Player Matchup

Loki
Loki
Delicates273
Loki
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 35L
1,455 Elo+
Solo
Osiris
Osiris
MizuSolgaa
Osiris
Level 29
God Stats
2W - 3L
1,526 SR
Queue Stats
50W - 49L
1,369 Elo+
Solo
Anubis
Anubis
TheDaRa98
Anubis
Level 65
God Stats
5W - 4L
1,435 SR
Queue Stats
359W - 320L
1,483 Elo+
Party 2
Pele
Pele
XxOsKiTaR1912xX
Pele
Level 8
God Stats
1W - 8L
1,173 SR
Queue Stats
13W - 18L
1,482 Elo+
Party 2
Ganesha
Ganesha
capten2baby
Ganesha
Level 29
God Stats
8W - 5L
1,575 SR
Queue Stats
95W - 118L
1,349 Elo+
Solo
Team Averages
Level 31
1,442 SR
1,427 Elo+

VS

Team Averages
Level 21
1,447 SR
1,363 Elo+
Tyr
Tyr
LyrianWarlock
Tyr
Level 16
God Stats
2W - 2L
1,184 SR
Queue Stats
47W - 38L
1,372 Elo+
Solo
Thanatos
Thanatos
MachtBesen55539
Thanatos
Level 27
God Stats
9W - 9L
1,385 SR
Queue Stats
69W - 97L
1,294 Elo+
Party 1
Ymir
Ymir
NormalIndobow31
Ymir
Level 34
God Stats
1W - 3L
1,328 SR
Queue Stats
101W - 128L
1,308 Elo+
Party 1
Cliodhna
Cliodhna
Thekille22
Cliodhna
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,395 Elo+
Solo
Ullr
Ullr
maxisannoying
Ullr
Level 25
God Stats
4W - 8L
1,837 SR
Queue Stats
390W - 397L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,560
410
2,604
5,896
2,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
MizuSolgaa
Osiris
13
4 / 2 / 4
8,603
538
11,786
12,062
10,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
TheDaRa98
Anubis
18
11 / 2 / 2
10,704
669
13,892
10,772
5,325
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
8 / 3 / 2
9,273
580
11,103
10,797
4,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
capten2baby
Ganesha
13
0 / 1 / 4
8,101
506
4,407
8,335
6,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
7,528
471
5,306
15,397
10,228
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
10
2 / 2 / 2
6,407
400
3,698
7,422
1,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 2 / 3
7,235
452
5,100
10,766
8,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
Thekille22
Cliodhna
13
6 / 7 / 1
8,276
517
7,261
13,418
3,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 7 / 1
8,124
508
4,997
13,739
4,741
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
23
Kills
12
12
Deaths
23
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
4
1
0.13
L
1
5
3
0.5
L
Thanatos
2
2
2
1.5
W
Osiris
MizuSolgaa
Osiris
4
2
4
3
L
2
2
3
1.75
W
Anubis
TheDaRa98
Anubis
11
2
2
6
L
Cliodhna
Thekille22
Cliodhna
6
7
1
0.93
W
8
3
2
3
W
Ganesha
capten2baby
Ganesha
0
1
4
2
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,792
Damage
26,362
47,862
Taken
60,742
28,890
Mitigated
29,182
19,675
Healing
15,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,604
727
0
537
5,896
2,022
0
1,238
4,658
0
21,373
L
5,306
1,540
0
5,628
15,397
10,228
0
273
15,124
0
33,131
L
Thanatos
3,698
935
0
3,232
7,422
1,956
91
4,227
3,195
0
20,011
W
Osiris
MizuSolgaa
Osiris
11,786
5,940
0
5,509
12,062
10,155
134
150
11,912
0
44,742
L
5,100
956
396
2,214
10,766
8,636
116
5,436
5,330
22,984
0
W
Anubis
TheDaRa98
Anubis
13,892
268
0
8,015
10,772
5,325
1,004
1,012
9,760
81,788
0
L
Cliodhna
Thekille22
Cliodhna
7,261
1,194
0
3,117
13,418
3,621
0
3,920
9,498
0
41,735
W
11,103
3,097
0
2,258
10,797
4,561
374
157
10,640
0
62,898
W
Ganesha
capten2baby
Ganesha
4,407
121
0
3,356
8,335
6,827
212
2,693
5,642
31,772
0
L
4,997
2,561
0
1,283
13,739
4,741
1,288
4,443
9,296
0
42,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,241
Gold Earned
37,570
382
Minions Killed
284
0
Camps Cleared
0
1,479,114
Distance Traveled
1,466,949
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,560
410
51
3
0
283,167
3
L
Tyr
7,528
471
61
4
0
315,266
9
L
Thanatos
6,407
400
36
2
0
287,397
2
W
Osiris
8,603
538
76
5
0
284,064
0
L
Ymir
7,235
452
37
2
0
295,600
0
W
Anubis
10,704
669
149
9
0
287,931
4
L
Cliodhna
8,276
517
63
4
0
314,727
1
W
Pele
9,273
580
78
5
0
348,268
0
W
Ganesha
8,101
506
28
2
0
275,684
1
L
Ullr
8,124
508
87
5
0
253,959
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role