Player Matchup

Pele
Pele
 
Pele
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AJanJan
Neith
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,278 Elo+
Party 1
Chronos
Chronos
Roseryk
Chronos
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,151 Elo+
Party 1
Achilles
Achilles
calero97
Achilles
Level 29
God Stats
4W - 3L
1,401 SR
Queue Stats
42W - 35L
1,302 Elo+
Solo
Team Averages
Level 19
1,480 SR
1,346 Elo+

VS

Team Averages
Level 22
1,481 SR
1,261 Elo+
Medusa
Medusa
ByGahA
Medusa
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
65W - 98L
1,078 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DeathFaceAngel
Morgan Le Fay
Level 27
God Stats
1W - 2L
1,518 SR
Queue Stats
31W - 37L
1,341 Elo+
Solo
Cthulhu
Cthulhu
Montemar
Cthulhu
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 13L
1,221 Elo+
Solo
Sun Wukong
Sun Wukong
TeReXiS1
Sun Wukong
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,387 Elo+
Solo
Ao Kuang
Ao Kuang
luckyy777man
Ao Kuang
Level 29
God Stats
4W - 8L
1,384 SR
Queue Stats
179W - 225L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
9 / 4 / 17
12,132
527
13,878
19,717
9,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
 
Arachne
18
7 / 4 / 11
11,689
508
12,019
15,644
7,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
AJanJan
Neith
19
8 / 2 / 11
12,032
523
15,820
17,091
6,961
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
Roseryk
Chronos
16
4 / 1 / 12
10,549
459
9,223
15,306
5,887
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
calero97
Achilles
19
8 / 3 / 10
12,004
522
11,388
18,783
14,438
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ByGahA
Medusa
14
2 / 11 / 1
9,576
416
8,516
15,569
5,310
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
DeathFaceAngel
Morgan Le Fay
16
6 / 6 / 2
10,947
476
18,694
17,407
7,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Montemar
Cthulhu
12
0 / 10 / 1
8,313
361
8,143
20,872
21,910
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
TeReXiS1
Sun Wukong
14
0 / 3 / 4
9,297
404
9,620
14,178
18,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
luckyy777man
Ao Kuang
16
6 / 8 / 3
10,830
471
13,381
18,091
7,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
25
36
Kills
14
14
Deaths
38
61
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
9
4
17
4.38
W
Arachne
 
Arachne
7
4
11
3.13
W
Neith
AJanJan
Neith
8
2
11
6.75
L
Medusa
ByGahA
Medusa
2
11
1
0.23
L
Morgan Le Fay
DeathFaceAngel
Morgan Le Fay
6
6
2
1.17
L
Cthulhu
Montemar
Cthulhu
0
10
1
0.05
W
Chronos
Roseryk
Chronos
4
1
12
10
L
Sun Wukong
TeReXiS1
Sun Wukong
0
3
4
0.67
W
Achilles
calero97
Achilles
8
3
10
4.33
L
Ao Kuang
luckyy777man
Ao Kuang
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,328
Damage
58,354
86,541
Taken
86,117
44,472
Mitigated
60,466
28,502
Healing
11,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
13,878
3,958
0
4,682
19,717
9,896
515
12,442
6,563
0
62,546
W
Arachne
 
Arachne
12,019
9,303
0
7,720
15,644
7,290
0
8,320
7,026
0
81,604
W
Neith
AJanJan
Neith
15,820
8,177
0
6,046
17,091
6,961
2,027
5,225
11,660
0
95,593
L
Medusa
ByGahA
Medusa
8,516
3,730
0
807
15,569
5,310
0
3,283
12,286
0
46,666
L
Morgan Le Fay
DeathFaceAngel
Morgan Le Fay
18,694
975
71
4,201
17,407
7,431
2,351
1,176
16,231
82,239
0
L
Cthulhu
Montemar
Cthulhu
8,143
205
0
1,829
20,872
21,910
648
2,367
18,505
41,592
0
W
Chronos
Roseryk
Chronos
9,223
1,481
0
4,042
15,306
5,887
656
4,663
10,527
63,693
0
L
Sun Wukong
TeReXiS1
Sun Wukong
9,620
957
0
2,775
14,178
18,732
536
412
13,766
0
53,065
W
Achilles
calero97
Achilles
11,388
4,888
0
6,012
18,783
14,438
654
9,131
8,616
0
58,453
L
Ao Kuang
luckyy777man
Ao Kuang
13,381
2,917
80
2,094
18,091
7,083
168
1,985
16,106
61,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,406
Gold Earned
48,963
533
Minions Killed
484
0
Camps Cleared
0
2,279,593
Distance Traveled
1,889,562
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,132
527
95
4
0
471,727
8
W
Arachne
11,689
508
115
5
0
457,801
2
W
Neith
12,032
523
132
6
0
432,851
0
L
Medusa
9,576
416
102
4
0
372,227
0
L
Morgan Le Fay
10,947
476
133
6
0
366,641
3
L
Cthulhu
8,313
361
76
3
0
315,451
0
W
Chronos
10,549
459
97
4
0
442,015
4
L
Sun Wukong
9,297
404
75
3
0
426,923
5
W
Achilles
12,004
522
94
4
0
475,199
0
L
Ao Kuang
10,830
471
98
4
0
408,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role