Player Matchup

Sol
Sol
Gold IV
Jurjoes010
Sol
Gold IV
Level 143
God Stats
9W - 7L
1,697 SR
Queue Stats
275W - 272L
1,495 MMR
Party 1
Odin
Odin
Gold III
MixedConflicts
Odin
Gold III
Level 144
God Stats
1W - 2L
1,571 SR
Queue Stats
427W - 436L
1,495 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
PRINCESSE_SPIDER
Sylvanus
Gold IV
Level 87
God Stats
16W - 11L
1,520 SR
Queue Stats
60W - 58L
1,573 MMR
Solo
Charybdis
Charybdis
Gold II
Xaitai
Charybdis
Gold II
Level 149
God Stats
3W - 5L
1,322 SR
Queue Stats
167W - 167L
1,569 MMR
Solo
Thanatos
Thanatos
Gold I
nuttyno
Thanatos
Gold I
Level 122
God Stats
26W - 19L
1,593 SR
Queue Stats
259W - 245L
1,617 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,541 SR
1,550 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,615 SR
1,528 MMR
Ravana
Ravana
Gold I
 
Ravana
Gold I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver I
ITS SAMT2002
Osiris
Silver I
Level 128
God Stats
5W - 7L
1,687 SR
Queue Stats
20W - 23L
1,629 MMR
Solo
Izanami
Izanami
Gold II
NDrew2k
Izanami
Gold II
Level 121
God Stats
199W - 147L
1,575 SR
Queue Stats
634W - 642L
1,488 MMR
Solo
Ares
Ares
Gold IV
PooopSlayeeer
Ares
Gold IV
Level 105
God Stats
17W - 7L
1,696 SR
Queue Stats
325W - 333L
1,487 MMR
Solo
The Morrigan
The Morrigan
Gold III
peralbo_sb
The Morrigan
Gold III
Level 136
God Stats
1W - 2L
1,617 SR
Queue Stats
168W - 170L
1,536 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
4,855
539
1,945
3,362
862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
2 / 3 / 1
5,002
556
1,629
5,377
2,315
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8
0 / 1 / 2
4,461
496
2,971
6,502
3,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
Xaitai
Charybdis
9
1 / 0 / 0
4,964
552
3,411
6,379
1,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
nuttyno
Thanatos
9
2 / 1 / 0
5,189
577
1,923
4,181
1,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
TsukuyomiGilgameshGuan YuTiamatAthena

VS

Bans
Morgan Le FayArtemisHeimdallrCupidScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
2 / 1 / 1
6,158
684
2,820
2,198
1,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Osiris
10
3 / 0 / 1
5,979
664
3,107
4,092
2,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
NDrew2k
Izanami
9
0 / 3 / 0
5,202
578
3,086
4,709
1,157
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 0 / 0
4,479
498
3,523
5,924
2,626
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
peralbo_sb
The Morrigan
9
0 / 1 / 1
5,336
593
2,703
3,564
1,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
5
Kills
5
5
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
2
1
1
2.5
W
Osiris
3
0
1
3.5
L
0
0
1
0.5
L
2
3
1
0.83
W
Izanami
NDrew2k
Izanami
0
3
0
0
L
0
1
2
1
W
0
0
0
0
L
Charybdis
Xaitai
Charybdis
1
0
0
1
L
Thanatos
nuttyno
Thanatos
2
1
0
2
W
The Morrigan
peralbo_sb
The Morrigan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,879
Damage
15,239
25,801
Taken
20,487
9,928
Mitigated
8,400
11,781
Healing
7,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
2,820
385
0
1,106
2,198
1,080
106
0
2,198
2,297
27,896
W
Osiris
3,107
1,103
0
1,731
4,092
2,440
0
780
3,312
0
32,961
L
1,945
570
0
1,589
3,362
862
0
1,044
2,318
25,996
0
L
1,629
514
0
1,010
5,377
2,315
0
0
5,377
813
16,591
W
Izanami
NDrew2k
Izanami
3,086
1,546
0
465
4,709
1,157
0
301
4,408
0
32,842
L
2,971
1,034
640
1,289
6,502
3,640
0
3,401
3,101
14,073
4,899
W
3,523
49
102
3,097
5,924
2,626
0
2,244
3,680
12,965
0
L
Charybdis
Xaitai
Charybdis
3,411
2,092
0
3,066
6,379
1,519
0
1,419
4,960
0
32,112
L
Thanatos
nuttyno
Thanatos
1,923
612
0
4,187
4,181
1,592
0
479
3,702
0
25,770
W
The Morrigan
peralbo_sb
The Morrigan
2,703
539
0
877
3,564
1,097
0
1,246
2,318
28,844
2,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,471
Gold Earned
27,154
269
Minions Killed
303
0
Camps Cleared
0
832,895
Distance Traveled
971,714
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,158
684
63
7
0
196,858
0
W
Osiris
5,979
664
77
9
0
230,900
1
L
Sol
4,855
539
64
7
0
140,921
0
L
Odin
5,002
556
40
4
0
173,040
4
W
Izanami
5,202
578
79
9
0
171,327
3
L
Sylvanus
4,461
496
38
4
0
158,182
2
W
Ares
4,479
498
22
2
0
191,333
2
L
Charybdis
4,964
552
60
7
0
159,327
1
L
Thanatos
5,189
577
67
7
0
201,425
2
W
The Morrigan
5,336
593
62
7
0
181,296
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role