Player Matchup

Baron Samedi
Baron Samedi
AlignedCellar82
Baron Samedi
Level 35
God Stats
6W - 5L
1,590 SR
Queue Stats
225W - 226L
1,530 Elo+
Solo
Fafnir
Fafnir
BearSoup
Fafnir
Level 157
God Stats
7W - 5L
1,733 SR
Queue Stats
468W - 447L
1,519 Elo+
Solo
Osiris
Osiris
BigCam0203
Osiris
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
171W - 173L
1,538 Elo+
Party 2
Charybdis
Charybdis
afluk3yth1ng
Charybdis
Level 67
God Stats
4W - 5L
1,268 SR
Queue Stats
281W - 263L
1,518 Elo+
Solo
Pele
Pele
jobolodojo
Pele
Level 26
God Stats
2W - 2L
1,635 SR
Queue Stats
47W - 46L
1,535 Elo+
Party 2
Team Averages
Level 78
1,545 SR
1,528 Elo+

VS

Team Averages
Level 115
1,625 SR
1,546 Elo+
Nemesis
Nemesis
Dxzstar
Nemesis
Level 109
God Stats
14W - 13L
1,565 SR
Queue Stats
287W - 263L
1,595 Elo+
Solo
Zeus
Zeus
Klopfens
Zeus
Level 155
God Stats
20W - 12L
1,778 SR
Queue Stats
494W - 493L
1,534 Elo+
Solo
Skadi
Skadi
VancePls
Skadi
Level 141
God Stats
2W - 1L
1,836 SR
Queue Stats
178W - 163L
1,592 Elo+
Party 1
Amaterasu
Amaterasu
breadirl
Amaterasu
Level 41
God Stats
8W - 4L
1,473 SR
Queue Stats
148W - 125L
1,595 Elo+
Party 1
Ymir
Ymir
shellerg
Ymir
Level 127
God Stats
17W - 18L
1,474 SR
Queue Stats
124W - 128L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlignedCellar82
Baron Samedi
16
3 / 10 / 3
10,425
496
6,767
13,565
4,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
BearSoup
Fafnir
14
0 / 4 / 3
9,712
462
5,446
13,487
12,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
BigCam0203
Osiris
17
3 / 5 / 5
10,811
515
19,387
17,788
21,324
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
afluk3yth1ng
Charybdis
17
1 / 8 / 4
10,630
506
6,362
15,462
4,271
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
6 / 8 / 4
11,743
559
14,604
23,203
8,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dxzstar
Nemesis
19
8 / 5 / 10
12,542
597
15,253
17,590
8,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
20
15 / 4 / 5
13,568
646
19,652
14,685
5,432
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
VancePls
Skadi
20
7 / 0 / 3
13,175
627
11,814
10,174
3,594
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
breadirl
Amaterasu
19
4 / 2 / 7
11,956
569
9,869
24,600
18,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
15
1 / 3 / 11
10,493
500
5,937
15,498
15,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
71
13
Kills
35
35
Deaths
14
19
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AlignedCellar82
Baron Samedi
3
10
3
0.45
L
Fafnir
BearSoup
Fafnir
0
4
3
0.38
L
Osiris
BigCam0203
Osiris
3
5
5
1.1
W
Nemesis
Dxzstar
Nemesis
8
5
10
2.6
W
Zeus
15
4
5
4.38
W
Skadi
VancePls
Skadi
7
0
3
8.5
L
Charybdis
afluk3yth1ng
Charybdis
1
8
4
0.38
W
Amaterasu
breadirl
Amaterasu
4
2
7
3.75
L
6
8
4
1
W
Ymir
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,566
Damage
62,525
83,505
Taken
82,547
51,168
Mitigated
51,116
21,803
Healing
31,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AlignedCellar82
Baron Samedi
6,767
711
387
2,631
13,565
4,668
244
7,212
6,353
48,736
0
L
Fafnir
BearSoup
Fafnir
5,446
920
0
2,859
13,487
12,753
0
8,127
5,360
27,410
0
L
Osiris
BigCam0203
Osiris
19,387
4,751
0
2,937
17,788
21,324
0
2,240
15,548
12,596
57,719
W
Nemesis
Dxzstar
Nemesis
15,253
8,648
0
6,629
17,590
8,427
369
2,455
15,067
0
77,382
W
Zeus
19,652
4,516
0
3,968
14,685
5,432
1,477
4,873
9,602
88,390
0
W
Skadi
VancePls
Skadi
11,814
4,719
0
4,360
10,174
3,594
2,081
1,057
9,117
0
130,927
L
Charybdis
afluk3yth1ng
Charybdis
6,362
3,582
0
3,870
15,462
4,271
53
1,880
13,582
0
87,608
W
Amaterasu
breadirl
Amaterasu
9,869
6,076
0
13,370
24,600
18,234
244
3,822
20,713
0
57,031
L
14,604
3,922
0
9,119
23,203
8,152
0
6,558
16,645
0
85,859
W
Ymir
5,937
1,279
0
2,936
15,498
15,429
26
4,201
11,096
28,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,321
Gold Earned
61,734
546
Minions Killed
594
0
Camps Cleared
0
1,760,761
Distance Traveled
2,013,067
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,425
496
106
5
0
310,376
4
L
Fafnir
9,712
462
29
1
0
379,382
5
L
Osiris
10,811
515
123
6
0
337,436
0
W
Nemesis
12,542
597
120
6
0
414,829
3
W
Zeus
13,568
646
133
6
0
366,899
5
W
Skadi
13,175
627
184
9
0
451,468
4
L
Charybdis
10,630
506
156
7
0
344,062
3
W
Amaterasu
11,956
569
115
5
0
408,516
0
L
Pele
11,743
559
132
6
0
389,505
6
W
Ymir
10,493
500
42
2
0
371,355
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role