Player Matchup

Kali
Kali
Combobreaker2012
Kali
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 63L
1,354 Elo+
Party 1
Skadi
Skadi
Kiritsu_Dragnito
Skadi
Level 99
God Stats
3W - 0L
1,635 SR
Queue Stats
17W - 12L
1,497 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Mathisse900
Tsukuyomi
Level 6
God Stats
8W - 5L
1,724 SR
Queue Stats
17W - 14L
1,482 Elo+
Party 2
Ah Puch
Ah Puch
jensem
Ah Puch
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,332 Elo+
Party 1
King Arthur
King Arthur
kevo863
King Arthur
Level 15
God Stats
4W - 9L
1,274 SR
Queue Stats
12W - 15L
1,321 Elo+
Solo
Team Averages
Level 29
1,527 SR
1,397 Elo+

VS

Team Averages
Level 11
1,421 SR
1,310 Elo+
Zeus
Zeus
Bisball9435
Zeus
Level 13
God Stats
18W - 31L
1,356 SR
Queue Stats
58W - 62L
1,276 Elo+
Solo
Kukulkan
Kukulkan
Monocell84
Kukulkan
Level 5
God Stats
0W - 2L
1,246 SR
Queue Stats
1W - 7L
1,099 Elo+
Solo
Ymir
Ymir
Original NaNOzZ
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,311 Elo+
Solo
He Bo
He Bo
combat21
He Bo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
remy93270
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 16
11,362
947
2,809
4,508
1,622
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
31 / 3 / 17
18,233
1,519
46,692
21,002
8,621
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
Mathisse900
Tsukuyomi
20
15 / 7 / 26
16,093
1,341
23,020
14,280
5,688
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
jensem
Ah Puch
16
3 / 5 / 6
10,404
867
990
5,280
1,950
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
kevo863
King Arthur
20
3 / 11 / 27
13,185
1,099
16,373
22,069
26,121
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

101

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 11 / 16
14,506
1,209
14,890
20,287
4,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Monocell84
Kukulkan
18
2 / 13 / 15
11,166
931
7,989
18,715
5,399
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 6 / 12
11,619
968
7,003
18,466
13,282
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
combat21
He Bo
19
2 / 17 / 11
11,393
949
8,497
23,642
4,744
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
remy93270
Artemis
19
12 / 7 / 14
15,383
1,282
19,131
15,693
5,602
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
98
54
Kills
30
30
Deaths
54
92
Assists
68
Player
Kills
Deaths
Assists
KDA
L
11
11
16
1.73
W
2
4
16
2.5
W
31
3
17
13.17
W
Tsukuyomi
Mathisse900
Tsukuyomi
15
7
26
4
L
Kukulkan
Monocell84
Kukulkan
2
13
15
0.73
L
3
6
12
1.5
L
He Bo
combat21
He Bo
2
17
11
0.44
W
Ah Puch
jensem
Ah Puch
3
5
6
1.2
W
King Arthur
kevo863
King Arthur
3
11
27
1.5
L
Artemis
remy93270
Artemis
12
7
14
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,884
Damage
57,510
67,139
Taken
96,803
44,002
Mitigated
33,521
12,979
Healing
3,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,890
2,363
169
764
20,287
4,494
0
370
19,917
30,824
0
W
2,809
1,496
0
271
4,508
1,622
0
2,034
2,474
0
6,512
W
46,692
27,310
0
9,917
21,002
8,621
0
12,914
8,088
0
71,108
W
Tsukuyomi
Mathisse900
Tsukuyomi
23,020
7,900
0
1,511
14,280
5,688
0
8,347
5,933
0
45,150
L
Kukulkan
Monocell84
Kukulkan
7,989
1,877
0
313
18,715
5,399
0
142
18,573
23,103
0
L
7,003
837
0
673
18,466
13,282
0
75
18,391
26,265
0
L
He Bo
combat21
He Bo
8,497
1,146
0
676
23,642
4,744
0
441
23,201
23,844
0
W
Ah Puch
jensem
Ah Puch
990
397
0
0
5,280
1,950
0
2,318
2,962
2,199
0
W
King Arthur
kevo863
King Arthur
16,373
1,506
0
1,280
22,069
26,121
0
12,766
9,303
662
37,375
L
Artemis
remy93270
Artemis
19,131
11,368
0
952
15,693
5,602
0
378
15,315
0
46,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,277
Gold Earned
64,067
148
Minions Killed
204
6
Camps Cleared
2
757,449
Distance Traveled
886,308
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
14,506
1,209
33
3
0
185,131
0
W
Kali
11,362
947
5
0
0
83,808
0
W
Skadi
18,233
1,519
51
4
4
207,810
0
W
Tsukuyomi
16,093
1,341
37
3
2
209,250
1
L
Kukulkan
11,166
931
25
2
0
184,183
1
L
Ymir
11,619
968
57
5
1
162,033
1
L
He Bo
11,393
949
30
3
0
171,077
1
W
Ah Puch
10,404
867
4
0
0
73,947
0
W
King Arthur
13,185
1,099
51
4
0
182,634
2
L
Artemis
15,383
1,282
59
5
1
183,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role