Player Matchup

Tyr
Tyr
DarkTailor
Tyr
Level 106
God Stats
4W - 4L
1,599 SR
Queue Stats
333W - 338L
1,496 Elo+
Party 1
Awilix
Awilix
SeriouslyAwful
Awilix
Level 106
God Stats
34W - 32L
1,494 SR
Queue Stats
406W - 407L
1,547 Elo+
Solo
Scylla
Scylla
leoner229
Scylla
Level 122
God Stats
6W - 7L
1,830 SR
Queue Stats
365W - 355L
1,526 Elo+
Party 1
Team Averages
Level 111
1,641 SR
1,523 Elo+

VS

Team Averages
Level 66
1,506 SR
1,585 Elo+
Merlin
Merlin
BigGoddessWaifu
Merlin
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 56L
1,451 Elo+
Solo
Medusa
Medusa
GEZOHNIDAS
Medusa
Level 121
God Stats
44W - 27L
1,517 SR
Queue Stats
245W - 343L
1,458 Elo+
Solo
Cthulhu
Cthulhu
xEmmiex
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 13L
1,847 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
6,066
607
2,144
7,327
4,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 0 / 0
6,783
678
3,876
5,214
3,234
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
leoner229
Scylla
9
0 / 3 / 2
5,818
582
4,480
5,391
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 3
6,243
624
4,995
3,542
1,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
GEZOHNIDAS
Medusa
11
2 / 1 / 2
6,633
663
3,068
3,729
1,381
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Cthulhu
xEmmiex
Cthulhu
10
1 / 1 / 2
6,830
683
5,762
9,552
7,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
3
Kills
4
4
Deaths
3
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
0
1
3
1.5
W
Medusa
GEZOHNIDAS
Medusa
2
1
2
3
L
3
0
0
3
L
Scylla
leoner229
Scylla
0
3
2
0.33
W
Cthulhu
xEmmiex
Cthulhu
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,500
Damage
13,825
17,932
Taken
16,823
10,065
Mitigated
9,806
2,552
Healing
3,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,995
268
0
0
3,542
1,148
0
1,883
1,659
20,748
0
L
2,144
920
0
1,402
7,327
4,854
0
4,208
3,119
0
13,841
W
Medusa
GEZOHNIDAS
Medusa
3,068
1,020
0
500
3,729
1,381
476
1,033
2,696
0
19,330
L
3,876
1,373
0
0
5,214
3,234
0
3,206
2,008
0
9,712
L
Scylla
leoner229
Scylla
4,480
846
0
1,150
5,391
1,977
0
3,899
1,492
21,592
0
W
Cthulhu
xEmmiex
Cthulhu
5,762
380
54
3,146
9,552
7,277
174
2,167
7,385
20,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,667
Gold Earned
19,706
82
Minions Killed
114
3
Camps Cleared
6
526,682
Distance Traveled
564,140
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,243
624
38
4
3
179,041
1
L
Tyr
6,066
607
24
2
1
187,361
0
W
Medusa
6,633
663
53
5
2
192,733
2
L
Awilix
6,783
678
21
2
1
202,969
4
L
Scylla
5,818
582
37
4
1
136,352
2
W
Cthulhu
6,830
683
23
2
1
192,366
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role