Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
BigBrainPlayz
Ares
Level 26
God Stats
5W - 4L
1,708 SR
Queue Stats
84W - 59L
1,654 Elo+
Solo
Da Ji
Da Ji
Smokah
Da Ji
Level 29
God Stats
63W - 74L
1,543 SR
Queue Stats
229W - 194L
1,596 Elo+
Party 1
Hercules
Hercules
Tazumn
Hercules
Level 28
God Stats
2W - 5L
1,580 SR
Queue Stats
20W - 24L
1,484 Elo+
Solo
Kukulkan
Kukulkan
denkodg
Kukulkan
Level 12
God Stats
6W - 7L
1,524 SR
Queue Stats
41W - 35L
1,473 Elo+
Solo
Team Averages
Level 25
1,571 SR
1,542 Elo+

VS

Team Averages
Level 19
1,733 SR
1,704 Elo+
Morgan Le Fay
Morgan Le Fay
CurrentEvents
Morgan Le Fay
Level 16
God Stats
3W - 0L
1,864 SR
Queue Stats
84W - 24L
1,990 Elo+
Party 2
Cliodhna
Cliodhna
JigzJr
Cliodhna
Level 29
God Stats
4W - 1L
1,843 SR
Queue Stats
20W - 6L
1,884 Elo+
Party 2
Nu Wa
Nu Wa
PootaScoota
Nu Wa
Level 17
God Stats
5W - 2L
1,671 SR
Queue Stats
90W - 22L
1,930 Elo+
Party 2
Danzaburou
Danzaburou
PowerHalf
Danzaburou
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 166L
1,469 Elo+
Solo
Loki
Loki
aliasxyz
Loki
Level 8
God Stats
1W - 0L
1,788 SR
Queue Stats
2W - 1L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
6 / 3 / 1
7,197
654
5,429
8,968
2,694
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
4 / 5 / 4
6,616
601
3,608
9,488
4,216
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
Smokah
Da Ji
9
3 / 9 / 3
6,053
550
5,096
9,048
2,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Tazumn
Hercules
11
0 / 3 / 3
6,162
560
2,677
6,318
2,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
denkodg
Kukulkan
9
2 / 5 / 3
6,443
586
3,858
5,982
1,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CurrentEvents
Morgan Le Fay
12
3 / 2 / 7
7,118
647
7,070
4,540
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
JigzJr
Cliodhna
12
16 / 4 / 2
8,190
745
12,531
8,497
2,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 2 / 6
7,016
638
6,356
6,354
3,380
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
PowerHalf
Danzaburou
10
0 / 4 / 0
5,906
537
1,712
6,031
1,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
8
2 / 3 / 2
5,788
526
1,711
7,528
1,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
42
15
Kills
25
25
Deaths
15
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
6
3
1
2.17
L
4
5
4
1.2
W
Morgan Le Fay
CurrentEvents
Morgan Le Fay
3
2
7
3.25
W
Cliodhna
JigzJr
Cliodhna
16
4
2
4.25
W
4
2
6
3.5
W
Danzaburou
PowerHalf
Danzaburou
0
4
0
0
L
Da Ji
Smokah
Da Ji
3
9
3
0.5
L
Hercules
Tazumn
Hercules
0
3
3
0.5
W
Loki
2
3
2
1
L
Kukulkan
denkodg
Kukulkan
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,668
Damage
29,380
39,804
Taken
32,950
14,192
Mitigated
10,988
6,255
Healing
9,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
5,429
4,922
0
2,476
8,968
2,694
890
3,278
5,574
0
43,277
L
3,608
420
135
825
9,488
4,216
0
3,501
5,807
8,371
0
W
Morgan Le Fay
CurrentEvents
Morgan Le Fay
7,070
575
0
1,184
4,540
1,234
0
843
3,565
39,921
0
W
Cliodhna
JigzJr
Cliodhna
12,531
2,871
0
2,732
8,497
2,897
0
2,984
5,415
0
36,911
W
6,356
1,762
0
1,302
6,354
3,380
78
1,281
5,073
37,043
0
W
Danzaburou
PowerHalf
Danzaburou
1,712
750
0
1,361
6,031
1,636
54
21
6,010
0
30,681
L
Da Ji
Smokah
Da Ji
5,096
1,808
0
576
9,048
2,964
0
1,836
7,172
0
21,229
L
Hercules
Tazumn
Hercules
2,677
509
0
1,863
6,318
2,866
0
3,084
3,186
0
24,738
W
Loki
1,711
522
0
2,926
7,528
1,841
0
2,032
5,421
0
21,262
L
Kukulkan
denkodg
Kukulkan
3,858
454
0
380
5,982
1,452
800
1,441
4,493
22,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,471
Gold Earned
34,018
247
Minions Killed
307
0
Camps Cleared
0
1,045,440
Distance Traveled
1,078,085
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,197
654
82
7
0
215,326
0
L
Ares
6,616
601
9
1
0
212,042
6
W
Morgan Le Fay
7,118
647
70
6
0
229,878
5
W
Cliodhna
8,190
745
51
5
0
252,767
5
W
Nu Wa
7,016
638
80
7
0
205,257
1
W
Danzaburou
5,906
537
63
6
0
203,408
1
L
Da Ji
6,053
550
37
3
0
192,593
3
L
Hercules
6,162
560
64
6
0
222,794
2
W
Loki
5,788
526
43
4
0
186,775
1
L
Kukulkan
6,443
586
55
5
0
202,685
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role