Player Matchup

Agni
Agni
AmonKoth
Agni
Level 27
God Stats
17W - 11L
1,647 SR
Queue Stats
128W - 108L
1,557 Elo+
Solo
Loki
Loki
Angeloh
Loki
Level 27
God Stats
62W - 48L
1,608 SR
Queue Stats
81W - 60L
1,570 Elo+
Solo
Ra
Ra
LuckyNoobOHK
Ra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,577 Elo+
Solo
Tiamat
Tiamat
SMITEROZ
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,401 Elo+
Solo
Sun Wukong
Sun Wukong
caFFune
Sun Wukong
Level 27
God Stats
1W - 2L
1,517 SR
Queue Stats
43W - 37L
1,478 Elo+
Solo
Team Averages
Level 23
1,555 SR
1,517 Elo+

VS

Team Averages
Level 40
1,574 SR
1,586 Elo+
Vamana
Vamana
Dovban
Vamana
Level 150
God Stats
17W - 4L
1,759 SR
Queue Stats
393W - 98L
1,877 Elo+
Party 1
Zeus
Zeus
KosheiUndead
Zeus
Level 25
God Stats
46W - 20L
1,678 SR
Queue Stats
344W - 187L
1,617 Elo+
Party 2
Kukulkan
Kukulkan
SaintFigge
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,644 Elo+
Party 1
Nemesis
Nemesis
ankakijanka
Nemesis
Level 8
God Stats
1W - 1L
1,270 SR
Queue Stats
16W - 27L
1,188 Elo+
Solo
Fenrir
Fenrir
turkvarmiamk
Fenrir
Level 12
God Stats
50W - 21L
1,664 SR
Queue Stats
269W - 134L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
0 / 2 / 10
10,567
881
16,128
9,541
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
Angeloh
Loki
17
6 / 3 / 4
11,688
974
10,984
14,651
4,682
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 12 / 5
10,333
861
11,494
19,078
7,443
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
SMITEROZ
Tiamat
17
2 / 7 / 3
10,800
900
12,842
19,337
11,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
caFFune
Sun Wukong
17
2 / 6 / 7
10,804
900
12,967
27,965
23,694
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

104

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Dovban
Vamana
20
14 / 1 / 10
14,017
1,168
21,886
25,321
24,613
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
11 / 0 / 11
13,769
1,147
30,033
5,633
2,078
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
SaintFigge
Kukulkan
18
2 / 4 / 14
11,089
924
10,476
8,909
3,297
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
ankakijanka
Nemesis
19
2 / 7 / 16
11,489
957
6,999
17,919
7,261
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
18
1 / 0 / 17
12,106
1,009
16,168
13,964
20,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
98
12
Kills
30
30
Deaths
12
29
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Agni
0
2
10
2.5
L
Loki
Angeloh
Loki
6
3
4
2.67
W
Vamana
Dovban
Vamana
14
1
10
19
W
11
0
11
16.5
L
2
12
5
0.38
L
Tiamat
SMITEROZ
Tiamat
2
7
3
0.5
W
Kukulkan
SaintFigge
Kukulkan
2
4
14
2.25
W
Nemesis
ankakijanka
Nemesis
2
7
16
1.43
L
Sun Wukong
caFFune
Sun Wukong
2
6
7
0.92
W
Fenrir
1
0
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,415
Damage
85,562
90,572
Taken
71,746
50,101
Mitigated
57,736
7,048
Healing
17,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
16,128
2,140
0
358
9,541
3,040
0
4,970
4,571
36,251
0
L
Loki
Angeloh
Loki
10,984
1,670
0
850
14,651
4,682
0
7,632
7,019
0
39,113
W
Vamana
Dovban
Vamana
21,886
9,596
1,676
7,776
25,321
24,613
0
18,325
6,996
1,814
43,339
W
30,033
491
0
1,312
5,633
2,078
0
2,447
3,186
60,225
0
L
11,494
1,582
1,483
486
19,078
7,443
0
7,423
11,655
24,199
0
L
Tiamat
SMITEROZ
Tiamat
12,842
849
192
3,060
19,337
11,242
0
8,525
10,812
24,149
0
W
Kukulkan
SaintFigge
Kukulkan
10,476
1,494
0
652
8,909
3,297
0
4,587
4,322
34,912
0
W
Nemesis
ankakijanka
Nemesis
6,999
1,855
0
4,450
17,919
7,261
0
9,357
8,562
0
20,256
L
Sun Wukong
caFFune
Sun Wukong
12,967
1,286
0
619
27,965
23,694
0
15,746
12,219
5,971
28,630
W
Fenrir
16,168
1,356
0
2,070
13,964
20,487
0
8,515
5,449
7,346
22,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,192
Gold Earned
62,470
201
Minions Killed
231
5
Camps Cleared
13
1,120,089
Distance Traveled
1,216,733
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,567
881
47
4
0
227,739
1
L
Loki
11,688
974
50
4
1
246,827
0
W
Vamana
14,017
1,168
46
4
0
276,940
2
W
Zeus
13,769
1,147
67
6
2
252,607
0
L
Ra
10,333
861
32
3
1
184,294
0
L
Tiamat
10,800
900
25
2
1
221,271
1
W
Kukulkan
11,089
924
55
5
4
205,420
0
W
Nemesis
11,489
957
50
4
2
228,671
0
L
Sun Wukong
10,804
900
47
4
2
239,958
3
W
Fenrir
12,106
1,009
13
1
5
253,095
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role