Player Matchup

Da Ji
Da Ji
Platinum II
 
Da Ji
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold I
Iver974
Cabrakan
Gold I
Level 144
God Stats
394W - 295L
1,672 SR
Queue Stats
1,057W - 1,070L
1,575 MMR
Solo
Chaac
Chaac
Diamond IV
OkayKENLO
Chaac
Diamond IV
Level 160
God Stats
14W - 8L
1,703 SR
Queue Stats
195W - 176L
2,085 MMR
Solo
Charybdis
Charybdis
Platinum III
Sirtrollsalot33
Charybdis
Platinum III
Level 125
God Stats
10W - 17L
1,436 SR
Queue Stats
173W - 161L
1,747 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond IV
lMotionz x
Morgan Le Fay
Diamond IV
Level 144
God Stats
2W - 2L
1,623 SR
Queue Stats
604W - 609L
2,101 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,587 SR
1,802 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,600 SR
1,891 MMR
Skadi
Skadi
Gold III
HinduSin
Skadi
Gold III
Level 124
God Stats
70W - 45L
1,709 SR
Queue Stats
463W - 472L
1,488 MMR
Solo
Chang'e
Chang'e
Masters
Inquiring
Chang'e
Masters
Level 154
God Stats
70W - 44L
1,739 SR
Queue Stats
177W - 139L
3,081 MMR
Solo
Ganesha
Ganesha
Platinum V
Reaperman810
Ganesha
Platinum V
Level 160
God Stats
5W - 5L
1,526 SR
Queue Stats
89W - 75L
1,745 MMR
Solo
Pele
Pele
Gold I
christianlenier
Pele
Gold I
Level 102
God Stats
27W - 24L
1,539 SR
Queue Stats
125W - 121L
1,474 MMR
Solo
Cerberus
Cerberus
Gold I
iAngelStrxnge--x
Cerberus
Gold I
Level 99
God Stats
5W - 5L
1,486 SR
Queue Stats
125W - 123L
1,665 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
3 / 5 / 1
6,665
476
4,954
10,565
2,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
Iver974
Cabrakan
10
0 / 4 / 0
5,606
400
2,249
10,650
5,901
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
OkayKENLO
Chaac
14
1 / 1 / 2
8,078
577
8,515
14,781
11,969
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
Sirtrollsalot33
Charybdis
13
1 / 5 / 0
7,277
520
1,608
10,232
2,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
lMotionz x
Morgan Le Fay
13
0 / 2 / 0
7,241
517
5,987
5,638
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ArtioGebOdinTiamatPersephone

VS

Bans
GilgameshAthenaUllrSylvanusHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
HinduSin
Skadi
15
8 / 2 / 1
9,176
655
5,811
8,236
2,387
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Inquiring
Chang'e
14
5 / 0 / 2
8,738
624
8,187
6,479
2,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
Reaperman810
Ganesha
13
0 / 0 / 12
8,586
613
3,898
5,526
5,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 2 / 1
8,765
626
5,684
10,522
3,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 1 / 3
8,250
589
8,183
11,348
11,904
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
5
Kills
17
17
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
5
1
0.7
W
Skadi
HinduSin
Skadi
8
2
1
4.25
W
Chang'e
Inquiring
Chang'e
5
0
2
6
L
Cabrakan
Iver974
Cabrakan
0
4
0
0
L
Chaac
OkayKENLO
Chaac
1
1
2
2
W
Ganesha
Reaperman810
Ganesha
0
0
12
6
L
Charybdis
Sirtrollsalot33
Charybdis
1
5
0
0.2
W
4
2
1
2.25
W
0
1
3
1.5
L
Morgan Le Fay
lMotionz x
Morgan Le Fay
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,313
Damage
31,763
51,866
Taken
42,111
24,759
Mitigated
25,247
15,872
Healing
20,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,954
1,044
0
3,126
10,565
2,753
0
4,282
6,071
0
26,624
W
Skadi
HinduSin
Skadi
5,811
2,936
0
1,440
8,236
2,387
1,147
586
7,650
0
64,994
W
Chang'e
Inquiring
Chang'e
8,187
605
2,353
3,748
6,479
2,430
671
2,977
3,502
56,405
0
L
Cabrakan
Iver974
Cabrakan
2,249
130
0
270
10,650
5,901
0
3,174
7,402
25,349
0
L
Chaac
OkayKENLO
Chaac
8,515
3,309
0
7,118
14,781
11,969
0
8,075
6,658
0
56,941
W
Ganesha
Reaperman810
Ganesha
3,898
244
0
1,861
5,526
5,248
0
2,989
2,537
26,087
0
L
Charybdis
Sirtrollsalot33
Charybdis
1,608
482
0
3,804
10,232
2,637
0
1,787
8,399
0
45,468
W
5,684
622
0
4,904
10,522
3,278
0
1,249
9,273
0
66,268
W
8,183
1,374
0
5,735
11,348
11,904
0
595
10,753
53,466
0
L
Morgan Le Fay
lMotionz x
Morgan Le Fay
5,987
191
0
1,554
5,638
1,499
0
2,630
2,976
60,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,867
Gold Earned
43,515
476
Minions Killed
552
0
Camps Cleared
0
1,245,057
Distance Traveled
1,446,084
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,665
476
58
4
0
277,859
3
W
Skadi
9,176
655
139
10
0
258,048
4
W
Chang'e
8,738
624
143
10
0
298,963
7
L
Cabrakan
5,606
400
43
3
0
213,572
5
L
Chaac
8,078
577
141
10
0
274,578
1
W
Ganesha
8,586
613
12
1
0
281,464
1
L
Charybdis
7,277
520
95
7
0
214,269
6
W
Pele
8,765
626
113
8
0
318,745
3
W
Cerberus
8,250
589
145
10
0
288,864
2
L
Morgan Le Fay
7,241
517
139
10
0
264,779
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role