Player Matchup

Thor
Thor
BonkeysKong69
Thor
Level 4
God Stats
1W - 2L
1,184 SR
Queue Stats
47W - 50L
1,139 Elo+
Solo
Sun Wukong
Sun Wukong
DuckAcreat
Sun Wukong
Level 29
God Stats
3W - 0L
1,696 SR
Queue Stats
27W - 20L
1,480 Elo+
Party 1
Anubis
Anubis
FruitDemon
Anubis
Level 26
God Stats
2W - 0L
1,662 SR
Queue Stats
4W - 4L
1,472 Elo+
Party 1
Thanatos
Thanatos
ZetsuIsBanned2
Thanatos
Level 17
God Stats
51W - 43L
1,667 SR
Queue Stats
68W - 60L
1,540 Elo+
Solo
Cthulhu
Cthulhu
神马都浮云
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,446 Elo+
Solo
Team Averages
Level 16
1,542 SR
1,415 Elo+

VS

Team Averages
Level 9
1,506 SR
1,427 Elo+
Thor
Thor
AIoyy
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,392 Elo+
Solo
Sylvanus
Sylvanus
MomoaJason
Sylvanus
Level 6
God Stats
0W - 2L
1,285 SR
Queue Stats
3W - 8L
1,343 Elo+
Solo
Chang'e
Chang'e
Pistachlo
Chang'e
Level 29
God Stats
10W - 4L
1,745 SR
Queue Stats
109W - 118L
1,429 Elo+
Solo
Neith
Neith
alvarodestruc631
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,485 Elo+
Party 2
Sun Wukong
Sun Wukong
josemari16
Sun Wukong
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 11 / 3
8,418
401
3,173
12,982
4,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
DuckAcreat
Sun Wukong
19
12 / 1 / 14
12,059
574
14,101
16,482
19,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
FruitDemon
Anubis
18
10 / 3 / 15
11,836
564
20,887
10,739
5,015
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
20
18 / 3 / 5
13,903
662
23,194
18,733
9,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 5 / 13
9,593
457
9,712
11,486
9,780
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
AIoyy
Thor
13
3 / 13 / 6
8,849
421
5,589
16,868
6,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Sylvanus
MomoaJason
Sylvanus
16
6 / 4 / 12
10,593
504
13,753
20,623
24,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Pistachlo
Chang'e
18
4 / 7 / 4
10,830
516
10,792
17,800
4,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
10 / 9 / 4
10,869
518
9,375
17,220
5,594
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
josemari16
Sun Wukong
12
0 / 10 / 2
8,181
390
5,680
18,252
10,418
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
51
43
Kills
23
23
Deaths
43
50
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thor
AIoyy
Thor
3
13
6
0.46
W
0
11
3
0.14
W
Sun Wukong
DuckAcreat
Sun Wukong
12
1
14
19
W
Anubis
FruitDemon
Anubis
10
3
15
5.83
L
Sylvanus
MomoaJason
Sylvanus
6
4
12
3
L
Chang'e
Pistachlo
Chang'e
4
7
4
0.86
W
Thanatos
18
3
5
6.83
L
10
9
4
1.33
L
Sun Wukong
josemari16
Sun Wukong
0
10
2
0.1
W
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,067
Damage
45,189
70,422
Taken
90,763
48,056
Mitigated
52,003
30,833
Healing
18,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
AIoyy
Thor
5,589
1,687
0
357
16,868
6,764
363
5,555
11,264
0
26,775
W
3,173
1,215
0
742
12,982
4,385
943
4,600
8,382
0
35,219
W
Sun Wukong
DuckAcreat
Sun Wukong
14,101
3,051
0
3,204
16,482
19,830
2,101
3,624
12,858
0
52,495
W
Anubis
FruitDemon
Anubis
20,887
1,782
0
5,284
10,739
5,015
2,224
4,052
6,687
69,889
0
L
Sylvanus
MomoaJason
Sylvanus
13,753
4,886
1,173
3,493
20,623
24,373
1,080
5,104
15,223
37,188
8,894
L
Chang'e
Pistachlo
Chang'e
10,792
645
2,143
6,767
17,800
4,854
0
7,879
9,823
86,531
0
W
Thanatos
23,194
8,868
0
18,233
18,733
9,046
1,246
6,513
12,063
0
115,652
L
9,375
3,020
0
3,500
17,220
5,594
2,392
5,726
11,150
0
55,276
L
Sun Wukong
josemari16
Sun Wukong
5,680
1,665
0
902
18,252
10,418
454
6,335
11,168
0
34,865
W
9,712
807
943
2,427
11,486
9,780
474
3,997
7,444
40,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,809
Gold Earned
49,322
462
Minions Killed
441
0
Camps Cleared
0
1,970,084
Distance Traveled
1,695,245
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,849
421
44
2
0
340,552
0
W
Thor
8,418
401
63
3
0
379,516
0
W
Sun Wukong
12,059
574
77
4
0
410,521
2
W
Anubis
11,836
564
100
5
0
384,977
1
L
Sylvanus
10,593
504
69
3
0
340,985
1
L
Chang'e
10,830
516
169
8
0
379,981
2
W
Thanatos
13,903
662
171
8
0
423,008
0
L
Neith
10,869
518
100
5
0
313,013
3
L
Sun Wukong
8,181
390
59
3
0
320,714
0
W
Cthulhu
9,593
457
51
2
0
372,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role