Player Matchup

Sol
Sol
L-4-R-K-1-N
Sol
Level 67
God Stats
2W - 1L
1,542 SR
Queue Stats
129W - 159L
1,325 Elo+
Solo
Horus
Horus
LaffLaGaffe
Horus
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 205L
1,388 Elo+
Party 1
Arachne
Arachne
Lahoe
Arachne
Level 86
God Stats
10W - 8L
1,431 SR
Queue Stats
222W - 223L
1,403 Elo+
Party 1
Odin
Odin
QCphil96QC
Odin
Level 92
God Stats
1W - 2L
1,152 SR
Queue Stats
260W - 245L
1,407 Elo+
Party 1
Cu Chulainn
Cu Chulainn
suprsnip19
Cu Chulainn
Level 88
God Stats
17W - 15L
1,392 SR
Queue Stats
375W - 367L
1,424 Elo+
Party 1
Team Averages
Level 75
1,403 SR
1,390 Elo+

VS

Team Averages
Level 71
1,419 SR
1,352 Elo+
Danzaburou
Danzaburou
C0NQUR3R W0RM
Danzaburou
Level 77
God Stats
0W - 5L
1,382 SR
Queue Stats
71W - 61L
1,416 Elo+
Party 3
Bellona
Bellona
STRANGE CHAINS
Bellona
Level 72
God Stats
5W - 5L
1,446 SR
Queue Stats
252W - 336L
1,325 Elo+
Party 2
Chang'e
Chang'e
Whitegeek
Chang'e
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,320 Elo+
Solo
Scylla
Scylla
Xena903
Scylla
Level 71
God Stats
0W - 2L
1,243 SR
Queue Stats
322W - 417L
1,315 Elo+
Party 2
Discordia
Discordia
sirkillsalot828
Discordia
Level 82
God Stats
1W - 1L
1,524 SR
Queue Stats
23W - 14L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 12
8,592
859
12,965
8,279
3,852
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 11
6,705
671
3,317
10,867
11,676
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Lahoe
Arachne
14
6 / 3 / 7
7,974
797
8,333
8,968
4,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 3 / 9
7,068
707
4,588
13,548
10,606
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
suprsnip19
Cu Chulainn
16
7 / 1 / 10
8,613
861
8,403
10,242
9,173
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
C0NQUR3R W0RM
Danzaburou
14
3 / 4 / 7
8,328
833
10,277
9,344
3,983
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 5 / 6
7,159
716
4,679
13,249
7,985
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
Whitegeek
Chang'e
13
1 / 4 / 9
7,383
738
9,833
8,014
5,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Scylla
Xena903
Scylla
10
1 / 2 / 4
6,480
648
4,142
4,684
1,546
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
sirkillsalot828
Discordia
16
5 / 4 / 4
8,233
823
14,847
8,125
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
41
19
Kills
11
12
Deaths
19
49
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
C0NQUR3R W0RM
Danzaburou
3
4
7
1.63
W
4
2
12
5
W
0
3
11
1.83
W
Arachne
Lahoe
Arachne
6
3
7
3.17
W
2
3
9
2.17
L
1
5
6
0.8
L
Chang'e
Whitegeek
Chang'e
1
4
9
1.38
L
Scylla
Xena903
Scylla
1
2
4
1.5
L
Discordia
sirkillsalot828
Discordia
5
4
4
1.75
W
Cu Chulainn
suprsnip19
Cu Chulainn
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,606
Damage
43,778
51,904
Taken
43,416
39,648
Mitigated
22,261
24,454
Healing
13,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
C0NQUR3R W0RM
Danzaburou
10,277
3,847
247
2,469
9,344
3,983
112
2,557
6,787
0
22,119
W
12,965
1,948
884
2,410
8,279
3,852
750
5,371
2,908
36,554
0
W
3,317
1,197
3,570
2,910
10,867
11,676
251
5,210
5,657
0
5,138
W
Arachne
Lahoe
Arachne
8,333
4,606
1,873
3,355
8,968
4,341
118
5,632
3,336
0
11,299
W
4,588
973
2,430
3,670
13,548
10,606
151
6,796
6,752
0
9,693
L
4,679
1,318
201
2,973
13,249
7,985
219
4,020
9,229
0
7,387
L
Chang'e
Whitegeek
Chang'e
9,833
1,696
2,931
1,904
8,014
5,176
66
2,970
5,044
18,675
0
L
Scylla
Xena903
Scylla
4,142
526
191
711
4,684
1,546
0
1,246
3,438
10,503
0
L
Discordia
sirkillsalot828
Discordia
14,847
769
745
1,441
8,125
3,571
0
2,172
5,953
31,015
0
W
Cu Chulainn
suprsnip19
Cu Chulainn
8,403
866
1,106
2,246
10,242
9,173
219
5,813
4,429
0
14,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,952
Gold Earned
37,583
87
Minions Killed
127
0
Camps Cleared
0
970,833
Distance Traveled
787,353
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,328
833
34
3
0
163,594
0
W
Sol
8,592
859
54
5
0
179,119
2
W
Horus
6,705
671
4
0
0
180,964
0
W
Arachne
7,974
797
9
1
0
231,910
1
W
Odin
7,068
707
7
1
0
171,050
0
L
Bellona
7,159
716
14
1
0
159,206
0
L
Chang'e
7,383
738
33
3
0
168,968
0
L
Scylla
6,480
648
18
2
0
124,623
0
L
Discordia
8,233
823
28
3
0
170,962
0
W
Cu Chulainn
8,613
861
13
1
0
207,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role