Player Matchup

Morgan Le Fay
Morgan Le Fay
Draco186
Morgan Le Fay
Level 68
God Stats
19W - 18L
1,490 SR
Queue Stats
83W - 96L
1,439 Elo+
Party 1
Khepri
Khepri
Voltja
Khepri
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 32L
1,337 Elo+
Party 1
Medusa
Medusa
creeper89
Medusa
Level 89
God Stats
7W - 4L
1,541 SR
Queue Stats
79W - 93L
1,420 Elo+
Party 1
Team Averages
Level 64
1,511 SR
1,399 Elo+

VS

Team Averages
Level 51
1,523 SR
1,395 Elo+
Olorun
Olorun
Qwisel2012
Olorun
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,399 Elo+
Solo
Chaac
Chaac
RuBearRu
Chaac
Level 29
God Stats
16W - 11L
1,570 SR
Queue Stats
58W - 71L
1,380 Elo+
Solo
Cthulhu
Cthulhu
mijo122
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Draco186
Morgan Le Fay
13
6 / 1 / 9
8,249
825
11,070
8,153
3,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Voltja
Khepri
12
1 / 2 / 14
7,424
742
1,009
5,091
4,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
creeper89
Medusa
13
10 / 2 / 7
8,841
884
15,487
9,559
3,549
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Qwisel2012
Olorun
10
1 / 7 / 1
7,049
705
3,198
10,287
4,327
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
RuBearRu
Chaac
10
2 / 4 / 0
7,060
706
6,081
10,470
9,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
mijo122
Cthulhu
10
2 / 6 / 2
7,033
703
8,097
11,805
9,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
17
Kills
5
5
Deaths
17
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Draco186
Morgan Le Fay
6
1
9
10.5
L
Olorun
Qwisel2012
Olorun
1
7
1
0.21
L
Chaac
RuBearRu
Chaac
2
4
0
0.5
W
Khepri
Voltja
Khepri
1
2
14
4
W
Medusa
creeper89
Medusa
10
2
7
6.75
L
Cthulhu
mijo122
Cthulhu
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,566
Damage
17,376
22,803
Taken
32,562
11,003
Mitigated
22,631
5,840
Healing
6,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Draco186
Morgan Le Fay
11,070
1,605
78
2,943
8,153
3,212
342
3,239
4,212
28,369
0
L
Olorun
Qwisel2012
Olorun
3,198
1,635
222
1,670
10,287
4,327
0
3,717
6,204
20,557
0
L
Chaac
RuBearRu
Chaac
6,081
321
697
2,206
10,470
9,022
0
4,239
5,751
0
12,670
W
Khepri
Voltja
Khepri
1,009
200
0
251
5,091
4,242
129
2,977
1,591
6,242
0
W
Medusa
creeper89
Medusa
15,487
8,727
0
2,568
9,559
3,549
648
4,851
4,076
0
35,203
L
Cthulhu
mijo122
Cthulhu
8,097
671
511
1,413
11,805
9,282
0
3,245
8,186
16,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,514
Gold Earned
21,142
111
Minions Killed
93
6
Camps Cleared
2
592,519
Distance Traveled
509,915
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,249
825
64
6
0
189,865
0
L
Olorun
7,049
705
41
4
2
149,057
4
L
Chaac
7,060
706
17
2
0
188,440
2
W
Khepri
7,424
742
10
1
2
199,050
0
W
Medusa
8,841
884
37
4
4
203,604
3
L
Cthulhu
7,033
703
35
4
0
172,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role