0
250
7,573
2,439
0
5,613
1,742
34,508
0
W
2,894
663
0
1,210
9,849
5,110
0
4,053
5,796
107
9,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,466
Gold Earned
21,562
135
Minions Killed
122
8
Camps Cleared
2
704,721
Distance Traveled
670,276
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,239
603
54
5
2
194,551
1
W
Ra
9,371
781
108
9
7
261,075
0
L
Hercules
6,983
582
7
1
0
235,385
4
W
Xing Tian
8,565
714
12
1
0
243,708
3
L
Scylla
7,340
612
61
5
0
240,340
5
W
Thor
7,530
628
15
1
1
199,938
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role