Player Matchup

Artemis
Artemis
CAR 216
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,262 Elo+
Solo
Loki
Loki
Mihnea_Kapy
Loki
Level 24
God Stats
6W - 1L
1,833 SR
Queue Stats
35W - 25L
1,583 Elo+
Solo
Kukulkan
Kukulkan
dan4ello23
Kukulkan
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 3L
1,404 Elo+
Solo
Ra
Ra
krachbummtod
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,708 Elo+
Solo
Cthulhu
Cthulhu
slushy_moult3
Cthulhu
Level 11
God Stats
0W - 1L
1,235 SR
Queue Stats
5W - 8L
1,327 Elo+
Solo
Team Averages
Level 9
1,513 SR
1,457 Elo+

VS

Team Averages
Level 18
1,502 SR
1,458 Elo+
Scylla
Scylla
 
Scylla
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Brasteur
Neith
Level 26
God Stats
30W - 22L
1,516 SR
Queue Stats
65W - 66L
1,425 Elo+
Party 1
Sol
Sol
EzJunioR_81
Sol
Level 21
God Stats
1W - 2L
1,251 SR
Queue Stats
51W - 49L
1,347 Elo+
Party 1
Guan Yu
Guan Yu
HirezEmployee69
Guan Yu
Level 15
God Stats
10W - 6L
1,742 SR
Queue Stats
178W - 203L
1,517 Elo+
Solo
Cthulhu
Cthulhu
Soatnexs
Cthulhu
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
15W - 15L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CAR 216
Artemis
4
0 / 7 / 0
5,194
289
524
4,908
758
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
8 / 4 / 0
10,150
564
13,051
13,751
3,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
dan4ello23
Kukulkan
13
4 / 3 / 1
8,075
449
4,865
5,384
1,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 1
7,235
402
7,815
9,606
2,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
1
0 / 0 / 0
4,820
268
83
1,683
803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 7 / 0
7,545
419
562
11,301
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Brasteur
Neith
16
5 / 2 / 3
10,140
563
5,693
7,701
2,970
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
6 / 5 / 1
9,653
536
8,330
12,228
4,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
6 / 1 / 3
10,429
579
7,447
11,092
7,451
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Soatnexs
Cthulhu
11
1 / 4 / 4
7,553
420
3,268
10,179
4,779
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
12
Kills
18
19
Deaths
19
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
7
0
0
W
Neith
Brasteur
Neith
5
2
3
3.25
L
Artemis
CAR 216
Artemis
0
7
0
0
W
6
5
1
1.3
W
6
1
3
7.5
L
8
4
0
2
W
Cthulhu
Soatnexs
Cthulhu
1
4
4
0.75
L
Kukulkan
dan4ello23
Kukulkan
4
3
1
1.5
L
0
5
1
0.1
L
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,338
Damage
25,300
35,332
Taken
52,501
9,484
Mitigated
23,009
6,788
Healing
11,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
562
273
0
164
11,301
2,873
0
133
11,136
38,823
0
W
Neith
Brasteur
Neith
5,693
2,223
0
2,486
7,701
2,970
4,507
1,540
6,059
0
56,219
L
Artemis
CAR 216
Artemis
524
279
0
10
4,908
758
0
1,782
3,039
0
3,553
W
8,330
1,879
0
4,235
12,228
4,936
4,101
2,057
9,995
46,684
4,407
W
7,447
813
164
4,077
11,092
7,451
636
1,399
9,429
0
76,738
L
13,051
4,992
0
4,440
13,751
3,858
0
2,949
10,582
0
65,914
W
Cthulhu
Soatnexs
Cthulhu
3,268
282
0
682
10,179
4,779
494
6,578
3,119
19,137
0
L
Kukulkan
dan4ello23
Kukulkan
4,865
301
0
96
5,384
1,412
124
2,566
2,729
32,997
0
L
7,815
1,347
42
2,164
9,606
2,653
0
4,022
5,488
41,149
0
L
Cthulhu
83
0
0
36
1,683
803
0
526
1,157
1,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,474
Gold Earned
45,320
278
Minions Killed
428
0
Camps Cleared
0
1,201,111
Distance Traveled
1,611,994
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,545
419
62
3
0
263,281
0
W
Neith
10,140
563
116
6
0
321,923
1
L
Artemis
5,194
289
8
0
0
160,526
3
W
Sol
9,653
536
104
6
0
316,097
3
W
Guan Yu
10,429
579
119
7
0
371,443
7
L
Loki
10,150
564
111
6
0
349,293
1
W
Cthulhu
7,553
420
27
2
0
339,250
3
L
Kukulkan
8,075
449
73
4
0
276,188
0
L
Ra
7,235
402
80
4
0
295,543
1
L
Cthulhu
4,820
268
6
0
0
119,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role