Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ChaosEternal3
Thanatos
Level 22
God Stats
13W - 5L
1,540 SR
Queue Stats
47W - 43L
1,355 Elo+
Solo
Neith
Neith
Cheeringrhyme73
Neith
Level 4
God Stats
1W - 5L
1,190 SR
Queue Stats
5W - 11L
1,125 Elo+
Solo
The Morrigan
The Morrigan
SourceEdge
The Morrigan
Level 29
God Stats
0W - 5L
1,218 SR
Queue Stats
160W - 201L
1,360 Elo+
Solo
Bellona
Bellona
pmoney69
Bellona
Level 6
God Stats
43W - 37L
1,136 SR
Queue Stats
56W - 56L
1,291 Elo+
Solo
Team Averages
Level 18
1,317 SR
1,326 Elo+

VS

Team Averages
Level 26
1,417 SR
1,439 Elo+
Bellona
Bellona
 
Bellona
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Cryptickill93
Danzaburou
Level 28
God Stats
1W - 5L
1,485 SR
Queue Stats
23W - 26L
1,434 Elo+
Solo
He Bo
He Bo
JeraUltima
He Bo
Level 25
God Stats
5W - 7L
1,396 SR
Queue Stats
54W - 54L
1,467 Elo+
Solo
Cthulhu
Cthulhu
MusakiShirogetsu
Cthulhu
Level 30
God Stats
2W - 6L
1,433 SR
Queue Stats
12W - 20L
1,281 Elo+
Solo
Charybdis
Charybdis
littlecrow3
Charybdis
Level 29
God Stats
6W - 6L
1,273 SR
Queue Stats
118W - 116L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
7
1 / 6 / 4
5,836
417
5,126
8,608
7,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
ChaosEternal3
Thanatos
9
2 / 5 / 0
6,237
446
3,467
8,607
2,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
2 / 3 / 3
6,394
457
4,059
5,791
1,545
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
SourceEdge
The Morrigan
12
1 / 3 / 3
6,870
491
3,463
5,779
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
pmoney69
Bellona
9
0 / 4 / 0
5,938
424
3,938
9,069
6,613
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 0 / 3
7,277
520
3,930
8,421
5,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Cryptickill93
Danzaburou
14
7 / 2 / 4
9,173
655
9,021
8,076
2,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
14
6 / 3 / 4
8,200
586
8,424
9,549
2,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 1 / 5
7,694
550
2,805
12,154
10,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
littlecrow3
Charybdis
13
3 / 2 / 5
8,277
591
2,095
6,005
2,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
6
Kills
21
21
Deaths
8
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
6
4
0.5
W
Bellona
 
Bellona
2
0
3
3.5
L
Thanatos
ChaosEternal3
Thanatos
2
5
0
0.4
L
2
3
3
1.17
W
Danzaburou
Cryptickill93
Danzaburou
7
2
4
4.5
W
He Bo
6
3
4
2.67
W
3
1
5
5.5
L
The Morrigan
SourceEdge
The Morrigan
1
3
3
0.83
W
Charybdis
littlecrow3
Charybdis
3
2
5
2.75
L
Bellona
pmoney69
Bellona
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,053
Damage
26,275
37,854
Taken
44,205
20,478
Mitigated
23,631
8,427
Healing
14,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
5,126
479
0
591
8,608
7,424
0
2,652
5,956
17,660
0
W
Bellona
 
Bellona
3,930
864
245
3,079
8,421
5,013
0
524
7,715
0
30,884
L
Thanatos
ChaosEternal3
Thanatos
3,467
1,130
0
5,106
8,607
2,888
0
3,243
5,364
0
24,326
L
4,059
1,560
0
1,154
5,791
1,545
0
1,303
4,488
18
23,707
W
Danzaburou
Cryptickill93
Danzaburou
9,021
4,442
551
2,283
8,076
2,778
4,546
2,321
5,713
0
53,623
W
He Bo
8,424
874
0
2,694
9,549
2,956
694
3,027
6,436
45,646
0
W
2,805
249
808
3,681
12,154
10,747
234
1,811
10,313
21,471
0
L
The Morrigan
SourceEdge
The Morrigan
3,463
504
0
0
5,779
2,008
155
1,834
3,945
36,490
1,300
W
Charybdis
littlecrow3
Charybdis
2,095
1,025
0
1,367
6,005
2,137
1,212
1,206
4,575
0
50,761
L
Bellona
pmoney69
Bellona
3,938
1,287
0
1,576
9,069
6,613
66
2,197
6,872
4,311
21,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,275
Gold Earned
40,621
259
Minions Killed
378
0
Camps Cleared
0
1,155,947
Distance Traveled
1,312,792
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,836
417
22
2
0
181,054
1
W
Bellona
7,277
520
52
4
0
281,256
0
L
Thanatos
6,237
446
55
4
0
248,782
2
L
Neith
6,394
457
51
4
0
229,477
3
W
Danzaburou
9,173
655
93
7
0
257,889
1
W
He Bo
8,200
586
82
6
0
249,047
6
W
Cthulhu
7,694
550
28
2
0
260,797
0
L
The Morrigan
6,870
491
73
5
0
257,416
2
W
Charybdis
8,277
591
123
9
0
263,803
3
L
Bellona
5,938
424
58
4
0
239,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role