Player Matchup

Guan Yu
Guan Yu
Gold V
BornPretty_
Guan Yu
Gold V
Level 127
God Stats
1W - 0L
1,545 SR
Queue Stats
73W - 73L
1,279 MMR
Party 1
Zeus
Zeus
Gold IV
JStingz
Zeus
Gold IV
Level 159
God Stats
6W - 4L
1,518 SR
Queue Stats
252W - 264L
1,316 MMR
Solo
Geb
Geb
Silver I
Metalord_
Geb
Silver I
Level 125
God Stats
1W - 0L
1,241 SR
Queue Stats
63W - 63L
1,201 MMR
Party 1
Danzaburou
Danzaburou
Gold V
MyersQueen
Danzaburou
Gold V
Level 148
God Stats
8W - 6L
1,620 SR
Queue Stats
367W - 375L
1,342 MMR
Solo
Da Ji
Da Ji
Gold IV
ºwonderful
Da Ji
Gold IV
Level 106
God Stats
2W - 3L
1,504 SR
Queue Stats
93W - 95L
1,271 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,485 SR
1,282 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,568 SR
1,371 MMR
Discordia
Discordia
Gold V
 
Discordia
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver II
 
Ymir
Silver II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver I
BlindCav
Medusa
Silver I
Level 141
God Stats
9W - 7L
1,665 SR
Queue Stats
288W - 296L
1,233 MMR
Solo
Ratatoskr
Ratatoskr
Gold V
DarthRoyal
Ratatoskr
Gold V
Level 124
God Stats
24W - 23L
1,516 SR
Queue Stats
158W - 190L
1,336 MMR
Solo
Hercules
Hercules
Silver I
deehzehh
Hercules
Silver I
Level 147
God Stats
2W - 2L
1,661 SR
Queue Stats
324W - 328L
1,286 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BornPretty_
Guan Yu
19
4 / 3 / 9
11,920
568
11,899
16,104
22,640
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zeus
JStingz
Zeus
19
10 / 3 / 8
12,457
593
18,632
12,346
5,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 0 / 14
10,159
484
6,951
11,796
12,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
MyersQueen
Danzaburou
20
7 / 4 / 5
13,135
625
11,316
16,265
9,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

20
12 / 4 / 5
13,072
622
16,931
15,215
7,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
Morgan Le FayOdinAthenaTiamatGilgamesh

VS

Bans
TerraSetSobekTsukuyomiSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
1 / 8 / 1
9,855
469
8,410
13,680
4,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
 
Ymir
14
2 / 4 / 5
9,718
463
5,211
19,391
23,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
BlindCav
Medusa
18
4 / 8 / 3
11,698
557
8,050
15,102
5,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ratatoskr
DarthRoyal
Ratatoskr
14
0 / 9 / 1
8,797
419
7,326
19,575
5,834
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
deehzehh
Hercules
17
7 / 5 / 1
11,404
543
15,695
20,684
21,006
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
25
34
Kills
14
14
Deaths
34
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
8
1
0.19
L
Ymir
 
Ymir
2
4
5
1.13
L
Medusa
BlindCav
Medusa
4
8
3
0.69
W
Guan Yu
BornPretty_
Guan Yu
4
3
9
2.83
L
Ratatoskr
DarthRoyal
Ratatoskr
0
9
1
0.06
W
Zeus
JStingz
Zeus
10
3
8
4.67
W
1
0
14
8
W
Danzaburou
MyersQueen
Danzaburou
7
4
5
2.38
L
Hercules
deehzehh
Hercules
7
5
1
1.5
W
12
4
5
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,729
Damage
44,692
71,726
Taken
88,432
56,886
Mitigated
60,349
21,647
Healing
20,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,410
138
63
2,122
13,680
4,888
0
7,242
6,084
78,435
0
L
Ymir
 
Ymir
5,211
520
0
2,157
19,391
23,351
0
6,306
12,860
30,050
0
L
Medusa
BlindCav
Medusa
8,050
3,823
0
2,474
15,102
5,270
0
1,247
13,851
0
74,324
W
Guan Yu
BornPretty_
Guan Yu
11,899
2,254
703
4,819
16,104
22,640
103
2,769
13,237
9,341
63,551
L
Ratatoskr
DarthRoyal
Ratatoskr
7,326
2,384
0
4,841
19,575
5,834
0
3,862
15,596
0
73,181
W
Zeus
JStingz
Zeus
18,632
1,554
303
2,984
12,346
5,081
304
2,775
9,321
101,594
0
W
6,951
1,063
0
1,272
11,796
12,757
0
3,931
7,619
25,022
0
W
Danzaburou
MyersQueen
Danzaburou
11,316
4,879
0
5,992
16,265
9,275
6,183
1,860
14,405
0
100,995
L
Hercules
deehzehh
Hercules
15,695
6,375
0
9,099
20,684
21,006
164
8,442
12,050
0
60,026
W
16,931
5,569
0
5,574
15,215
7,133
603
1,890
13,263
0
96,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,743
Gold Earned
51,472
642
Minions Killed
583
0
Camps Cleared
0
2,000,681
Distance Traveled
1,907,674
38
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,855
469
141
7
0
377,450
5
L
Ymir
9,718
463
49
2
0
360,085
0
L
Medusa
11,698
557
165
8
0
363,776
1
W
Guan Yu
11,920
568
142
7
0
428,136
3
L
Ratatoskr
8,797
419
112
5
0
414,480
8
W
Zeus
12,457
593
155
7
0
359,935
12
W
Geb
10,159
484
39
2
0
439,766
8
W
Danzaburou
13,135
625
179
9
0
351,936
12
L
Hercules
11,404
543
116
6
0
391,883
3
W
Da Ji
13,072
622
127
6
0
420,908
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role