Player Matchup

Ra
Ra
Foxxer21
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hera
Hera
Wraith8405
Hera
Level 25
God Stats
17W - 11L
1,559 SR
Queue Stats
91W - 88L
1,462 Elo+
Solo
Neith
Neith
omyglob
Neith
Level 9
God Stats
14W - 11L
1,491 SR
Queue Stats
71W - 77L
1,387 Elo+
Solo
Merlin
Merlin
rudasvalero1
Merlin
Level 8
God Stats
13W - 24L
1,407 SR
Queue Stats
13W - 25L
1,356 Elo+
Solo
Thor
Thor
z ragee xz
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 18L
1,542 Elo+
Solo
Team Averages
Level 11
1,492 SR
1,449 Elo+

VS

Team Averages
Level 25
1,536 SR
1,436 Elo+
Jormungandr
Jormungandr
IceWyvern90
Jormungandr
Level 26
God Stats
21W - 14L
1,605 SR
Queue Stats
90W - 94L
1,384 Elo+
Party 1
Set
Set
MagmaDrake09
Set
Level 30
God Stats
15W - 19L
1,479 SR
Queue Stats
137W - 125L
1,411 Elo+
Party 1
Thoth
Thoth
daugaard-style
Thoth
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,478 Elo+
Solo
Cthulhu
Cthulhu
ponenix
Cthulhu
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 51L
1,460 Elo+
Solo
Heimdallr
Heimdallr
xKmitch97
Heimdallr
Level 17
God Stats
24W - 17L
1,596 SR
Queue Stats
33W - 28L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 6
9,178
834
4,717
8,146
2,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 5 / 7
10,677
971
17,417
13,653
4,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
omyglob
Neith
17
6 / 6 / 9
12,071
1,097
20,282
18,470
7,248
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Merlin
17
3 / 9 / 9
11,064
1,006
13,384
18,476
6,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 7 / 11
10,709
974
8,905
16,399
6,139
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

100

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IceWyvern90
Jormungandr
18
4 / 2 / 13
10,990
999
7,263
18,005
20,664
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
11 / 3 / 16
13,307
1,210
17,419
15,508
6,419
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
3 / 3 / 9
10,486
953
12,572
5,719
2,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
ponenix
Cthulhu
18
7 / 3 / 18
11,829
1,075
12,310
18,577
19,477
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
xKmitch97
Heimdallr
18
8 / 5 / 13
12,787
1,162
21,890
12,739
5,477
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
102
16
Kills
33
33
Deaths
16
42
Assists
69
Player
Kills
Deaths
Assists
KDA
L
0
6
6
0.5
W
Jormungandr
IceWyvern90
Jormungandr
4
2
13
5.25
W
11
3
16
6.33
L
4
5
7
1.5
W
3
3
9
2.5
L
Neith
omyglob
Neith
6
6
9
1.75
W
Cthulhu
ponenix
Cthulhu
7
3
18
5.33
L
Merlin
3
9
9
0.83
W
Heimdallr
xKmitch97
Heimdallr
8
5
13
2.9
L
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,705
Damage
71,454
75,144
Taken
70,548
27,209
Mitigated
54,052
4,048
Healing
6,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,717
819
290
0
8,146
2,694
0
3,642
4,504
12,187
0
W
Jormungandr
IceWyvern90
Jormungandr
7,263
2,253
465
770
18,005
20,664
0
7,851
10,154
24,004
0
W
17,419
11,249
805
3,254
15,508
6,419
0
7,423
8,085
0
30,888
L
17,417
4,523
0
0
13,653
4,728
0
6,191
7,462
32,280
0
W
12,572
210
0
0
5,719
2,015
0
2,785
2,934
36,434
0
L
Neith
omyglob
Neith
20,282
10,592
423
2,482
18,470
7,248
0
6,529
11,941
0
41,530
W
Cthulhu
ponenix
Cthulhu
12,310
696
0
0
18,577
19,477
0
12,256
6,321
24,480
0
L
Merlin
13,384
1,636
79
774
18,476
6,400
0
8,797
9,679
40,349
0
W
Heimdallr
xKmitch97
Heimdallr
21,890
12,993
0
1,416
12,739
5,477
0
5,203
7,536
0
46,041
L
8,905
3,103
0
0
16,399
6,139
0
6,986
9,409
0
13,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,699
Gold Earned
59,399
165
Minions Killed
189
1
Camps Cleared
6
998,912
Distance Traveled
1,040,425
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,178
834
15
1
0
132,397
1
W
Jormungandr
10,990
999
34
3
0
187,541
3
W
Set
13,307
1,210
26
2
0
227,614
0
L
Hera
10,677
971
32
3
0
215,766
0
W
Thoth
10,486
953
54
5
0
205,614
0
L
Neith
12,071
1,097
49
4
0
209,950
0
W
Cthulhu
11,829
1,075
30
3
0
241,805
0
L
Merlin
11,064
1,006
59
5
0
210,349
0
W
Heimdallr
12,787
1,162
45
4
6
177,851
1
L
Thor
10,709
974
10
1
1
230,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role